Hardcore Combat Only: Difference between revisions
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The entire gameplay consists of fighting enemies in different areas, and trying to reach end-game bosses, without ever touching any of the non-combat skills, or ever dying. | The entire gameplay consists of fighting enemies in different areas, and trying to reach end-game bosses, without ever touching any of the non-combat skills, or ever dying. | ||
There is a guide for this gamemode available at [[HCCO/Guide]] | |||
There is a guide for this gamemode available at [[HCCO/Guide]] | |||
==Differences== | ==Differences== | ||
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* Permanent death | * Permanent death | ||
{{ | To regain {{Skill|Hitpoints}} in [[Hardcore]], the choices are restricted to consuming food or using special abilities, since there's no natural regeneration: | ||
* Consuming food, gained from monster loot: | |||
** {{ItemIcon|Potatoes}} from {{MonsterIcon|Plant}} | |||
** {{ItemIcon|Salmon}}, {{ItemIcon|Lobster}}, and {{ItemIcon|Shark}} from {{MonsterIcon|Sweaty Monster}}, {{MonsterIcon|Wet Monster}}, and {{MonsterIcon|Moist Monster}} | |||
** {{ItemIcon|Trout}} from {{MonsterIcon|Raging Horned Elite}} | |||
* {{ItemIcon|Ancient Sword}} with its 25% chance for Life Leech (25% healing from damage dealt) | |||
* {{ItemIcon|Warlock Amulet}} with its 20% healing from damage done from spells | |||
* {{ItemIcon|Elder Crown}} with its 10% life steal and 100% bleed life steal | |||
* {{Icon|Auroras|img=Fervor III|type=aurora|Fervor}} with its 5% to 20% life steal | |||
* {{Skill|Slayer|Slayer Shop}} | |||
** {{Icon|Basic Resupply}} | |||
** {{Icon|Standard Resupply}} | |||
** {{Icon|Generous Resupply}} | |||
** {{TotH}} {{Icon|Plentiful Resupply}} | |||
** {{TotH}} {{Icon|Bountiful Resupply}} | |||
===Known alternatives and history=== | ===Known alternatives and history=== |
Latest revision as of 20:18, 23 June 2024
Hardcore Combat Only (HCCO) is a community created Game Mode, where a player's Character is only allowed to use combat skills in
mode. This means the player will only be allowed to level
,
,
,
,
,
,
, and
.
The entire gameplay consists of fighting enemies in different areas, and trying to reach end-game bosses, without ever touching any of the non-combat skills, or ever dying.
There is a guide for this gamemode available at HCCO/Guide
Differences
Since we're playing Hardcore, there are some important parts to keep in mind:
- No natural HP regeneration/s.
- We start with 12 bank slots, capped to 108 (+ slots gained from Bank Slot Tokens after hitting 108 cap).
- Harder penalties for being on the weak corner of Combat Triangle.
- Permanent death
To regain
in Hardcore, the choices are restricted to consuming food or using special abilities, since there's no natural regeneration:
- Consuming food, gained from monster loot:
Potatoes from
Plant
Salmon,
Lobster, and
Shark from
Sweaty Monster,
Wet Monster, and
Moist Monster
Trout from
Raging Horned Elite
Ancient Sword with its 25% chance for Life Leech (25% healing from damage dealt)
Warlock Amulet with its 20% healing from damage done from spells
Elder Crown with its 10% life steal and 100% bleed life steal
- Error creating thumbnail: File missingFervor with its 5% to 20% life steal
- Error creating thumbnail: File missingSlayer Shop
Known alternatives and history
Note: This may not 100% accurate, and should be revised.
While HCCO is believed to have been created by CoolRox, they never played this game mode themselves. From the recorded history, it is not entirely known who was the first player who took this challenge seriously, although it's possible it was bad_name_2009#6633. Regardless, some honorable mentions are 8992#7954, JHawk55#8345, Nomeru#4261 who all played a non-official hardcore version of this gamemode (where regen applied).
After Hardcore was introduced, the only way to actually start a character in this game mode was by doing one of the following:
- Spam
Lemonade from the Easter egg.
- Fight the
Confused Pirate, and flee before they hit you (since they have a slower attack time a player with a
Bronze Battleaxe would have).
- Infinite
Birthday Cakes can be obtained if one had completed the Birthday Event, but since the birthday event required non-combat skills, this method would not be possible.
After seeing that HCCO was feasibly possible, Aurora Aquir#4272 joked about a "hardcore 12 bank slots combat only btw" and Drboomtown#0982 was the first to actually try it along with others such as JHawk55#8345, and created what eventually became a trend amongst the challenger-community. There are a few noteworthy players including IzzyYSN#0220, Hashtronomy#9283, Ynotman#8267, and Username#7620.
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Error creating thumbnail: File missing Combat:
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |