Ranged: Difference between revisions

From Melvor Idle
(Ranged no longer increased ranged evasion)
(Updated Version, added Ranger tier, added xp info)
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{{V0.10}}
{{V0.10.2}}


[[File:Ranged (skill).svg|thumb|right|Ranged]]
[[File:Ranged (skill).svg|thumb|right|Ranged]]


Ranged indicates how good you are with ranged combat. It determines the material of bow, arrows, and ranged armour you can use. Higher levels of Ranged increases your maximum hit and accuracy rating with ranged weapons.
Ranged indicates how good you are with ranged combat. It determines the material of bow, arrows, and ranged armour you can use. Higher levels of Ranged increases your maximum hit and accuracy rating with ranged weapons. 4 ranged experience is earned per point of damage done while wielding a bow.


== Bows ==
== Bows ==
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|40
|40
|Green D-Hide
|Green D-Hide
|-
|40
|Ranger
|-
|-
|40
|40

Revision as of 08:31, 18 December 2019

Template:V0.10.2

Ranged

Ranged indicates how good you are with ranged combat. It determines the material of bow, arrows, and ranged armour you can use. Higher levels of Ranged increases your maximum hit and accuracy rating with ranged weapons. 4 ranged experience is earned per point of damage done while wielding a bow.

Bows

Level Requirement Material
1 Normal
5 Oak
20 Willow
30 Maple
40 Yew
40 Ice
50 Magic
60 Redwood
70 Ancient

Arrows

Level Requirement Material
1 Bronze
1 Iron
1 Ice
5 Steel
20 Mithril
30 Adamant
40 Rune
60 Dragon

Armour

Level Requirement Material
1 Leather
40 Green D-Hide
40 Ranger
40 Ice
50 Blue D-Hide
60 Red D-Hide
70 Black D-Hide