Weapons: Difference between revisions

From Melvor Idle
(Add upgrades table)
(Remove note regarding separation of one-handed & two-handed weapons - no longer relevant)
 
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==Melee==
The '''Weapons table''' shows all weapons ([[Melee]], [[Ranged]] and [[Magic]]) that are currently in Melvor Idle, showing their attack and defence bonuses.
{{MeleeWeaponsTable}}
 
==Ranged==
== Melee ==
Ranged weapons such as [[#Bows|Bows]] and [[#Crossbows|Crossbows]] require [[Ammunition]] to be used. Without equipping the correct ammunition, the player's attacks will repeatedly fail.
{{EquipmentTable|Weapon|Melee}}
===Bows===
== Ranged ==
{{BowsTable}}
{{EquipmentTable|Weapon|Ranged}}
===Crossbows===
== Magic ==
{{CrossbowsTable}}
{{EquipmentTable|Weapon|Magic}}
===Javelins===
{{JavelinsTable}}
===Throwing Knives===
{{ThrowingKnivesTable}}
==Magic==
{{MagicWeaponsTable}}
==Upgrades==
==Upgrades==
{{UpgradeTable|Weapon}}
{{UpgradeTable|Weapon}}


{{Menu}}
{{Menu}}

Latest revision as of 09:32, 3 September 2024

This page is up to date (v1.3.1).

The Weapons table shows all weapons (Melee, Ranged and Magic) that are currently in Melvor Idle, showing their attack and defence bonuses.

Melee

Ranged

Magic

Upgrades