Volcanic Cave/Guide: Difference between revisions

From Melvor Idle
(Why Clear Volcanic Cave?: Removed Ancient Crossbow from 100+ clear and added 100 Fire Capes for Township Task to 100 clear)
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The Volcanic Cave is the dungeon that unlocks all of the Legendary dungeons. The guide covers gives recommendations on gear needed to idle this dungeon. Idling has a significantly higher skill and equipment requirements than manual clears.
The Volcanic Cave is the dungeon that unlocks all of the Legendary dungeons. The guide covers gives recommendations on gear needed to idle this dungeon. Idling has a significantly higher skill and equipment requirements than manual clears.
* If you wish to tweak the [[Combat Simulator]] Exports yourself, they can be found [[/Sims|here]].


=Why Clear Volcanic Cave?=
=Why Clear Volcanic Cave?=
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=== Combat Simulator Export ===
[[/Sims|Please follow the link and Expand #1]]




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{{ItemIcon|Fire Expert Wizard Robes|Fire Robes}} have the exact same stats as {{ItemIcon|Air Expert Wizard Robes|Air Robes}}. The secondary effect of robes (+20 minimum hit for matching spells) outweighs the damage increase of higher level spells. However, you should use the highest level spell and robe combination available to you.
{{ItemIcon|Fire Expert Wizard Robes|Fire Robes}} have the exact same stats as {{ItemIcon|Air Expert Wizard Robes|Air Robes}}. The secondary effect of robes (+20 minimum hit for matching spells) outweighs the damage increase of higher level spells. However, you should use the highest level spell and robe combination available to you.


=== Combat Simulator Export ===
[[/Sims|Please follow the link and Expand #2]]




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Magic builds using [[Ancient Magicks]] generally produce more drops per hour than the Melee equivalents. However, due to the number of runes needed, and the non-scaling nature of [[Ancient Magicks]], as you progress {{Skill|Melee}} builds will eventually give faster clear times.
Magic builds using [[Ancient Magicks]] generally produce more drops per hour than the Melee equivalents. However, due to the number of runes needed, and the non-scaling nature of [[Ancient Magicks]], as you progress {{Skill|Melee}} builds will eventually give faster clear times.
=== Combat Simulator Export ===
[[/Sims|Please follow the link and Expand #3]]


==Manual eating==
==Manual eating==
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[[Melee]] is the slightly slower version of the 2, however it does not have a [[Rune]] cost, the [[Food]] cost is about the same.
[[Melee]] is the slightly slower version of the 2, however it does not have a [[Rune]] cost, the [[Food]] cost is about the same.


===Gear===


The average clear time of this dungeon is roughly 5.5 minutes with [[Melee]]
The average clear time of this dungeon is roughly 5.5 minutes with [[Melee]]
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Using {{Synergy|Occultist|Minotaur}} will greatly increase your clear speed.
Using {{Synergy|Occultist|Minotaur}} will greatly increase your clear speed.




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=== Combat Simulator Export ===
[[/Sims|Please follow the link and Expand #4]]


==Magic==
==Magic==
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This will require {{SkillReq|Runecrafting|60}} so the {{SkillReq|Runecrafting|70}} cap unlock needs to be obtained.
This will require {{SkillReq|Runecrafting|60}} so the {{SkillReq|Runecrafting|70}} cap unlock needs to be obtained.


===Gear===


{{Synergy|Witch|Yak}} has a large impact on both [[Food]] consumed and clear speed due to having to eat less. <br>
{{Synergy|Witch|Yak}} has a large impact on both [[Food]] consumed and clear speed due to having to eat less. <br>
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|familiar11 = !{{Synergy|Witch|Yak}}
|familiar11 = !{{Synergy|Witch|Yak}}
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=== Combat Simulator Export ===
[[/Sims|Please follow the link and Expand #5]]