Corruption: Difference between revisions
From Melvor Idle
(→Pet) |
(→Corruptions: Added chances for new corruptions and how to increase the chances) |
||
Line 20: | Line 20: | ||
==Corruptions== | ==Corruptions== | ||
New corruptions are unlocked by killing a corrupted enemy that has a locked corruption effect. The monster's combat level must be above the Min Monster Lvl in the below table. The chance of an enemy getting a locked corruption effect is 1/500 and the amount of rolls is determined by the amount of corruption effects the enemy receives. | |||
To increase the chance of getting new corruptions, enable 'Automatically Corrupt Monsters on Spawn?' to ensure the enemy always becomes corrupted and worshipping {{TownshipIcon|Statue of Xon|Xon}} in {{Skill|Township}} for {{TownshipIcon|Eternal Darkness}} will increase your chances due to Eternal Darkness giving the enemy 3 extra corruptions. | |||
{{CorruptionsTable}} | {{CorruptionsTable}} | ||