End of Fight Effects: Difference between revisions

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Certain effects apply '''until the end of the fight'''. To aid in planning for manual fights where you might want to swap to equipment to apply these effects at the start of the fight, they are listed here. Be mindful that some gear will lower your stats and make you more vulnerable to death.
Certain effects apply '''until the end of the fight'''. To aid in planning for manual fights where you might want to swap to equipment to apply these effects at the start of the fight, they are listed here. Be mindful that some gear will lower your stats and make you more vulnerable to death.


==Equipment==
{| class="wikitable sortable"
* {{ItemIcon|Absorbing Shield}} - Lose 5% evasion ratings and gain +1% damage reduction, stacking up to 3 times
|-
* {{ItemIcon|Desert Sabre}} - Gives the enemy -10% Melee Evasion
! Item
* {{ItemIcon|Desert Shortbow}} - Gives the enemy -10% Global Accuracy
! DLC
* {{ItemIcon|Ancient Crossbow}} - Gives the enemy -30% Ranged Evasion
! Type
* {{ItemIcon|Tidal Edge}} - Gives the enemy -30% Melee Evasion
! Stacks
* {{ItemIcon|Ocean Song}} - Gives the enemy -30% Magic Evasion
! Stacks On
* {{ItemIcon|Shockwave}} - Gives the enemy -30% Ranged Evasion
! Effect
* {{AoD}} {{ItemIcon|Elusive Boots}} - +3% Global Evasion Rating and -1% Attack Interval (Stacks 10 times)
|-
* {{ItA}} {{ItemIcon|Woeful Platebody}} - Gives the enemy -1% Maximum Hit when you are hit by an attack (stacks up to 5 times)
| {{ItemIcon|Desert Sabre}}
* {{ItA}} {{ItemIcon|Tortoise Shell Platebody}} - When hit, gain +2% Abyssal Resistance, stacking up to 3 times
| {{Melvor}}
* {{ItA}} {{ItemIcon|Obzurian Rampant Power Amulet}} - -1% Enemy Abyssal Resistance (Stacks up to 10 times)
| Equipment ([[Weapons|Weapon]])
* {{ItA}} {{ItemIcon|Void Shambler Cape}} - When hit, gain +1% Abyssal Resistance and +2% Lifesteal, stacking up to 5 times
| 1
 
| Special Attack (30%)
==Spells==
| <span class="text-positive">Gives the enemy -10% Melee Evasion</span>
* {{ItA}} {{SpellIcon|Abyssal Blast}} (1 stack), {{SpellIcon|Abyssal Wave|Wave}} (2 stacks), {{SpellIcon|Abyssal Surge|Surge}} (3 stacks), and {{SpellIcon|Abyssal Eruption|Eruption}} (4 stacks) - Each stack gives the enemy -2% Global Accuracy and -2% Max Hit
|-
** These used to stack with each other, but no longer do. The first of these spells used will determine the strength of the effect for the rest of the fight.
| {{ItemIcon|Desert Shortbow}}
* {{ItA}} {{SpellIcon|Infinite Void}} - On a hit, gives the enemy -13% Abyssal Resistance until the end of the fight
| {{Melvor}}
 
| Equipment ([[Weapons|Weapon]])
==Familiars==
| 1
* {{ItA}} {{ItemIcon|Eldritch Eyeball}} & {{ItemIcon|Abyssal Yak}} synergy - -1% Abyssal Resistance and -2% Enemy Abyssal Resistance when hitting with an attack (stacks up to 6 times)
| Special Attack (30%)
 
| <span class="text-positive">Gives the enemy -10% Global Accuracy</span>
==Effects==
|-
* {{ItA}} {{EffectIcon|Laceration}}
| {{ItemIcon|Ancient Crossbow}}
* {{ItA}} {{EffectIcon|Wither}}
| {{Melvor}}
* {{ItA}} {{EffectIcon|Voidburst}} ?
| Equipment ([[Weapons|Weapon]])
 
| 1
| Special Attack (15%)
| <span class="text-positive">Gives the enemy -30% Ranged Evasion</span>
|-
| {{ItemIcon|Tidal Edge}}
| {{Melvor}}
| Equipment ([[Weapons|Weapon]])
| 1
| Special Attack (25%)
| <span class="text-positive">Gives the enemy -30% Melee Evasion</span>
|-
| {{ItemIcon|Shockwave}}
| {{Melvor}}
| Equipment ([[Weapons|Weapon]])
| 1
| Special Attack (15%)
| <span class="text-positive">Gives the enemy -30% Ranged Evasion</span>
|-
| {{ItemIcon|Ocean Song}}
| {{Melvor}}
| Equipment ([[Weapons|Weapon]])
| 1
| Special Attack (35%)
| <span class="text-positive">Gives the enemy -30% Magic Evasion</span>
|-
| {{ItemIcon|Absorbing Shield}}
| {{Melvor}}
| Equipment ([[Offhand]])
| 3
| Player is hit
| <span class="text-negative">-5% Evasion Ratings</span><br><span class="text-positive">+1% Damage Reduction</span>
|-
| {{ItemIcon|Woeful Platebody}}
| {{ItA}}
| Equipment ([[Platebodies|Torso]])
| 5
| Player is hit
| <span class="text-positive">Gives the enemy -1% Maximum Hit</span>
|-
| {{ItemIcon|Tortoise Shell Platebody}}
| {{ItA}}
| Equipment ([[Platebodies|Torso]])
| 3
| Player is hit
| <span class="text-positive">+2% Abyssal Resistance</span>
|-
| {{ItemIcon|Elusive Boots}}
| {{AoD}}
| Equipment ([[Boots]])
| 10
| Enemy is hit
| <span class="text-positive">+3% Global Evasion Rating<br>-1% Attack Interval</span>
|-
| {{ItemIcon|Void Shambler Cape}}
| {{ItA}}
| Equipment ([[Capes|Cape]])
| 5
| Player is hit
| <span class="text-positive">+1% Abyssal Resistance<br>+2% Lifesteal</span>
|-
| {{ItemIcon|Obzurian Rampant Power Amulet}}
| {{ItA}}
| Equipment ([[Amulets|Amulet]])
| 10
| Enemy is hit
| <span class="text-positive">+1% Maximum Hit<br>+3% Accuracy Rating<br>-1% Enemy Abyssal Resistance</span>
|-
| {{ItemIcon|Obzurian Unbreakable Defender Amulet}}
| {{ItA}}
| Equipment ([[Amulets|Amulet]])
| 5
| Player is hit
| <span class="text-positive">+30% Reflect Damage<br>-2% Maximum Hit</span>
|-
| {{ItemIcon|Undead Enhancement (Superior)}}
| {{Melvor}}
| Equipment ([[Enhancement]])
| 5
| Player attack turn
| <span class="text-positive">+4% Accuracy Rating</span>
|-
| {{ItemIcon|Magic Enhancement (Superior)}}
| {{Melvor}}
| Equipment ([[Enhancement]])
| 5
| Player attack turn
| <span class="text-positive">+4% Evasion Rating</span>
|-
| {{ItemIcon|Gods Enhancement (Superior)}}
| {{Melvor}}
| Equipment ([[Enhancement]])
| 5
| Player attack turn
| <span class="text-positive">+4% Maximum Hit while the target is Stunned</span>
|-
| {{ItemIcon|Blighted Enhancement (Superior)}}
| {{ItA}}
| Equipment ([[Enhancement]])
| 5
| Player attack turn
| <span class="text-positive">+2% Lifesteal</span>
|-
| {{ItemIcon|Overlords Enhancement (Superior)}}
| {{ItA}}
| Equipment ([[Enhancement]])
| 5
| Player attack turn
| <span class="text-positive">+2% chance to convert a miss into a successful hit</span>
|-
| {{SpellIcon|Abyssal Blast}} (T1)<br>{{SpellIcon|Abyssal Wave}} (T2)<br>{{SpellIcon|Abyssal Surge}} (T3)<br>{{SpellIcon|Abyssal Eruption}} (T4)
| {{ItA}}
| [[Abyssal Spellbook|Spell]]
| 1*Tier
| Enemy is hit
| <span class="text-positive">Gives the enemy -2% Global Accuracy<br>Gives the enemy -2% Max Hit</span><br>Note: These do not stack with each other. The first tier used will determine the strength for the rest of the fight.
|-
| {{SpellIcon|Infinite Void}}
| {{ItA}}
| [[Abyssal Spellbook|Spell]]
| 1
| Enemy is hit
| <span class="text-positive">Gives the enemy -13% Abyssal Resistance</span>
|-
| {{Synergy|Eldritch Eyeball|Abyssal Yak}}
| {{ItA}}
| Synergy
| 6
| Enemy is hit
| <span class="text-negative">-1% Abyssal Resistance</span><br><span class="text-positive">-2% Enemy Abyssal Resistance</span>
|-
| {{EffectIcon|Laceration}}
| {{ItA}}
| [[Combat Effects|Effect]]
| 25
| Enemy is hit
| Makes the target take 4% of attacker's maximum hit as damage every 0.5s
|-
| {{EffectIcon|Wither}}
| {{ItA}}
| [[Combat Effects|Effect]]
| 10
| Enemy is hit
| Gives the target -1% Abyssal Resistance and -2% Global Accuracy
|-
| {{EffectIcon|Voidburst}}
| {{ItA}}
| [[Combat Effects|Effect]]
| 5
| Enemy is hit
| Target takes 100% of Attacker's Max Hit as Damage when stacks reach their maximum 5
|}
<!--  
<!--  
==Enemies==
==Enemies==
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* Xon (multiple phases): Gives the enemy +2% Maximum Hit, +2% Maximum Hitpoints, +2% Accuracy Rating, and +2% Global Evasion each turn (Stacks up to 50 times)
* Xon (multiple phases): Gives the enemy +2% Maximum Hit, +2% Maximum Hitpoints, +2% Accuracy Rating, and +2% Global Evasion each turn (Stacks up to 50 times)
-->
-->
{{Menu}}

Latest revision as of 05:01, 27 September 2024

Certain effects apply until the end of the fight. To aid in planning for manual fights where you might want to swap to equipment to apply these effects at the start of the fight, they are listed here. Be mindful that some gear will lower your stats and make you more vulnerable to death.

Item DLC Type Stacks Stacks On Effect
Desert Sabre Melvor Logo.svg Equipment (Weapon) 1 Special Attack (30%) Gives the enemy -10% Melee Evasion
Desert Shortbow Melvor Logo.svg Equipment (Weapon) 1 Special Attack (30%) Gives the enemy -10% Global Accuracy
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Ancient Crossbow
Melvor Logo.svg Equipment (Weapon) 1 Special Attack (15%) Gives the enemy -30% Ranged Evasion
Tidal Edge Melvor Logo.svg Equipment (Weapon) 1 Special Attack (25%) Gives the enemy -30% Melee Evasion
Error creating thumbnail: File missing
Shockwave
Melvor Logo.svg Equipment (Weapon) 1 Special Attack (15%) Gives the enemy -30% Ranged Evasion
Ocean Song Melvor Logo.svg Equipment (Weapon) 1 Special Attack (35%) Gives the enemy -30% Magic Evasion
Absorbing Shield Melvor Logo.svg Equipment (Offhand) 3 Player is hit -5% Evasion Ratings
+1% Damage Reduction
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Woeful Platebody
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Equipment (Torso) 5 Player is hit Gives the enemy -1% Maximum Hit
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Tortoise Shell Platebody
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Equipment (Torso) 3 Player is hit +2% Abyssal Resistance
Elusive Boots Equipment (Boots) 10 Enemy is hit +3% Global Evasion Rating
-1% Attack Interval
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Void Shambler Cape
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Equipment (Cape) 5 Player is hit +1% Abyssal Resistance
+2% Lifesteal
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Obzurian Rampant Power Amulet
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Equipment (Amulet) 10 Enemy is hit +1% Maximum Hit
+3% Accuracy Rating
-1% Enemy Abyssal Resistance
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Obzurian Unbreakable Defender Amulet
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Equipment (Amulet) 5 Player is hit +30% Reflect Damage
-2% Maximum Hit
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Undead Enhancement (Superior)
Melvor Logo.svg Equipment (Enhancement) 5 Player attack turn +4% Accuracy Rating
Error creating thumbnail: File missing
Magic Enhancement (Superior)
Melvor Logo.svg Equipment (Enhancement) 5 Player attack turn +4% Evasion Rating
Error creating thumbnail: File missing
Gods Enhancement (Superior)
Melvor Logo.svg Equipment (Enhancement) 5 Player attack turn +4% Maximum Hit while the target is Stunned
Error creating thumbnail: File missing
Blighted Enhancement (Superior)
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Equipment (Enhancement) 5 Player attack turn +2% Lifesteal
Error creating thumbnail: File missing
Overlords Enhancement (Superior)
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Equipment (Enhancement) 5 Player attack turn +2% chance to convert a miss into a successful hit
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Abyssal Blast
(T1)
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Abyssal Wave
(T2)
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Abyssal Surge
(T3)
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Abyssal Eruption
(T4)
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Spell 1*Tier Enemy is hit Gives the enemy -2% Global Accuracy
Gives the enemy -2% Max Hit

Note: These do not stack with each other. The first tier used will determine the strength for the rest of the fight.
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Infinite Void
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Spell 1 Enemy is hit Gives the enemy -13% Abyssal Resistance
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Eldritch Eyeball
SynergyIcon.png
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Abyssal Yak
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Synergy 6 Enemy is hit -1% Abyssal Resistance
-2% Enemy Abyssal Resistance
Laceration
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Effect 25 Enemy is hit Makes the target take 4% of attacker's maximum hit as damage every 0.5s
Error creating thumbnail: File missing
Wither
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Effect 10 Enemy is hit Gives the target -1% Abyssal Resistance and -2% Global Accuracy
Error creating thumbnail: File missing
Voidburst
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Effect 5 Enemy is hit Target takes 100% of Attacker's Max Hit as Damage when stacks reach their maximum 5