Golden Cloud Mountains/Guide: Difference between revisions

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This guide will focus on being able to idle all 3 Monsters in {{ZoneIcon|Golden Cloud Mountains}}. 120 stats in all Combat Skills are assumed. As is Maxed {{Skill|Astrology}} and all Base Game and Throne of the Herald [[Pets]]. <br>
Vorloran armour pieces can be equipped once obtained for slightly higher kill speeds without risk of death.


==Weapon Farming==
== Agility for all 3 Monsters ==
Following the purchase of the {{UpgradeIcon|Golden Compass}} and completion of the {{ZoneIcon|Necromancers Palace}}, the {{ZoneIcon|Golden Cloud Mountains}} [[Slayer Area]] will become accessible. This area is the penultimate {{Skill|Slayer}} Area in the {{TotH}} [[Throne of the Herald Expansion]]. The three [[Monsters]] within this area ({{MonsterIcon|Torvair}}, {{MonsterIcon|Arctair}}, and {{MonsterIcon|Harkair}}) drop the highest level, most powerful weapons in the game, which are extremely helpful in completing both {{ZoneIcon|Millennium Gate}} and {{ZoneIcon|Throne of the Herald}}. These can be extremely long grinds due to the difficulty of the monsters, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 5% drop rate, equating to 2,000 kills on average before accounting for item doubling bonuses. The player will also need to collect an additional 10 of each fragment in order to purchase the {{UpgradeIcon|Golden Shard}}, adding another 200 kills for a total of 2,200 average kills required.


Acquiring these shards while fighting each monster as a slayer task is recommended, as fighting these monsters on task will increase the damage the player deals due to various buffs. This will require {{UpgradeIcon|Auto Slayer}} to be disabled, will encourage semi-frequent check-ins, and means the order in which the weapons are obtained is effectively random, unless the player performs a significant amount of task re-rolling. If the player should choose to re-roll many times to guarantee the order of these monsters, or simply chooses to fight these monsters off task instead, then the suggested order is as follows:
{{AgilityCourseTable
* {{MonsterIcon|Torvair}}, which drops {{ItemIcon|Agile Wings Rapier}} shards
|Cargo Net
* {{MonsterIcon|Harkair}}, which drops {{ItemIcon|Slicing Maelstrom Wand}} shards
|Rope Jump
* {{MonsterIcon|Arctair}}, which drops {{ItemIcon|Feather Storm Crossbow}} shards
|Pipe Climb
 
|Coal Stones
===Order===
|Cliff Balance
The order in which the weapons are obtained is not particularly important. However, [[Monsters]] within the {{ZoneIcon|Millennium Gate}} area drop Vorloran armour, which is a significant upgrade over other [[Equipment]] available to the player up until this point. It is therefore suggested that each of the {{ZoneIcon|Golden Cloud Mountains}} monsters is initially only fought until 10 of each shard is obtained, at which point the {{UpgradeIcon|Golden Shard}} can be purchased from the [[Shop]]. From here, monsters within the [[Millennium Gate]] area can be fought until some of the Vorloran armour pieces are obtained, after which the player can return to [[Golden Cloud Mountains]] to complete the grind for the weapons.
|Rocky Waters
 
|Boulder Trap
Broadly, an efficient order for finishing {{TotH}} Slayer would be as below. Guides explaining strategies for fighting {{ZoneIcon|Millennium Gate}} monsters can be found at [[Millennium Gate/Guide]].
|Raft Building
 
|Water Jump
# {{MonsterIcon|Torvair}} / {{MonsterIcon|Harkair}} / {{MonsterIcon|Arctair}}, until 10 of each shard is obtained
|Ocean Rafting
# {{MonsterIcon|Vorloran Devastator}}, until at least 3 different Vorloran Devastator armour pieces have been obtained
|Frozen Maze
# {{MonsterIcon|Torvair}}, until {{ItemIcon|Agile Wings Rapier}} has been obtained
|Boulder Balance
# {{MonsterIcon|Vorloran Watcher}}, until at least 3 different Vorloran Watcher armour pieces have been obtained
|Rope Trap
# {{MonsterIcon|Harkair}}, until {{ItemIcon|Slicing Maelstrom Wand}} has been obtained
|Freezing Climb
# {{MonsterIcon|Vorloran Protector}}, until at least 3 different Vorloran Protector armour pieces have been obtained
|Waterfall Crossing
# {{MonsterIcon|Arctair}}, until {{ItemIcon|Feather Storm Crossbow}} has been obtained
|Pillar of Combat
 
|Elite Pillar of Conflict
A popular strategy is to combine the grinding of these weapons with the grind for the {{ItemIcon|Slayer Gear Upgrade Kit (Mythical)}}. An added benefit is the increased damage given by buffs like the {{ItemIcon|Slayer Skillcape}} and {{Skill|Astrology}} while fighting Slayer Tasks. Another benefit is the ability to buy {{Skill|Prayer}} Points, {{ItemIcon|Light Rune|Light Runes}}, and [[Food]] ''at a profit'' with the use of {{UpgradeIcon|Bountiful Resupply}}.
|showtotals = false
 
|showcosts = false
Some equipment suggestions are detailed below. Note that depending on what {{Skill|Prayer}}, {{Skill|Herblore|Potions}}, and {{Skill|Agility}} buffs the player uses or has access to, the optimal equipment may vary somewhat from these suggestions.
|showrequirements = false
 
===Buffs===
====Requirements====
There are very few hard requirements beyond the entry requirement of {{SkillReq|Slayer|116|showtext=true}} and completion of the {{ZoneIcon|Necromancers Palace}}, but there are several skills and items that will make this grind significantly easier, and it would be remiss to not mention them.
 
{| class="wikitable"
|-
! Suggestion
! Benefit
|-
| {{SkillReq|Hitpoints|120}}
| Less need for [[Damage Reduction]]
|-
| {{SkillReq|Agility|120}}
| {{AgilityIcon|Pillar of Combat}} and {{AgilityIcon|Elite Pillar of Conflict}}
|-
| {{SkillReq|Summoning|115}}
| {{ItemIcon|Spectre}} and {{ItemIcon|Fox}} [[Synergy|Synergies]]
|-
| {{SkillReq|Prayer|118}}
| {{PrayerIcon|Battleborn}}
|-
| {{ItemIcon|Vorloran Protector Helmet|Vorloran Protector Armour}}
| High damage reduction {{Skill|Melee}} armour.
|-
| {{ItemIcon|Vorloran Watcher Helmet|Vorloran Watcher Armour}}
| High damage reduction {{Skill|Ranged}} armour.
|-
| {{ItemIcon|Vorloran Devastator Helmet|Vorloran Devastator Armour}}
| High damage reduction {{Skill|Magic}} armour.
|}
 
====Agility====
{| class="wikitable"
! #
! style="width:200px" | Obstacle
! Reason
|-
! 1
| class="table-na" | N/A
| rowspan="2" | No obstacles for these slots provide any combat benefit.
|-
! 2
| class="table-na" | N/A
|-
! 3
| {{AgilityIcon|Pipe Climb}}
| No particular reason beyond being the only obstacle that grants any combat benefits.
|-
! 4
| {{AgilityIcon|Coal Stones}}
| No negative modifiers, technically saves some food.
|-
! 5
| {{AgilityIcon|Cliff Balance}}
| +20 HP.
|-
! 6
| {{AgilityIcon|Lake Swim}}
| +5% Damage, +1% DR. {{AgilityIcon|Rocky Waters}} can be used instead.
|-
! 7
| {{AgilityIcon|Boulder Trap}}
| No negative combat modifiers.
|-
! 8
| {{AgilityIcon|Raft Building}}
| Suggested before obtaining Vorloran armour from {{ZoneIcon|Millennium Gate}} for safety. Afterwards, {{AgilityIcon|Pipe Crawl}} can be used instead for additional damage.
|-
! 9
| {{AgilityIcon|Water Jump}}
| More damage. The 20 HP from {{AgilityIcon|Ice Jump}} is not necessary.
|-
! 10
| {{AgilityIcon|Ocean Rafting}}
| Free damage!
|-
! 11
| {{TotH}} {{AgilityIcon|Pipe Maze}}
| More damage.
|-
! 12
| {{TotH}} {{AgilityIcon|Boulder Balance}}
| Lower attack interval and more damage for the low price of lower accuracy.
|-
! 13
| {{TotH}} {{AgilityIcon|Balance Trap}}
| This obstacle tier does not grant any direct bonuses to these grinds.
|-
! 14
| {{TotH}} {{AgilityIcon|Gap Climb}}
| More damage and [[Area Effect Negation]] - also more coins if doing this grind on {{Skill|Slayer|Task}}
|-
! 15
| {{TotH}} {{AgilityIcon|Waterfall Crossing}}
| Is the equivalent of a permanent {{ItemIcon|Diamond Luck Potion}}, which frees up a potion slot for {{ItemIcon|Damage Reduction Potion IV}}. It is necessary to have this obstacle at 99 {{Icon|Mastery}} to halve the -100 HP modifier.
|-
! P
| {{AgilityIcon|Pillar of Combat}}
| Lots of beneficial combat bonuses.
|-
! EP
| {{TotH}} {{AgilityIcon|Elite Pillar of Conflict}}
| Lots of beneficial combat bonuses.
|}
 
====Prayer====
* For Melee, use {{PrayerIcon|Battleborn}} and {{PrayerIcon|Valor}} or the highest level combat style prayers you have available.
* For Ranged, use {{PrayerIcon|Battleborn}} and {{PrayerIcon|Avidity}} or the highest level combat style prayers you have available.
* For Magic, use {{PrayerIcon|Battleborn}} and {{PrayerIcon|Divination}} or the highest level combat style prayers you have available.
 
In some situations, {{PrayerIcon|Holy Aegis}} may be required in order to achieve the required amount of [[Damage Reduction]] to safely idle a monster. Where relevant, this is mentioned below as part of the equipment recommendations.
 
====Potions====
While fighting {{MonsterIcon|Torvair}} or {{MonsterIcon|Arctair}}, use {{ItemIcon|Damage Reduction Potion IV}}.
 
For {{MonsterIcon|Harkair}}, the [[Damage Reduction]] requirement is lower such that potions such as the {{ItemIcon|Penetration Potion}} or {{ItemIcon|Ranged Strength Potion}} may be used instead in order to improve the kill rate.
 
====Summoning====
For all combat styles, use {{ItemIcon|Spectre}} and {{ItemIcon|Occultist}} unless stated otherwise below. By decreasing the enemy's [[Combat#Evasion Rating|Evasion Rating]], this [[Synergy]] significantly increases the player's chance to hit, even with otherwise maxed stats, and helps a lot in landing hits.
 
Alternatively, use {{ItemIcon|Fox}} and {{ItemIcon|Dragon}} to deal a significant amount of unavoidable damage when the player is otherwise having trouble hitting the target.
 
====Pets====
In order to meet {{Skill|Hitpoints}} and [[Damage Reduction]] requirements, it is assumed that the player has unlocked {{PetIcon|Finn, the Cat}}, {{PetIcon|Leonardo}}, and {{PetIcon|Erran}}.
 
===Notes===
Checking your setups with the [[Combat Simulator]] before engaging any of these monsters is highly recommended. Despite best efforts to ensure these equipment recommendations are safe, there is no guarantee that they will be safe in your specific circumstances.
 
While the Slayer Area Effect of {{ZoneIcon|Golden Cloud Mountains}} provides a large amount of Lifesteal, each monster ALSO has a passive ability that grants them +500% Lifesteal from [[Bleed]]. This makes [[Area Effect Negation]] not particularly effective, coupled with the fact that wearing {{Skill|Slayer}} armor can also prove detrimental to the player's Damage Reduction, it is best to not worry about the regular lifesteal, and focus on reducing the amount of ticks of Bleed the player takes.
 
As a result, {{ItemIcon|Bleed Burner Cape}} is critically important for defeating these enemies efficiently. Possibly due to a bug, the way this cape's effect works causes each tick of bleed (there are 20 over the duration of a typical bleed) to each have a chance of completely removing the effect. For example, while the {{ItemIcon|Bleed Burner Cape}} gives the player a 50% chance to completely ignore the bleed before it is applied, it is also possible for the bleed to suddenly expire after only dealing 1 or 2 ticks of damage, massively reducing the damage the player takes, and therefore the Lifesteal the enemy receives. 
 
==Torvair==
{{MonsterIcon|Torvair}} drops {{ItemIcon|Agile Wings Rapier Shard}} used to create the {{ItemIcon|Agile Wings Rapier}}.
 
With {{ItemIcon|Slicing Maelstrom Wand}}, use {{SpellIcon|Slicing Maelstrom}}, {{SpellIcon|Despair}}, and {{SpellIcon|Surge II}}.
 
With {{ItemIcon|Calamity Wand}} or {{ItemIcon|Archaic Wand}}, use {{SpellIcon|Infernal Power}}, {{SpellIcon|Despair}}, and {{SpellIcon|Surge II}}.
 
===Before Millennium Gate===
To be able to safely idle {{MonsterIcon|Torvair}} with {{Skill|Magic}}, the following build assumes the player has at least {{Skill|Hitpoints|HP|qty=1200}} and 98% out of combat [[Damage Reduction|DR]] (76% in combat). This equipment recommendation is suitable for all [[Game Mode]]s.
 
The {{ItemIcon|Witch}} + {{ItemIcon|Yak}} [[Synergy]] and {{PrayerIcon|Holy Aegis}} are required to meet this damage reduction threshold. Note that this equipment leaves a very thin margin of safety, and therefore any deviation from the recommendation which reduces the player's damage reduction is not advised.
 
{{Equipment/Recommended
|style=Magic
|imgSize=25
|helm1=Mask of Despair
|body1=Freezing Touch Body
|legs1=Infernal Mythical Wizard Bottoms
|boots1=Frostspark Boots
|gloves1=(U) Carrion Vambraces
|cape1=Bleed Burner Cape
|neck1=Fury of the Elemental Zodiacs
|neck2=Allure Amulet
|ring1=Wasteful Ring
|weapon1=Calamity Wand
|weapon2=Archaic Wand
|shield1=Leviathan Shield
|passive1=Gauntlets of Rage
|passive2=Ring of Power
|consumable1=Explorers Map II
|familiar11=Witch
|familiar21=Yak
|prayer11=Holy Aegis
|prayer21=Battleborn
}}
}}


===After Millennium Gate/T-120s===
== Torvair ==
To be able to safely idle {{MonsterIcon|Torvair}} with {{Skill|Magic}}, the following build assumes the player has at least {{Skill|Hitpoints|HP|qty=1200}} and 100% out of combat [[Damage Reduction|DR]] (76% in combat). This equipment recommendation is suitable for all [[Game Mode]]s.


Acquiring some pieces of the armour dropped by the {{MonsterIcon|Vorloran Devastator}} provides some much needed [[Damage Reduction]] increases, allowing for more [[Glossary|DPS]]-focused choices to be made. Using the {{ItemIcon|Slicing Maelstrom Wand}} provides a very significant improvement to the kill rate, so is highly recommended.
* Roughly 165 kills per hour can be expected with this Setup.


As before, the margin of safety is very small, therefore if not using the full set of Vorloran Devastator armour then using {{PrayerIcon|Holy Aegis}} in place of {{PrayerIcon|Divination}} is suggested to maintain a safe level of DR. At least three pieces of Vorloran armour are recommended.


* Spell: {{SpellIcon|Dragon Storm Call}}
* Curse: {{SpellIcon|Despair}}
* Aurora: {{SpellIcon|Surge II}}
* Prayers: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Battleborn}}
* Potion: {{ItemIcon|Damage Reduction Potion IV}}
* Point of Interest: {{POIIcon|The Academia Arcanum}}
{{Equipment/Recommended
{{Equipment/Recommended
|style=Magic
|helm1 = Mask of Despair
|imgSize=25
|body1 = Bundled Protection Body
|helm1=Vorloran Devastator Helmet
|legs1 = Perfect Sight Legs
|helm2=Mask of Despair
|boots1 = Frostspark Boots
|body1=Vorloran Devastator Platebody
|gloves1 = Eradicating Gloves (m)
|body2=Freezing Touch Body
|gloves2 = (U) Carrion Vambraces
|legs1=Vorloran Devastator Platelegs
|cape1 = Bleed Burner Cape
|legs2=Infernal Mythical Wizard Bottoms
|cape2 = Infernal Cape
|boots1=Vorloran Devastator Boots
|neck1 = Fury of the Elemental Zodiacs
|boots2=Frostspark Boots
|ring1 = Ring of Power
|gloves1=Vorloran Devastator Gauntlets
|gem1 = Combination Fury Gem
|gloves2=(U) Carrion Vambraces
|weapon1 = Archaic Wand
|cape1=Superior Max Skillcape
|shield1 = Leviathan Shield
|cape2=Bleed Burner Cape
|passive1 = Shield of Magic Power
|neck1=Fury of the Elemental Zodiacs
|consumable1 = Fervor Scroll
|neck2=Allure Amulet
|familiar11 = Occultist
|ring1=Wasteful Ring
|familiar21 = Spectre
|weapon1=Slicing Maelstrom Wand
|enhC1 = Dragon Enhancement (Superior)
|weapon2=Calamity Wand
|enhT1 = Gods Enhancement (Superior)
|shield1=Leviathan Shield
|enhS1 = Magic Enhancement (Superior)
|passive1=Shield of Magic Power
|passive2=Gauntlets of Rage
|consumable1=Explorers Map II
|familiar11=Spectre
|familiar21=Occultist
|familiar12=Dragon
|familiar22=Fox
|prayer11=Divination
|prayer12=Holy Aegis
|prayer21=Battleborn
}}
}}


==Arctair==
{{MonsterIcon|Arctair}} drops {{ItemIcon|Feather Storm Crossbow Shard}} used to create the {{ItemIcon|Feather Storm Crossbow}}.
===Before Millennium Gate===
To be able to safely idle {{MonsterIcon|Arctair}} with {{Skill|Melee}}, the following build assumes the player has at least {{Skill|Hitpoints|HP|qty=1200}} and 100% out of combat [[Damage Reduction|DR]] (82% in combat). This equipment recommendation is suitable for all [[Game Mode]]s.
The {{ItemIcon|Minotaur}} + {{ItemIcon|Yak}} [[Synergy]] and {{PrayerIcon|Holy Aegis}} are required to meet this damage reduction threshold. Note that this equipment leaves a very thin margin of safety, and therefore any deviation from the recommendation which reduces the player's damage reduction is not advised.


{{ItemIcon|Spectral Ice Sword}} can be used instead of {{ItemIcon|FrostSpark 1H Sword}} if necessary, however doing so is a significant increase in kill times, taking approximately 33% longer on average per kill.
== Arctair ==


{{Equipment/Recommended
* Roughly 345 kills per hour can be expected with this Setup. Has a negligible death chance of 0.015 per hour.
|style=Melee
|imgSize=25
|helm1=Mask of Madness
|body1=Ward of Flame Platebody
|body2=(P) Divine Platebody
|legs1=Burning Protection Platelegs
|legs2=(P) Divine Platelegs
|boots1=Frostspark Boots
|gloves1=(U) Carrion Vambraces
|cape1=Bleed Burner Cape
|neck1=Fury of the Elemental Zodiacs
|neck2=Allure Amulet
|ring1=Ring of Power
|weapon1=FrostSpark 1H Sword
|weapon2=Spectral Ice Sword
|shield1=Leviathan Shield
|passive1=Palladium Onyx Ring
|consumable1=Whetstone
|consumable2=Explorers Map II
|familiar11=Minotaur
|familiar21=Yak
|prayer11=Holy Aegis
|prayer21=Battleborn
}}


===After Millennium Gate/T-120s===
To be able to safely idle {{MonsterIcon|Arctair}} with {{Skill|Melee}}, the following build assumes the player has at least {{Skill|Hitpoints|HP|qty=1200}} and 101% out of combat [[Damage Reduction|DR]] (82% in combat). This equipment recommendation is suitable for all [[Game Mode]]s.
Acquiring some pieces of the armour dropped by the {{MonsterIcon|Vorloran Protector}} provides some much needed [[Damage Reduction]] increases, allowing for more [[Glossary|DPS]]-focused choices to be made. Using the {{ItemIcon|Agile Wings Rapier}} near doubles the kill rate when compared to {{ItemIcon|FrostSpark 1H Sword}}, so is highly recommended.
Having all of {{ItemIcon|Vorloran Protector Platelegs}}, {{ItemIcon|Vorloran Protector Boots}}, and {{ItemIcon|Vorloran Protector Gauntlets}} equipped simultaneously is recommended. Alternatively, Vorloran pieces for {{Skill|Ranged}} or {{Skill|Magic}} may be used to satisfy the [[Damage Reduction]] requirement, although this will negatively impact the kill rate. Equipment providing less DR may also be used, but is not ideal and would require {{PrayerIcon|Holy Aegis}} to be used in place of {{PrayerIcon|Valor}}.


* Prayers: {{PrayerIcon|Battleborn}} & {{PrayerIcon|Battleheart}}
* Potion: {{ItemIcon|Damage Reduction Potion IV}}
* Point of Interest: {{POIIcon|Dark Waters}}
{{Equipment/Recommended
{{Equipment/Recommended
|style=Melee
|helm1 = Mask of Madness
|imgSize=25
|body1 = Bundled Protection Body
|helm1=Mask of Madness
|legs1 = Perfect Sight Legs
|helm2=Vorloran Protector Helmet
|boots1 = Frostspark Boots
|body1=Ward of Flame Platebody
|gloves1 = Eradicating Gloves (m)
|body2=Vorloran Protector Platebody
|cape1 = Bleed Burner Cape
|legs1=Vorloran Protector Platelegs
|cape2 = Infernal Cape
|legs2=Burning Protection Platelegs
|neck1 = Fury of the Elemental Zodiacs
|boots1=Vorloran Protector Boots
|ring1 = Ring of Power
|boots2=Frostspark Boots
|gem1 = Combination Fury Gem
|gloves1=Vorloran Protector Gauntlets
|weapon1 = Royal Toxins Spear
|gloves2=(U) Carrion Vambraces
|passive1 = Shield of Melee Power
|cape1=Cape of Completion
|consumable1 = Fervor Scroll
|cape2=Infernal Cape
|familiar11 = Occultist
|neck1=Fury of the Elemental Zodiacs
|familiar21 = Spectre
|neck2=Allure Amulet
|enhC1 = Dragon Enhancement (Superior)
|ring1=Ring of Power
|enhT1 = Gods Enhancement (Superior)
|weapon1=Agile Wings Rapier
|enhS1 = Magic Enhancement (Superior)
|weapon2=FrostSpark 1H Sword
|shield1=Leviathan Shield
|passive1=Palladium Onyx Ring
|consumable1=Whetstone
|consumable2=Explorers Map II
|familiar11=Spectre
|familiar21=Occultist
|familiar12=Dragon
|familiar22=Fox
|prayer11=Valor
|prayer21=Battleborn
}}
}}


==Harkair==
{{MonsterIcon|Harkair}} drops {{ItemIcon|Slicing Maelstrom Wand Shard}} used to create the {{ItemIcon|Slicing Maelstrom Wand}}.


Compared to other monsters within the {{ZoneIcon|Golden Cloud Mountains}}, Harkair has a much lower maximum hit which allows for more [[Glossary|DPS]]-focused equipment choices to be made. Notably, using the {{ItemIcon|Damage Reduction Potion IV}} is not necessary, and so a potion which improves the player's kill rate such as the {{ItemIcon|Penetration Potion}} or {{ItemIcon|Ranged Strength Potion}} may be used instead.
== Harkair ==
* Roughly 116 kills per hour can be expected with {{ItemIcon|Divine Javelin}}.
* Roughly 275 kills per hour can be expected with {{ItemIcon|Feather Storm Crossbow}}.


With {{ItemIcon|Feather Storm Crossbow}}, use {{ItemIcon|Zephyte Bolts}} or {{ItemIcon|Decay Bolts}}.
With {{ItemIcon|Divine Crossbow}}, use {{ItemIcon|Meteorite Bolts}}.
===Before Millennium Gate===
To be able to safely idle {{MonsterIcon|Harkair}} with {{Skill|Ranged}}, the following build assumes the player has at least {{Skill|Hitpoints|HP|qty=1200}} and 83% out of combat [[Damage Reduction|DR]] (55% in combat). This equipment recommendation is suitable for all [[Game Mode]]s.


* Prayers: {{PrayerIcon|Battleborn}} & {{PrayerIcon|Battleheart}}
* Potion: {{ItemIcon|Damage Reduction Potion IV}}
* Point of Interest: {{POIIcon|Bandit Hideout}}
{{Equipment/Recommended
{{Equipment/Recommended
|style=Ranged
|helm1 = Mask of Torment
|imgSize=25
|body1 = Bundled Protection Body
|helm1=Mask of Despair
|legs1 = Perfect Sight Legs
|helm2=Mask of Torment
|boots1 = Frostspark Boots
|body1=Bundled Protection Body
|gloves1 = Eradicating Gloves (m)
|legs1=Perfect Sight Legs
|gloves2 = Throwing Power Gloves
|boots1=Frostspark Boots
|cape1 = Bleed Burner Cape
|gloves1=(U) Carrion Vambraces
|cape2 = Infernal Cape
|cape1=Bleed Burner Cape
|neck1 = Fury of the Elemental Zodiacs
|neck1=Fury of the Elemental Zodiacs
|ring1 = Ring of Power
|neck2=Deadeye Amulet
|gem1 = Combination Fury Gem
|ring1=Ring of Power
|weapon1 = Feather Storm Crossbow
|weapon1=Divine Crossbow
|weapon2 = Divine Javelin
|shield1=Leviathan Shield
|shield1 = Leviathan Shield
|passive1=Gauntlets of Rage
|ammo1 = Zephyte Bolts
|ammo1=Meteorite Bolts
|ammo2 = Decay Bolts
|consumable1=Explorers Map II
|passive1 = Shield of Ranged Power
|familiar11=Spectre
|consumable1 = Fervor Scroll
|familiar21=Occultist
|familiar11 = Occultist
|prayer11=Avidity
|familiar21 = Spectre
|prayer21=Battleborn
|enhC1 = Dragon Enhancement (Superior)
|enhT1 = Gods Enhancement (Superior)
|enhS1 = Undead Enhancement (Superior)
}}
}}


===After Millennium Gate/T-120s===
To be able to safely idle {{MonsterIcon|Harkair}} with {{Skill|Ranged}}, the following build assumes the player has at least {{Skill|Hitpoints|HP|qty=1200}} and 90% out of combat [[Damage Reduction|DR]] (63% in combat). This equipment recommendation is suitable for all [[Game Mode]]s.
Vorloran Watcher armour is not so important here, as the [[Damage Reduction]] requirement can be met without it with a negligible impact on kill rate. Further, if using Vorloran armour then only equip the {{ItemIcon|Vorloran Watcher Platebody|Platebody}}, {{ItemIcon|Vorloran Watcher Gauntlets|Gauntlets}}, and {{ItemIcon|Vorloran Watcher Boots|Boots}}, as the {{ItemIcon|Mask of Torment}} and {{ItemIcon|Perfect Sight Legs}} improves the kill rate when compared to the equivalent Vorloran Watcher equipment pieces.


{{Equipment/Recommended
|style=Ranged
|imgSize=25
|helm1=Mask of Torment
|helm2=Mask of Despair
|body1=Vorloran Watcher Platebody
|body2=Bundled Protection Body
|legs1=Perfect Sight Legs
|legs2=Vorloran Watcher Platelegs
|boots1=Vorloran Watcher Boots
|boots2=Frostspark Boots
|gloves1=Vorloran Watcher Gauntlets
|gloves2=(U) Carrion Vambraces
|cape1=Bleed Burner Cape
|neck1=Fury of the Elemental Zodiacs
|ring1=Ring of Power
|weapon1=Feather Storm Crossbow
|weapon2=Divine Crossbow
|shield1=Leviathan Shield
|passive1=Gauntlets of Rage
|passive2=Deadeye Amulet
|ammo1=Zephyte Bolts
|ammo2=Meteorite Bolts
|consumable1=Explorers Map II
|familiar11=Spectre
|familiar21=Occultist
|familiar12=Dragon
|familiar22=Fox
|prayer11=Avidity
|prayer21=Battleborn
}}


{{Menu}}
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[[Category:Guides]]
[[Category:Guides]]

Latest revision as of 06:56, 19 January 2025

This guide will focus on being able to idle all 3 Monsters in
Error creating thumbnail: File missing
Golden Cloud Mountains
. 120 stats in all Combat Skills are assumed. As is Maxed
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Astrology
and all Base Game and Throne of the Herald Pets.

Vorloran armour pieces can be equipped once obtained for slightly higher kill speeds without risk of death.

Agility for all 3 Monsters

Torvair

  • Roughly 165 kills per hour can be expected with this Setup.



Arctair

  • Roughly 345 kills per hour can be expected with this Setup. Has a negligible death chance of 0.015 per hour.



Harkair