Template:Hex: Difference between revisions

From Melvor Idle
No edit summary
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
<includeonly><onlyinclude><span style="display:inline-block">[[File:Melantis (poi).png|23x23px|link=Cartography|All Points of Interest]]&nbsp;<span>({{{1}}},{{{2}}})</span></onlyinclude></includeonly><noinclude>{{/doc}}</noinclude>
<includeonly><onlyinclude><span style="display:inline-block">({{{1}}}, {{{2}}})</span></onlyinclude></includeonly><noinclude>{{/doc}}</noinclude>

Latest revision as of 23:49, 27 March 2024

Usage: {{Hex|15|16}} becomes (15, 16) where the first two parameters are the x, y co-ordinates.

In the future, this template could get extended so that it links back to the game data such that:

  • {{Hex|0|0}} returned the actual hex (if it was a POI) or a default response (if it was not a POI).
  • Master {{Hex|qty=944}} tiles could show tiles as a quantity i.e. similar to {{GP|944}}