Template:CombatAreaBox: Difference between revisions

From Melvor Idle
(Add TotH icon)
(Requirements section no longer appears if area has no requirements)
 
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| '''Difficulty:''' {{#invoke:CombatAreas|getAreaStat|{{{1|{{PAGENAME}}}}}|difficulty}}
| '''Difficulty:''' {{#invoke:CombatAreas|getAreaStat|{{{1|{{PAGENAME}}}}}|difficulty}}
{{#invoke:CombatAreas|getAreaRequirementsForBox|{{{1|{{PAGENAME}}}}}}}
|-  
|-  
| '''Monsters:'''<br/>
| '''Monsters:'''<br/>
{{#invoke:Monsters|getAreaMonsterList|{{{1|{{PAGENAME}}}}}}}
{{#invoke:Monsters|getAreaMonsterList|{{{1|{{PAGENAME}}}}}}}
|}<includeonly></onlyinclude>
|}<includeonly></onlyinclude>

Latest revision as of 21:40, 6 October 2023

Wizard Tower
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Combat Area ID: melvorD:Wizard_Tower
Difficulty: Easy - Hard
Monsters:

Wizard
Master Wizard
Dark Wizard

This template is for use in individual Slayer Area pages. It's powered by Lua from Module:Monsters and Module:CombatAreas, pulling from their respective data modules.