Fire Guard: Difference between revisions

From Melvor Idle
(Automatic update of Monster template data.)
m (Added category)
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|accuracyRating=11026|meleeEvasionRating=9536|rangedEvasionRating=12516|magicEvasionRating=7744|attackLevel=140|strengthLevel=160|defenceLevel=140|rangedLevel=100|magicLevel=100|zones=[[File:Fire God Dungeon (dungeon).svg|25px|middle|link=Fire God Dungeon]] [[Fire God Dungeon]]|drops=100% chance for:  
|accuracyRating=11026|meleeEvasionRating=9536|rangedEvasionRating=12516|magicEvasionRating=7744|attackLevel=140|strengthLevel=160|defenceLevel=140|rangedLevel=100|magicLevel=100|zones=[[File:Fire God Dungeon (dungeon).svg|25px|middle|link=Fire God Dungeon]] [[Fire God Dungeon]]|drops=100% chance for:  
* [[File:Fire Shard (item).svg|25px|middle|link=Fire Shard]] 1 [[Fire Shard]]
* [[File:Fire Shard (item).svg|25px|middle|link=Fire Shard]] 1 [[Fire Shard]]
}}[[Category:Monsters]]{{Menu}}
}}[[Category:Monsters]][[Category:Released in v0.15]]{{Menu}}

Revision as of 08:59, 17 May 2020

Template:V0.15Template:Monster