Cape of Completion: Difference between revisions
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The '''{{PAGENAME}}''' is a Skillcape combining the effects of all other Skillcapes (including the {{ItemIcon|Maximum Skillcape}}). It can only be purchased once the player has 100% completion. | The '''{{PAGENAME}}''' is a Skillcape combining the effects of all other Skillcapes (including the {{ItemIcon|Maximum Skillcape}}). It can only be purchased once the player has 100% completion in the base game. | ||
When a new version releases that adds new [[Skills]], [[Mastery|Masteries]], [[Items]], [[Monsters]], or [[Pets]], the Cape of Completion will automatically be unequipped from all loadouts and the player will be unable to re-equip it until they reach 100% completion again. | When a new version releases that adds new [[Skills]], [[Mastery|Masteries]], [[Items]], [[Monsters]], or [[Pets]] to the base game, the Cape of Completion will automatically be unequipped from all loadouts and the player will be unable to re-equip it until they reach 100% completion in the base game again. | ||
With the {{AoD|Atlas of Discovery}} Expansion, the '''{{PAGENAME}}''' will inherit the effects of {{ItemIcon|Cartography Skillcape}}, {{ItemIcon|Archaeology Skillcape}}, {{ItemIcon|Superior Cartography Skillcape}}, {{ItemIcon|Superior Archaeology Skillcape}} once the requirements to purchase each are met. The capes do not need to be purchased for their effects to apply. | With the {{AoD|Atlas of Discovery}} Expansion, the '''{{PAGENAME}}''' will inherit the effects of {{ItemIcon|Cartography Skillcape}}, {{ItemIcon|Archaeology Skillcape}}, {{ItemIcon|Superior Cartography Skillcape}}, {{ItemIcon|Superior Archaeology Skillcape}} once the requirements to purchase each are met. The capes do not need to be purchased for their effects to apply. |
Latest revision as of 18:33, 7 April 2024
This page is up to date (v1.3). |
Cape of Completion |
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Inherits all Skillcape perks. +25% Mastery Pool Cap. 5% Damage Reduction. |
Item ID: melvorF:Cape_of_Completion |
Category: Combat |
Type: Armour |
Sells For: 25,000,000 |
Equipment Slot: Cape |
Modifiers:
+5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) |
Item Sources: |
Item Uses:
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Part of 100% Completion: No |
The Cape of Completion is a Skillcape combining the effects of all other Skillcapes (including the Maximum Skillcape). It can only be purchased once the player has 100% completion in the base game.
When a new version releases that adds new Skills, Masteries, Items, Monsters, or Pets to the base game, the Cape of Completion will automatically be unequipped from all loadouts and the player will be unable to re-equip it until they reach 100% completion in the base game again.
With the Expansion, the Cape of Completion will inherit the effects of
Cartography Skillcape,
Archaeology Skillcape,
Superior Cartography Skillcape,
Superior Archaeology Skillcape once the requirements to purchase each are met. The capes do not need to be purchased for their effects to apply.
Stats
Item Sources
Shop
Cost | 200,000,000 |
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Requirements | 100% Base Game Completion |
Contains | 1 ![]() |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |