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| {{EffectIcon|Toxin}} is a [[Combat Effects|combat debuff]] that deals damage over 40 ticks where each tick is 0.25s. The amount of damage dealt in total is equal to: | | {{EffectIcon|Toxin}} is a [[Combat Effects|combat debuff]] that deals 9% of the attacker's [[Hitpoints#Increasing_Max_HP|base max hitpoints]] as damage over 10 seconds. |
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| <math>\text{Damage Dealt} = \left \lfloor ( \text{Hitpoints Level} \times M + \text{Abyssal Hitpoints Level} \times 20 \times M ) \times 10 \times \text{9%} \right \rfloor</math>
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| Where:
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| * <math>\text{Hitpoints Level}</math> is the attacker's {{Skill|Hitpoints}} level, capped at 99.
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| * <math>\text{Abyssal Hitpoints Level}</math> is the attacker's abyssal {{AbyssalSkill|Hitpoints}} level.
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| * <math>M</math> is the number multiplier which is 10 for [[Standard Mode]], {{Icon|Hardcore}}, and {{Icon|Ancient Relics}} and 100 for {{Icon|Adventure}}
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| [[Category:Combat Debuffs]] | | [[Category:Combat Debuffs]] |
| [[Category:Damage over Time Effects]] | | [[Category:Damage over Time Effects]] |
Latest revision as of 00:06, 11 August 2024
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This article or page is incomplete and could do with improvement.
Reason: This is part of the Combat Effects. Due to changes in 1.3 these modifiers will have to be redone. In the meantime the Items that apply/negate these Debuffs are unavailable. There is currently an active project up here for if you want to help!You can edit this page to improve it.
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This page is up to date (v1.3.1).
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Toxin is a combat debuff that deals 9% of the attacker's base max hitpoints as damage over 10 seconds.