Necromancers Crown: Difference between revisions

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'''{{PAGENAME}}''' is an item of [[Equipment]] which doubles the quantity of items that are always dropped after each [[Monster]] kill. The Crown's bonus is multiplicative with the chance to double, meaning up to four times the usual amount of bones may be obtained.
'''{{PAGENAME}}''' is an item of [[Equipment]] which doubles the quantity of items that are always dropped after each [[Monster]] kill. The Crown's bonus is multiplicative with the chance to double, meaning up to four times the usual amount of bones may be obtained.


Despite the modifier's description, this doubling effect is not limited to bones, but extends to 'most' items in the "Always Drops:" section of a monster's loot table. The effect does not apply to items like {{ItemIcon|Black Dragonhide}} from {{MonsterIcon|Black Dragon}} that have a 100% drop chance. The {{PAGENAME}} can therefore be used to double {{ItemIcon|Holy Dust}} dropped from monsters with the {{ZoneIcon|Holy Isles}}, {{ItemIcon|Ectoplasm}} dropped from monsters within the {{ZoneIcon|Midnight Valley}}, as well as shards dropped from all monsters within each of the {{ZoneIcon|Air God Dungeon|Air}}, {{ZoneIcon|Water God Dungeon|Water}}, {{ZoneIcon|Earth God Dungeon|Earth}}, and {{ZoneIcon|Fire God Dungeon|Fire}} God Dungeons.
The modifier only works on items that are classed as [[Prayer#Prayer_Point_(PP)_Sources|Bones]] within the "always drops" table. The {{PAGENAME}} '''can''' therefore be used to double {{ItemIcon|Holy Dust}} dropped from monsters with the {{ZoneIcon|Holy Isles}}, but '''not''' {{ItemIcon|Ectoplasm}} dropped from monsters within the {{ZoneIcon|Midnight Valley}}.


The main exception to this rule is {{ItemIcon|Barrier Dust}}, which is not set as any monsters "bones" and will therefore not be doubled.
In addition, as the effect only applies to bones within the "always drops" table, the {{PAGENAME}} does ''not'' double any "bone" items within any monster's loot table. For example, neither {{ItemIcon|Dragon Bones}} dropped by {{MonsterIcon|Gret-Yun}} nor {{ItemIcon|Desecrated Bones}} dropped by the {{MonsterIcon|Greater Skeletal Dragon}} will be doubled.  


In addition, as the effect only applies to bones and other items guaranteed to drop upon each monster kill, the {{PAGENAME}} does ''not'' double any "bone" items within any monster's loot table. For example, neither {{ItemIcon|Dragon Bones}} dropped by {{MonsterIcon|Gret-Yun}} nor {{ItemIcon|Desecrated Bones}} dropped by the {{MonsterIcon|Greater Skeletal Dragon}} will be doubled.  
The modifier '''does not''' work on [[Souls]] or {{ItemIcon|Barrier Dust}}.


==Stats==
==Stats==

Latest revision as of 14:52, 30 August 2024

This page is up to date (v1.3.1).
TotH.svg Necromancers Crown
Necromancers Crown
Passive: All Bone drops from Combat are doubled
Item ID: melvorTotH:Necromancers_Crown
Category: Thieving
Type: Equipment
Sells For: 400,000GP
Equipment Slot: Helmet, Passive
Modifiers:

Passive:
All Bone drops from Combat are doubled

Item Sources:
  • Pickpocketing:
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Item Uses:
Part of 100% Completion: Yes

Necromancers Crown is an item of Equipment which doubles the quantity of items that are always dropped after each Monster kill. The Crown's bonus is multiplicative with the chance to double, meaning up to four times the usual amount of bones may be obtained.

The modifier only works on items that are classed as Bones within the "always drops" table. The Necromancers Crown can therefore be used to double Holy Dust dropped from monsters with the

Error creating thumbnail: File missing
Holy Isles

, but not Ectoplasm dropped from monsters within the

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Midnight Valley

.

In addition, as the effect only applies to bones within the "always drops" table, the Necromancers Crown does not double any "bone" items within any monster's loot table. For example, neither Dragon Bones dropped by Gret-Yun nor Desecrated Bones dropped by the Greater Skeletal Dragon will be doubled.

The modifier does not work on Souls or Barrier Dust.

Stats

Necromancers Crown does not provide any stat bonuses in combat.


Item Sources

Loot