Earth Guard: Difference between revisions
From Melvor Idle
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* 40% Stone Wall | * 40% Stone Wall | ||
** Puts up a wall that provides +20% damage reduction for 2 attack turns. Fails if already active. | ** Puts up a wall that provides +20% damage reduction for 2 attack turns. Fails if already active. | ||
|accuracyRating=13376|meleeEvasionRating=8256|rangedEvasionRating=10836|magicEvasionRating=7360|attackLevel=120|strengthLevel=120|defenceLevel=120|rangedLevel=200|magicLevel=100|zones=[[File:Earth God Dungeon (dungeon).svg|25px|middle|link=Earth God Dungeon]] [[Earth God Dungeon]]|drops= | |accuracyRating=13376|meleeEvasionRating=8256|rangedEvasionRating=10836|magicEvasionRating=7360|attackLevel=120|strengthLevel=120|defenceLevel=120|rangedLevel=200|magicLevel=100|zones=[[File:Earth God Dungeon (dungeon).svg|25px|middle|link=Earth God Dungeon]] [[Earth God Dungeon]]|drops=100% chance for: | ||
* [[File:Earth Shard (item).svg|25px|middle|link=Earth Shard]] 1 [[Earth Shard]] | |||
}}[[Category:Monsters]]{{Menu}} |
Revision as of 18:11, 16 May 2020
Template:V0.15Template:Monster
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |