Attack: Difference between revisions
From Melvor Idle
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[[File:Attack (skill).svg|thumb|right|Attack]] | [[File:Attack (skill).svg|thumb|right|Attack]] | ||
The attack skill determines what weapon materials you can use. Attack experience can be earned by using the Stab attack style in the combat section. 4 XP is awarded per point of damage done to enemies. Higher levels of Attack increase your accuracy rating with melee weapons. | The attack skill determines what weapon materials you can use. Attack experience can be earned by using the Stab attack style in the combat section. 4 XP is awarded per point of damage done to enemies. Higher levels of Attack increase your accuracy rating with melee weapons. |
Revision as of 01:55, 5 December 2019
The attack skill determines what weapon materials you can use. Attack experience can be earned by using the Stab attack style in the combat section. 4 XP is awarded per point of damage done to enemies. Higher levels of Attack increase your accuracy rating with melee weapons.
Weapon Materials
Each weapon material requires a certain attack level to be equipped. Below is a table detailing which attack level is required for which weapon material.
Level Requirement | Material |
---|---|
1 | Bronze |
1 | Iron |
5 | Steel |
10 | Black |
20 | Mithril |
30 | Adamant |
40 | Ice |
40 | Rune |
60 | Dragon |
70 | Ancient |
Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |