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| --Module that constructs tables for all things that can affect Player Modifiers
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| --This includes Agility, Equipment, Pets, Prayers, and Constellations right now
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|
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| local p = {}
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|
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| local Constants = require('Module:Constants')
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| local Shared = require('Module:Shared')
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| local Common = require('Module:Common')
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| local Modifiers = require('Module:Modifiers')
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| local Pets = require('Module:Pets')
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| local Items = require('Module:Items')
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| local Skills = require('Module:Skills')
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| local Agility = require('Module:Skills/Agility')
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| local Prayer = require('Module:Prayer')
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| local Shop = require('Module:Shop')
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| local Icons = require('Module:Icons')
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| local Cartography = require('Module:Skills/Cartography')
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| local GameData = require('Module:GameData')
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|
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| --First up, functions to get all the things in a category that have a given modifier:
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| function p.getItemsWithModifier(modifierNames, skill)
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| local itemList = Items.getItems(
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| function(item)
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| if item.golbinRaidExclusive ~= nil and item.golbinRaidExclusive then
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| return false
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| elseif item.modifiers == nil or Shared.tableIsEmpty(item.modifiers) then
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| return false
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| end
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| local mods = Modifiers.getMatchingModifiers(item.modifiers, modifierNames, skill)
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| return not Shared.tableIsEmpty(mods.matched)
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| end)
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| return itemList
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| end
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|
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| function p.getObstaclesWithModifier(modifierNames, skill)
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| local obstList = Agility.getObstacles(
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| function(obst)
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| if obst.modifiers ~= nil then
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| local mods = Modifiers.getMatchingModifiers(obst.modifiers, modifierNames, skill)
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| return not Shared.tableIsEmpty(mods.matched)
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| end
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| return false
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| end)
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| return obstList
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| end
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|
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| function p.getConstellationsWithModifier(modifierNames, skill)
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| local consList = Skills.getConstellations(
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| function(cons)
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| local consMods = Skills._getConstellationModifiers(cons)
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| for modType, modsForType in pairs(consMods) do
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| local mods = Modifiers.getMatchingModifiers(modsForType, modifierNames, skill)
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| if not Shared.tableIsEmpty(mods.matched) then
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| return true
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| end
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| end
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| return false
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| end)
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| return consList
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| end
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|
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| function p.getPillarsWithModifier(modifierNames, skill)
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| local pillarList = Agility.getPillars(
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| function(pillar)
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| if pillar.modifiers ~= nil then
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| local mods = Modifiers.getMatchingModifiers(pillar.modifiers, modifierNames, skill)
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| return not Shared.tableIsEmpty(mods.matched)
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| end
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| return false
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| end)
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| return pillarList
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| end
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|
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| function p.getPetsWithModifier(modifierNames, skill)
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| local petList = Pets.getPets(
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| function(pet)
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| if pet.modifiers ~= nil then
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| local mods = Modifiers.getMatchingModifiers(pet.modifiers, modifierNames, skill)
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| return not Shared.tableIsEmpty(mods.matched)
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| end
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| return false
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| end)
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| return petList
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| end
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|
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| function p.getPrayersWithModifier(modifierNames, skill)
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| local prayerList = Prayer.getPrayers(
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| function(prayer)
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| if prayer.modifiers ~= nil then
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| local mods = Modifiers.getMatchingModifiers(prayer.modifiers, modifierNames, skill)
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| return not Shared.tableIsEmpty(mods.matched)
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| end
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| return false
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| end)
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| return prayerList
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| end
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|
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| function p.getUpgradesWithModifier(modifierNames, skill)
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| local upgradeList = Shop.getPurchases(
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| function(purchase)
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| if purchase.category == 'melvorD:GolbinRaid'
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| or purchase.contains == nil
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| or purchase.contains.modifiers == nil
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| or Shared.tableIsEmpty(purchase.contains.modifiers) then
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| return false
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| end
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| local mods = Modifiers.getMatchingModifiers(purchase.contains.modifiers, modifierNames, skill)
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| return not Shared.tableIsEmpty(mods.matched)
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| end)
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| return upgradeList
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| end
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|
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| function p.getPOIsWithModifier(modifierNames, skill)
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| local POIList = Cartography.getPointsOfInterest(
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| function(POI)
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| if POI.activeModifiers == nil then
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| return false
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| end
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| local mods = Modifiers.getMatchingModifiers(POI.activeModifiers, modifierNames, skill)
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| return not Shared.tableIsEmpty(mods.matched)
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| end)
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|
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| return POIList
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| end
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|
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| function p.getCartoMasteryBonusesWithModifier(modifierNames, skill)
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| local bonusList = Cartography.getMasteryBonuses(
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| function(bonus)
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| if bonus.modifiers == nil or Shared.tableIsEmpty(bonus.modifiers) then
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| return false
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| end
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| local mods = Modifiers.getMatchingModifiers(bonus.modifiers, modifierNames, skill)
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| return not Shared.tableIsEmpty(mods.matched)
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| end)
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|
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| return bonusList
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| end
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|
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| function p._getModifierTable(modifiers, skill, columnName, getOpposites, displayOtherMods, maxOtherMods, forceMagnitudeSort)
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| local modifierByType = {
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| ["id"] = {},
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| ["alias"] = {}
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| }
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| if type(modifiers) == 'string' then
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| modifiers = {modifiers}
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| end
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| for i, modifier in pairs(modifiers) do
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| local isNamespaced = string.find(modifier, ':') ~= nil
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| if isNamespaced then
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| -- Assume 'modifier' contains a modifier ID
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| table.insert(modifierByType.id, modifier)
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| else
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| -- Assume 'modifier' contains a modifier alias
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| if getOpposites then
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| local incModAlias, decModAlias = 'increased' .. modifier, 'decreased' .. modifier
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| local incMod, decMod = Modifiers.getModifierByAlias(incModAlias), Modifiers.getModifierByAlias(decModAlias)
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| -- If neither alias resolves to a modifier, then let user know this is invalid
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| if incMod == nil and decMod == nil then
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| error('No such modifier alias: ' .. modifier, 2)
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| end
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| -- Don't include increased or decreased variants if they don't resolve to a modifier,
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| -- as doing so will generate an error about an invalid alias later
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| if incMod ~= nil then
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| table.insert(modifierByType.alias, incModAlias)
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| end
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| if decMod ~= nil then
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| table.insert(modifierByType.alias, decModAlias)
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| end
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| else
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| table.insert(modifierByType.alias, modifier)
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| end
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| end
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| end
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| local modifierCriteria = Modifiers.getMatchCriteriaFromIDs(modifierByType.id, modifierByType.alias)
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|
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| local hasOtherModifiers = false
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| local modifierCount = Shared.tableCount(modifiers)
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|
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| if skill ~= nil then
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| if skill == '' then
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| skill = nil
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| elseif Constants.getSkillID(skill) ~= nil then
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| -- skill is a skill name
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| skill = Constants.getSkillID(skill)
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| elseif Constants.getSkillName(skill) == nil then
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| -- skill is neither a skill name or ID
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| return Shared.printError('Failed to find a skill ID for "' .. skill .. '"')
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| end
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| end
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|
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| local getModText =
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| function(modifiers)
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| local matchedMods = Modifiers.getMatchingModifiers(modifiers, modifierCriteria, skill)
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| local mainModText = Modifiers.getModifiersText(matchedMods.matched, true, false, maxOtherMods)
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| local otherModText = Modifiers.getModifiersText(matchedMods.unmatched, true, false, maxOtherMods)
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| return mainModText, otherModText, matchedMods
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| end
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|
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| local tableArray = {}
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| --Going through each type of thing to add to the array
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|
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| local itemList = p.getItemsWithModifier(modifierCriteria, skill)
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| for i, item in ipairs(itemList) do
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| local row = {}
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| row.name = item.name
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| row.icon = Icons.Icon({item.name, type='item'})
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| row.expIcon = Icons.getExpansionIcon(item.id)
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| row.expSort = Icons.getExpansionID(item.id)
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| row.type = 'Item'
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| row.typeText = row.type
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| --For equipment, show the slot they go in
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| if item.validSlots ~= nil and not Shared.tableIsEmpty(item.validSlots) then
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| local rowTypePart = {}
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| for j, slot in ipairs(item.validSlots) do
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| table.insert(rowTypePart, Common.getEquipmentSlotLink(slot))
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| end
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| row.typeText = row.typeText .. ' (' .. table.concat(item.validSlots, ', ') .. ')'
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| row.type = row.type .. ' (' .. table.concat(rowTypePart, ', ') .. ')'
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| end
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|
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| local objMods = nil
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| row.modifierText, row.otherModifiers, objMods = getModText(item.modifiers)
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| row.val = Modifiers.getModifierValue(objMods.matched)
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|
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| if not hasOtherModifiers and not Shared.tableIsEmpty(objMods.unmatched) then
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| hasOtherModifiers = true
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| end
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|
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| table.insert(tableArray, row)
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| end
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|
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| local petList = p.getPetsWithModifier(modifierCriteria, skill)
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| for i, pet in Shared.skpairs(petList) do
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| local row = {}
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| row.name = pet.name
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| row.icon = Icons.Icon({pet.name, type='pet'})
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| row.expIcon = Icons.getExpansionIcon(pet.id)
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| row.expSort = Icons.getExpansionID(pet.id)
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| row.type = '[[Pets|Pet]]'
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| row.typeText = 'Pet'
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|
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| local objMods = nil
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| row.modifierText, row.otherModifiers, objMods = getModText(pet.modifiers)
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| row.val = Modifiers.getModifierValue(objMods.matched)
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|
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| if not hasOtherModifiers and not Shared.tableIsEmpty(objMods.unmatched) then
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| hasOtherModifiers = true
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| end
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|
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| table.insert(tableArray, row)
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| end
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|
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| local obstList = p.getObstaclesWithModifier(modifierCriteria, skill)
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| table.sort(obstList, function(a, b) return a.category < b.category end)
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| for i, obst in Shared.skpairs(obstList) do
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| local row = {}
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| row.name = obst.name
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| row.icon = Icons.Icon({'Agility%23'..string.gsub(obst.name, ' ', ''), obst.name, type='skill', img='Agility'})
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| row.expIcon = Icons.getExpansionIcon(obst.id)
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| row.expSort = Icons.getExpansionID(obst.id)
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| row.type = '[[Agility#Obstacles|Agility Obstacle '..tostring(tonumber(obst.category)+1)..']]'
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| row.typeText = 'Agility Obstacle '..string.format("%02d", (obst.category + 1))
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|
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| local objMods = nil
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| row.modifierText, row.otherModifiers, objMods = getModText(obst.modifiers)
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| row.val = Modifiers.getModifierValue(objMods.matched)
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|
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| if not hasOtherModifiers and not Shared.tableIsEmpty(objMods.unmatched) then
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| hasOtherModifiers = true
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| end
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|
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| table.insert(tableArray, row)
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| end
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|
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| local pillarList = p.getPillarsWithModifier(modifierCriteria, skill)
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| for i, pillar in ipairs(pillarList) do
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| local row = {}
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| row.name = pillar.name
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| row.icon = Icons.Icon({'Agility%23'..string.gsub(pillar.name, ' ', ''), pillar.name, type='skill', img='Agility'})
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| row.expIcon = Icons.getExpansionIcon(pillar.id)
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| row.expSort = Icons.getExpansionID(pillar.id)
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| row.type = '[[Agility#Passive Pillars|Agility Pillar]]'
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| row.typeText = 'Agility Pillar'
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|
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| local objMods = nil
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| row.modifierText, row.otherModifiers, objMods = getModText(pillar.modifiers)
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| row.val = Modifiers.getModifierValue(objMods.matched)
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|
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| if not hasOtherModifiers and not Shared.tableIsEmpty(objMods.unmatched) then
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| hasOtherModifiers = true
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| end
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|
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| table.insert(tableArray, row)
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| end
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|
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| local prayerList = p.getPrayersWithModifier(modifierCriteria, skill)
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| for i, prayer in ipairs(prayerList) do
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| local row = {}
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| row.name = prayer.name
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| row.icon = Icons.Icon({prayer.name, type='prayer'})
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| row.expIcon = Icons.getExpansionIcon(prayer.id)
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| row.expSort = Icons.getExpansionID(prayer.id)
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| row.type = [[Prayer]]
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| row.typeText = 'Prayer'
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|
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| local objMods = nil
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| row.modifierText, row.otherModifiers, objMods = getModText(prayer.modifiers)
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| row.val = Modifiers.getModifierValue(objMods.matched)
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|
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| if not hasOtherModifiers and not Shared.tableIsEmpty(objMods.unmatched) then
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| hasOtherModifiers = true
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| end
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|
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| table.insert(tableArray, row)
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| end
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|
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| local upgradeList = p.getUpgradesWithModifier(modifierCriteria, skill)
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| for i, upgrade in ipairs(upgradeList) do
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| local row = {}
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| row.name = Shop._getPurchaseName(upgrade)
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| row.icon = Icons.Icon({row.name, type='upgrade'})
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| row.expIcon = Icons.getExpansionIcon(upgrade.id)
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| row.expSort = Icons.getExpansionID(upgrade.id)
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| row.type = '[[Shop|Upgrade]]'
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| row.typeText = 'Upgrade'
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|
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| local objMods = nil
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| row.modifierText, row.otherModifiers, objMods = getModText(upgrade.contains.modifiers)
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| row.val = Modifiers.getModifierValue(objMods.matched)
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|
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| if not hasOtherModifiers and not Shared.tableIsEmpty(objMods.unmatched) then
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| hasOtherModifiers = true
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| end
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|
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| table.insert(tableArray, row)
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| end
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|
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| local constellationList = p.getConstellationsWithModifier(modifierCriteria, skill)
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| for i, cons in ipairs(constellationList) do
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| local modListByType = Skills._getConstellationModifiers(cons)
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| local modList = {}
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| -- Combine all mods into single list
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| for modType, modsForType in pairs(modListByType) do
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| for _, mod in ipairs(modsForType) do
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| table.insert(modList, mod)
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| end
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| end
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|
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| local row = {}
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| row.name = cons.name
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| row.icon = Icons.Icon({cons.name, type='constellation'})
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| row.expIcon = Icons.getExpansionIcon(cons.id)
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| row.expSort = Icons.getExpansionID(cons.id)
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| row.type = '[[Astrology#Constellations|Constellation]]'
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| row.typeText = 'Constellation'
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|
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| local objMods = nil
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| row.modifierText, row.otherModifiers, objMods = getModText(modList)
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| row.val = Modifiers.getModifierValue(objMods.matched)
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|
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| if not hasOtherModifiers and not Shared.tableIsEmpty(objMods.unmatched) then
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| hasOtherModifiers = true
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| end
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|
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| table.insert(tableArray, row)
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| end
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|
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| local POIList = p.getPOIsWithModifier(modifierCriteria, skill)
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| for i, POI in ipairs(POIList) do
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| local row = {}
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| row.name = POI.name
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| row.icon = Icons.Icon({POI.name, type='poi'})
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| row.expIcon = Icons.getExpansionIcon(POI.id)
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| row.expSort = Icons.getExpansionID(POI.id)
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| row.type = '[[Cartography|Point of Interest]]'
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| row.typeText = 'Point of Interest'
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|
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| local objMods = nil
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| row.modifierText, row.otherModifiers, objMods = getModText(POI.activeModifiers)
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| row.val = Modifiers.getModifierValue(objMods.matched)
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|
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| if not hasOtherModifiers and not Shared.tableIsEmpty(objMods.unmatched) then
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| hasOtherModifiers = true
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| end
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|
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| table.insert(tableArray, row)
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| end
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|
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| local cartoBonusList = p.getCartoMasteryBonusesWithModifier(modifierCriteria, skill)
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| for i, bonus in ipairs(cartoBonusList) do
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| local row = {}
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| row.name = Shared.formatnum(bonus.masteredHexes) .. ' Hexes Mastered'
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| row.icon = Icons.Icon({'Cartography', Shared.formatnum(bonus.masteredHexes) .. ' Hexes Mastered', type='skill'})
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| row.expIcon = Icons.getExpansionIcon(bonus.id)
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| row.expSort = Icons.getExpansionID(bonus.id)
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| row.type = Icons.Icon({'Cartography', 'Mastery Bonus', section='Mastery Unlocks', type='skill', noicon=true})
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| row.typeText = 'Mastery Bonus'
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|
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| local objMods = nil
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| row.modifierText, row.otherModifiers, objMods = getModText(bonus.modifiers)
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| row.val = Modifiers.getModifierValue(objMods.matched)
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|
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| if not hasOtherModifiers and not Shared.tableIsEmpty(objMods.unmatched) then
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| hasOtherModifiers = true
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| end
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|
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| table.insert(tableArray, row)
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| end
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|
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| local html = mw.html.create('table')
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| :addClass("wikitable sortable stickyHeader mw-collapsible")
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|
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| html:tag('tr'):addClass("headerRow-0")
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| :tag('th'):wikitext('Source')
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| :tag('th'):wikitext('Type')
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| :tag('th'):wikitext('[[DLC]]')
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| :tag('th'):wikitext(columnName)
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|
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| if hasOtherModifiers and displayOtherMods then
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| html:tag('th'):wikitext('Other Modifiers')
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| end
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|
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| --Sort by value if only one modifier was passed in
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| --Otherwise sort alphabetically by type, then name
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| table.sort(tableArray, function(a, b)
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| if (modifierCount == 1 or forceMagnitudeSort) and a.val ~= b.val then
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| return a.val > b.val
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| elseif a.typeText ~= b.typeText then
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| return a.typeText < b.typeText
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| else
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| return a.name < b.name
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| end
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| end)
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| for i, row in ipairs(tableArray) do
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| html:tag('tr')
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| :tag('td'):wikitext(row.icon)
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| :attr('data-sort-value', row.name)
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| :tag('td'):wikitext(row.type)
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| :attr('data-sort-value', row.typeText)
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| :tag('td'):wikitext(row.expIcon)
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| :css('text-align', 'center')
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| :attr('data-sort-value', row.expSort)
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| :tag('td'):wikitext(row.modifierText)
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| :attr('data-sort-value', row.val)
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|
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| if hasOtherModifiers and displayOtherMods then
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| html:tag('td'):wikitext(row.otherModifiers)
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| end
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| end
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|
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| return tostring(html)
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| end
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|
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| function p.getModifierTable(frame)
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| local modifier = frame.args ~= nil and frame.args[1] or frame[1]
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| local skill = frame.args ~= nil and frame.args.skill or frame.skill
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| local columnName = frame.args ~= nil and frame.args[2] or frame[2]
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| local getOpposites = frame.args ~= nil and frame.args[3] or frame[3]
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| local displayOtherMods = frame.args ~= nil and frame.args.displayOtherMods or frame.displayOtherMods
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| local maxOtherMods = frame.args ~= nil and tonumber(frame.args.maxOtherMods) or 5
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| local forceMagnitudeSort = frame.args ~= nil and string.upper(tostring(frame.args.forceMagnitudeSort)) == 'TRUE' or false
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|
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| if Shared.contains(modifier, ',') then
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| modifier = Shared.splitString(modifier, ',')
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| end
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|
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| if getOpposites ~= nil then
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| getOpposites = string.upper(getOpposites) ~= 'FALSE'
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| else
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| getOpposites = true
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| end
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|
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| if displayOtherMods ~= nil then
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| displayOtherMods = string.upper(displayOtherMods) ~= 'FALSE'
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| else
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| displayOtherMods = true
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| end
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|
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| return p._getModifierTable(modifier, skill, columnName, getOpposites, displayOtherMods, maxOtherMods, forceMagnitudeSort)
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| end
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|
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| -- Function to list all available modifiers for the relevant templates.
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| function p.getAllModifiers()
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| local tabl = mw.html.create('table')
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| :addClass('mw-collapsible mw-collapsed')
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|
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| tabl:tag('caption')
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| :css('min-width', '200px')
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| :tag('b')
| |
| :wikitext('All Modifiers List')
| |
|
| |
| -- First, sort modifiers
| |
| local modifierNames = {}
| |
| for k, _ in pairs(GameData.rawData.modifierData) do
| |
| table.insert(modifierNames, tostring(k))
| |
| end
| |
| table.sort(modifierNames)
| |
|
| |
| -- Then add modifiers to output table
| |
| for _, v in pairs(modifierNames) do
| |
| tabl:tag('tr')
| |
| :tag('td')
| |
| :tag('code')
| |
| :wikitext(tostring(v)):done()
| |
| :done()
| |
| :done()
| |
| end
| |
|
| |
| return tostring(tabl)
| |
| end
| |
| --Function for console testing of modifier tables
| |
| function p.getModifierTableTest()
| |
| return p.getModifierTable({args = {'MeleeMaxHit', 'GP Boosts'}})
| |
| end
| |
|
| |
| return p
| |