Underwater City/Guide: Difference between revisions

From Melvor Idle
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#**However, {{SkillReq|Runecrafting|112}} may be desired to unlock Archaic spells.
#**However, {{SkillReq|Runecrafting|112}} may be desired to unlock Archaic spells.
#*These enemies also drop {{ItemIcon|Devouring Barrier Gem}}.
#*These enemies also drop {{ItemIcon|Devouring Barrier Gem}}.
#*If a [[Magic]] Set is chosen, {{ItemIcon|Malevolent Ward Shield}} can be obtained from {{POIIcon|Lost Temple}} (since you needed to unlock it anyway), this is a small upgrade.
#*If a [[Magic]] Set is chosen, {{ItemIcon|Malevolent Ward Shield}} can be obtained from {{POIIcon|Lost Temple}} (since {{POIIcon|Lost Temple}} is required to unlock {{POIIcon|Underwater Ruins}} anyway), this is a small upgrade.
# Craft (B) versions of [[God Equipment|God Armour]], e.g. {{ItemIcon|Terran God Platebody (B)}}
# Craft (B) versions of [[God Equipment|God Armour]], e.g. {{ItemIcon|Terran God Platebody (B)}}
#*This requires {{SkillReq|Smithing|99}} and a lot of {{ItemIcon|Barrier Dust}} for {{ItemIcon|Imbued Dragonite Bar}} - which fortunately will be obtained while farming for {{ItemIcon|Engulfing Vortex Longbow}}.
#*This requires {{SkillReq|Smithing|99}} and a lot of {{ItemIcon|Barrier Dust}} for {{ItemIcon|Imbued Dragonite Bar}} - which fortunately will be obtained while farming for {{ItemIcon|Engulfing Vortex Longbow}}.