Module:Items: Difference between revisions
From Melvor Idle
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val1, val2 = levelReqs[1][skillID] or 0, levelReqs[2][skillID] or 0 | val1, val2 = levelReqs[1][skillID] or 0, levelReqs[2][skillID] or 0 | ||
if val1 ~= val2 then | if val1 ~= val2 then | ||
table.insert(changeArray, | table.insert(changeArray, Num.numStrWithSign(val1 - val2) .. ' ' .. Icons.Icon({skillData.data.name, type='skill', notext=true}) .. (statDef.suffix or '')) | ||
end | end | ||
end | end | ||
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val1, val2 = equipStats[1][statDef.stat] or 0, equipStats[2][statDef.stat] or 0 | val1, val2 = equipStats[1][statDef.stat] or 0, equipStats[2][statDef.stat] or 0 | ||
if val1 ~= val2 then | if val1 ~= val2 then | ||
table.insert(changeArray, | table.insert(changeArray, Num.numStrWithSign(val1 - val2) .. (statDef.suffix or '')) | ||
end | end | ||
end | end |