Hardcore: Difference between revisions

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=== Sources of Healing ===
=== Sources of Healing ===
{{HardcoreRegeneration}}
To regain {{Skill|Hitpoints}} in [[Hardcore]], the choices are restricted to consuming food or using special abilities, since there's no natural regeneration:
 
* Consuming food, gained from monster loot:
** {{ItemIcon|Potatoes}} from {{MonsterIcon|Plant}}
** {{ItemIcon|Salmon}}, {{ItemIcon|Lobster}}, and {{ItemIcon|Shark}} from {{MonsterIcon|Sweaty Monster}}, {{MonsterIcon|Wet Monster}}, and {{MonsterIcon|Moist Monster}}
** {{ItemIcon|Trout}} from {{MonsterIcon|Raging Horned Elite}}
* {{ItemIcon|Ancient Sword}} with its 25% chance for Life Leech (25% healing from damage dealt)
* {{ItemIcon|Warlock Amulet}} with its 20% healing from damage done from spells
* {{ItemIcon|Elder Crown}} with its 10% life steal and 100% bleed life steal
* {{Icon|Auroras|img=Fervor III|type=aurora|Fervor}} with its 5% to 20% life steal
* {{Skill|Slayer|Slayer Shop}}
** {{Icon|Basic Resupply}}
** {{Icon|Standard Resupply}}
** {{Icon|Generous Resupply}}
** {{TotH}} {{Icon|Plentiful Resupply}}
** {{TotH}} {{Icon|Bountiful Resupply}}
 
Or from a variety of other non-combat sources:
* {{Skill|Cooking}}
* {{Skill|Farming}}
* {{Skill|Thieving}}
* {{Skill|Township}}


{{Menu}}[[Category:Game Mode]]
{{Menu}}[[Category:Game Mode]]