Golden Cloud Mountains/Guide: Difference between revisions

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This guide will focus on being able to idle all 3 Monsters in {{ZoneIcon|Golden Cloud Mountains}}. 120 stats in all Combat Skills are assumed. As is Maxed {{Skill|Astrology}} and all Base Game and Throne of the Herald [[Pets]]. <br>
Vorloran armour pieces can be equipped once obtained for slightly higher kill speeds without risk of death.


==t120 Farming==
== Agility for all 3 Monsters ==


Following the purchase of the {{UpgradeIcon|Golden Compass}} and defeating the {{ZoneIcon|Necromancers Palace}}, you now have access to {{ZoneIcon|Golden Cloud Mountains}}, the penultimate {{Skill|Slayer}} Area in the {{TotH|Throne of the Herald Expansion}}. These 3 mobs drop the highest level, most powerful, weapons in the game that are extremely helpful in completing the following slayer area, as well as the {{ZoneIcon|Throne of the Herald}}. These can be extremely long grinds due to the difficulty of the monsters, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 2% drop rate. That's 2,000 kills on average. The player will also need to collect 10 extra fragments to purchase the {{UpgradeIcon|Golden Shard}} adding another 200 kills for a total of 2,200 average kills required with no item doubling.
{{AgilityCourseTable
|Cargo Net
|Rope Jump
|Pipe Climb
|Coal Stones
|Cliff Balance
|Rocky Waters
|Boulder Trap
|Raft Building
|Water Jump
|Ocean Rafting
|Frozen Maze
|Boulder Balance
|Rope Trap
|Freezing Climb
|Waterfall Crossing
|Pillar of Combat
|Elite Pillar of Conflict
|showtotals = false
|showcosts = false
|showrequirements = false
}}


We recommend acquiring them while fighting each monster as a slayer task, this will require you to turn OFF auto-slayer, and will encourage semi-frequent check-ins. Doing these on task will increase your damage dealt to them from various buffs. This will make the order you obtain the weapons in effectively random, but if you don't want to deal with the hassle of rerolling, or simply want to do them in a specific order, the guide will recommend the following order:
== Torvair ==


* {{MonsterIcon|Torvair}}
* Roughly 165 kills per hour can be expected with this Setup.
* {{MonsterIcon|Harkair}}
* {{MonsterIcon|Arctair}}


===Order===
The order you obtain these items in is not particularly important, and considering each separate item can be a huge upgrade individually, it is often recommended to fight each mob for only a short time before equipping the newly obtained armour and switching to the next, repeating this until the player has completed the sets.


Doing these grinds simultaneously with the grinds for the t120 Armor can also be a good idea,
* Spell: {{SpellIcon|Dragon Storm Call}}
* Curse: {{SpellIcon|Despair}}
* Aurora: {{SpellIcon|Surge II}}
* Prayers: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Battleborn}}
* Potion: {{ItemIcon|Damage Reduction Potion IV}}
* Point of Interest: {{POIIcon|The Academia Arcanum}}
{{Equipment/Recommended
|helm1 = Mask of Despair
|body1 = Bundled Protection Body
|legs1 = Perfect Sight Legs
|boots1 = Frostspark Boots
|gloves1 = Eradicating Gloves (m)
|gloves2 = (U) Carrion Vambraces
|cape1 = Bleed Burner Cape
|cape2 = Infernal Cape
|neck1 = Fury of the Elemental Zodiacs
|ring1 = Ring of Power
|gem1 = Combination Fury Gem
|weapon1 = Archaic Wand
|shield1 = Leviathan Shield
|passive1 = Shield of Magic Power
|consumable1 = Fervor Scroll
|familiar11 = Occultist
|familiar21 = Spectre
|enhC1 = Dragon Enhancement (Superior)
|enhT1 = Gods Enhancement (Superior)
|enhS1 = Magic Enhancement (Superior)
}}


A roughly complete order for finishing {{TotH}} Slayer as efficiently as possible would look like:


*Guides for the {{ZoneIcon|Millennium Gate}} monsters can be found at [[Millennium Gate/Guide]]
== Arctair ==
# {{MonsterIcon|Torvair}} / {{MonsterIcon|Arctair}} / {{MonsterIcon|Harkair}}
# {{MonsterIcon|Vorloran Devastator}}
# {{MonsterIcon|Torvair}}
# {{MonsterIcon|Vorloran Watcher}}
# {{MonsterIcon|Harkair}}
# {{MonsterIcon|Vorloran Protector}}
# {{MonsterIcon|Arctair}}


Many players combine the grinding of these weapons with the grind for the {{ItemIcon|Slayer Gear Upgrade Kit (Mythical)}}. An added benefit is the increased damage given by buffs like the {{ItemIcon|Slayer Skillcape}} and {{Skill|Astrology}} while fighting Slayer Tasks. Another benefit is the ability to buy {{Skill|Prayer}} Points, {{ItemIcon|Light Rune|Light Runes}}, and [[Food]] ''at a profit'' with the use of {{Icon|Bountiful Resupply}}.
* Roughly 345 kills per hour can be expected with this Setup. Has a negligible death chance of 0.015 per hour.  


Below are some gear suggestions. Depending on what {{Skill|Prayer}}, {{Skill|Herblore|Potions}}, and {{Skill|Agility}} buffs you use or have access to, your optimal gear can change.


===Buffs===
* Prayers: {{PrayerIcon|Battleborn}} & {{PrayerIcon|Battleheart}}
====Requirements====
* Potion: {{ItemIcon|Damage Reduction Potion IV}}
There are very few hard requirements beyond the ability to survive and the entry requirement of {{SkillReq|Slayer|116|showtext=true}} and the completion of the {{ZoneIcon|Necromancers Palace}}, but there are several skills and items that will make this grind significantly easier, and we would be remiss to not mention them
* Point of Interest: {{POIIcon|Dark Waters}}
{{Equipment/Recommended
|helm1 = Mask of Madness
|body1 = Bundled Protection Body
|legs1 = Perfect Sight Legs
|boots1 = Frostspark Boots
|gloves1 = Eradicating Gloves (m)
|cape1 = Bleed Burner Cape
|cape2 = Infernal Cape
|neck1 = Fury of the Elemental Zodiacs
|ring1 = Ring of Power
|gem1 = Combination Fury Gem
|weapon1 = Royal Toxins Spear
|passive1 = Shield of Melee Power
|consumable1 = Fervor Scroll
|familiar11 = Occultist
|familiar21 = Spectre
|enhC1 = Dragon Enhancement (Superior)
|enhT1 = Gods Enhancement (Superior)
|enhS1 = Magic Enhancement (Superior)
}}


{| class="wikitable"
|-
! Suggestion
! Benefit
|-
| {{SkillReq|Hitpoints|120}}
| Less need for DR
|-
| {{SkillReq|Agility|120}}
| Pillar of Combat and Elite Pillar of Conflict
|-
| {{SkillReq|Summoning|115}}
| Spectre and Fox Synergies
|-
| {{SkillReq|Prayer|118}}
| {{PrayerIcon|Battleborn}}
|-
| {{ItemIcon|Vorloran Protector Helmet|Vorloran Protector Armor}}
| High damage reduction {{Skill|Melee}} armor.
|-
| {{ItemIcon|Vorloran Watcher Helmet|Vorloran Watcher Armor}}
| High damage reduction {{Skill|Ranged}} armor.
|-
| {{ItemIcon|Vorloran Devastator Helmet|Vorloran Devastator Armor}}
| High damage reduction {{Skill|Magic}} armor.
|-
|}


====Agility====
== Harkair ==  
{| class="wikitable"
* Roughly 116 kills per hour can be expected with {{ItemIcon|Divine Javelin}}.
!colspan="1"| #
* Roughly 275 kills per hour can be expected with {{ItemIcon|Feather Storm Crossbow}}.
!colspan="1"| Obstacle
!colspan="4"| Reason
|-
!colspan="1"| 1
| X
|-
!colspan="1"| 2
| X
|-
!colspan="1"| 3
| {{Skill|Agility|Pipe Climb}}
| No particular reason beyond being the only obstacle that grants any combat benefits.
|-
!colspan="1"| 4
| {{Skill|Agility|Coal Stones}}
| No negative modifiers, technically saves some food.
|-
!colspan="1"| 5
| {{Skill|Agility|Cliff Balance}}
| +20 HP.
|-
!colspan="1"| 6
| {{Skill|Agility|Lake Swim}}
| +5% Damage, +1% DR. {{Skill|Agility|Rocky Waters}} can be used instead.
|-
!colspan="1"| 7
| {{Skill|Agility|Boulder Trap}}
| No negative combat modifiers.
|-
!colspan="1"| 8
| {{Skill|Agility|Pipe Crawl}}
| More damage. {{Skill|Agility|Raft Building}} can be used instead.
|-
!colspan="1"| 9
| {{Skill|Agility|Water Jump}}
| More damage. The 20 HP from {{Skill|Agility|Ice Jump}} is not necessary.
|-
!colspan="1"| 10
| {{Skill|Agility|Ocean Rafting}}
| Free damage!
|-
!colspan="1"| P
| {{Skill|Agility|Pillar of Combat}}
| Lots of beneficial combat bonuses.
|-
!colspan="1"| 11
| {{TotH}} {{Skill|Agility|Pipe Maze}}
| More damage.
|-
!colspan="1"| 12
| {{TotH}} {{Skill|Agility|Boulder Balance}}
| Lower attack interval and more damage for the low price of lower accuracy.
|-
!colspan="1"| 13
| {{TotH}} {{Skill|Agility|Balance Trap}}
| This obstacle tier does not grant any direct bonuses to these grinds.
|-
!colspan="1"| 14
| {{TotH}} {{Skill|Agility|Freezing Climb}}
| More evasion, accuracy and damage.
|-
!colspan="1"| 15
| {{TotH}} {{Skill|Agility|Waterfall Crossing}}
| Is the equivalent of a permanent diamond luck potion, which frees up a potion slot for {{ItemIcon|Damage Reduction Potion IV}} It is necessary to have this obstacle at 99 mastery to halve the -100hp modifier.  
|-
!colspan="1"| EP
| {{TotH}} {{Skill|Agility|Elite Pillar of Conflict}}
| Lots of beneficial combat bonuses.
|-
|}


====Prayer====
* For Melee, use {{PrayerIcon|Battleborn}} and {{PrayerIcon|Valor}} or the highest level combat style prayers you have available.
* For Ranged, use {{PrayerIcon|Battleborn}} and {{PrayerIcon|Avidity}} or the highest level combat style prayers you have available.
* For Magic, use {{PrayerIcon|Battleborn}} and {{PrayerIcon|Divination}} or the highest level combat style prayers you have available.


====Potions====
* Prayers: {{PrayerIcon|Battleborn}} & {{PrayerIcon|Battleheart}}
For all combat styles, use {{ItemIcon|Damage Reduction Potion IV}}
* Potion: {{ItemIcon|Damage Reduction Potion IV}}
* Point of Interest: {{POIIcon|Bandit Hideout}}
{{Equipment/Recommended
|helm1 = Mask of Torment
|body1 = Bundled Protection Body
|legs1 = Perfect Sight Legs
|boots1 = Frostspark Boots
|gloves1 = Eradicating Gloves (m)
|gloves2 = Throwing Power Gloves
|cape1 = Bleed Burner Cape
|cape2 = Infernal Cape
|neck1 = Fury of the Elemental Zodiacs
|ring1 = Ring of Power
|gem1 = Combination Fury Gem
|weapon1 = Feather Storm Crossbow
|weapon2 = Divine Javelin
|shield1 = Leviathan Shield
|ammo1 = Zephyte Bolts
|ammo2 = Decay Bolts
|passive1 = Shield of Ranged Power
|consumable1 = Fervor Scroll
|familiar11 = Occultist
|familiar21 = Spectre
|enhC1 = Dragon Enhancement (Superior)
|enhT1 = Gods Enhancement (Superior)
|enhS1 = Undead Enhancement (Superior)
}}


===Summoning===
For all combat styles, use {{ItemIcon|Spectre}} and {{ItemIcon|Occultist}}. This synergy adds a ridiculous amount to the player's chance to hit, even with otherwise maxed stats, and helps a lot in actually landing hits.


Alternatively, use {{ItemIcon|Fox}} and {{ItemIcon|Dragon}} to deal a significant amount of unavoidable damage when the player is otherwise having trouble hitting the target
===Notes===
Checking your setups with the [[Combat Simulator]] before engaging any of these monsters is highly recommended. These setups have not been fully tested, and may not prove to be perfectly optimal.
While the Slayer Area Effect of {{ZoneIcon|Golden Cloud Mountains}} provides a large amount of Lifesteal, each monster ALSO has a passive ability that grants them +500% Lifesteal from [[Bleed]]. This makes [[Area Effect Negation]] not particularly effective, coupled with the fact that wearing {{Skill|Slayer}} armor can also prove detrimental to the player's Damage Reduction, it is best to not worry about the regular lifesteal, and focus on reducing the amount of ticks of Bleed the player takes.
This make {{ItemIcon|Bleed Burner Cape}} critically important for defeating these enemies efficiently. Possibly due to a bug, the way this cape's effect works causes each tick of bleed (there are 20 over the duration of a typical bleed) to each have a chance of completely removing the effect. For example, while the {{ItemIcon|Bleed Burner Cape}} gives the player a 50% chance to completely ignore the bleed before it is applied, it is also possible for the bleed to suddenly expire after only dealing 1 or 2 ticks of damage, massively reducing the damage the player takes, and therefore the Lifesteal the enemy receives. 
==Torvair==
{{MonsterIcon|Torvair}} drops {{ItemIcon|Agile Wings Rapier Shard}} to create the {{ItemIcon|Agile Wings Rapier}}
===Post-120s===
{| class="wikitable"
|-
! Slot
!colspan="6"|Better to Worse
|-
! Head
| {{ItemIcon|Vorloran Devastator Helmet}}
| {{ItemIcon|Mask of Despair}}
|-
! Body
| {{ItemIcon|Vorloran Devastator Platebody}}
| {{ItemIcon|Freezing Touch Body}}
|-
! Leggings
| {{ItemIcon|Vorloran Devastator Platelegs}}
| {{ItemIcon|Lightning Mythical Wizard Bottoms|Lightning Mythical Bottoms}}
|-
! Boots
| {{ItemIcon|Vorloran Devastator Boots}}
| {{ItemIcon|Frostspark Boots}}
|-
! Hands
| {{ItemIcon|Vorloran Devastator Gauntlets}}
| {{ItemIcon|Gloves of Greater Shade Summon}}
|-
! Cape
| colspan=2| {{ItemIcon|Bleed Burner Cape}}
|-
! Neck
| {{ItemIcon|Fury of the Elemental Zodiacs}}
| {{ItemIcon|Allure Amulet}}
|-
! Ring
| {{ItemIcon|Blood Ring}}
| {{ItemIcon|Ring of Power}}
|-
! Passive
| {{ItemIcon|Wasteful Ring}}
| {{ItemIcon|Gauntlets of Rage}}
|-
! Weapon
| {{ItemIcon|Slicing Maelstrom Wand}}
| {{ItemIcon|Archaic Wand}}
|-
! Offhand
| {{ItemIcon|Leviathan Shield}}
| {{ItemIcon|(P) Divine Shield}}
|-
|}
==Arctair==
{{MonsterIcon|Arctair}} drops {{ItemIcon|Feather Storm Crossbow Shard}} to create the {{ItemIcon|Feather Storm Crossbow}}
===Post-120s===
{| class="wikitable"
|-
! Slot
!colspan="6"|Better to Worse
|-
! Head
| {{ItemIcon|Vorloran Protector Helmet}}
| {{ItemIcon|Mask of Madness}}
|-
! Body
| {{ItemIcon|Ward of Flame Platebody}}
| {{ItemIcon|Vorloran Protector Platebody}}
|-
! Leggings
| {{ItemIcon|Vorloran Protector Platelegs}}
| {{ItemIcon|Burning Protection Platelegs}}
|-
! Boots
| {{ItemIcon|Vorloran Protector Boots}}
| {{ItemIcon|Frostspark Boots}}
|-
! Hands
| {{ItemIcon|Vorloran Protector Gauntlets}}
| {{ItemIcon|Gloves of Greater Shade Summon}}
|-
! Cape
| colspan=2| {{ItemIcon|Bleed Burner Cape}}
|-
! Neck
| {{ItemIcon|Fury of the Elemental Zodiacs}}
| {{ItemIcon|FrostSpark Amulet}}
|-
! Ring
| {{ItemIcon|Blood Ring}}
| {{ItemIcon|Ring of Power}}
|-
! Passive
| {{ItemIcon|Wasteful Ring}}
| {{ItemIcon|Gauntlets of Rage}}
|-
! Weapon
| {{ItemIcon|Agile Wings Rapier}}
| {{ItemIcon|FrostSpark 1H Sword}}
|-
! Offhand
| {{ItemIcon|Leviathan Shield}}
| {{ItemIcon|(P) Divine Shield}}
|-
|}
==Harkair==
{{MonsterIcon|Harkair}} drops {{ItemIcon|Slicing Maelstrom Wand Shard}} to create the {{ItemIcon|Slicing Maelstrom Wand}}
===Post-120s===
{| class="wikitable"
|-
! Slot
!colspan="6"|Better to Worse
|-
! Head
| {{ItemIcon|Vorloran Watcher Helmet}}
| {{ItemIcon|Mask of Madness}}
|-
! Body
| {{ItemIcon|Vorloran Watcher Platebody}}
| {{ItemIcon|Bundled Protection Body}}
|-
! Leggings
| {{ItemIcon|Vorloran Watcher Platelegs}}
| {{ItemIcon|Perfect Sight Legs}}
|-
! Boots
| {{ItemIcon|Vorloran Watcher Boots}}
| {{ItemIcon|Frostspark Boots}}
|-
! Hands
| {{ItemIcon|Vorloran Watcher Gauntlets}}
| {{ItemIcon|Gloves of Greater Shade Summon}}
|-
! Cape
| colspan=2| {{ItemIcon|Bleed Burner Cape}}
|-
! Neck
| {{ItemIcon|Fury of the Elemental Zodiacs}}
| {{ItemIcon|Allure Amulet}}
|-
! Ring
| {{ItemIcon|Blood Ring}}
| {{ItemIcon|Ring of Power}}
|-
! Passive
| {{ItemIcon|Wasteful Ring}}
| {{ItemIcon|Gauntlets of Rage}}
|-
! Weapon
| {{ItemIcon|Feather Storm Crossbow}}
| {{ItemIcon|Divine Crossbow}}
|-
! Offhand
| {{ItemIcon|Leviathan Shield}}
| {{ItemIcon|(P) Divine Shield}}
|-
|}


{{Menu}}
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[[Category:Guides]]
[[Category:Guides]]

Latest revision as of 06:56, 19 January 2025

This guide will focus on being able to idle all 3 Monsters in
Error creating thumbnail: File missing
Golden Cloud Mountains
. 120 stats in all Combat Skills are assumed. As is Maxed
Error creating thumbnail: File missing
Astrology
and all Base Game and Throne of the Herald Pets.

Vorloran armour pieces can be equipped once obtained for slightly higher kill speeds without risk of death.

Agility for all 3 Monsters

Torvair

  • Roughly 165 kills per hour can be expected with this Setup.



Arctair

  • Roughly 345 kills per hour can be expected with this Setup. Has a negligible death chance of 0.015 per hour.



Harkair