Crafting: Difference between revisions
From Melvor Idle
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[[Category:Skills]] | [[Category:Skills]] | ||
Crafting allows the creation of ranged armour, rings and necklaces from leather, dragonhide, gems and metal bars. Crafting an item normally takes 2 seconds. This time can be reduced by 20% by purchasing the [[Perpetual Haste]] god upgrade. Raising crafting to level 99 will unlock the [[Crafting Skillcape]] for purchase from the [[Shop]]. Equipping the skillcape halves the time it takes to craft an item. The time reductions are multiplicative with | Crafting allows the creation of ranged armour, rings and necklaces from leather, dragonhide, gems and metal bars. Crafting an item normally takes 2 seconds. This time can be reduced by 20% by purchasing the [[Perpetual Haste]] god upgrade. Raising crafting to level 99 will unlock the [[Crafting Skillcape]] for purchase from the [[Shop]]. Equipping the skillcape halves the time it takes to craft an item. The time reductions are multiplicative with each other. | ||
==Mastery Unlocks== | ==Mastery Unlocks== |
Revision as of 18:58, 18 May 2020
Crafting allows the creation of ranged armour, rings and necklaces from leather, dragonhide, gems and metal bars. Crafting an item normally takes 2 seconds. This time can be reduced by 20% by purchasing the Perpetual Haste god upgrade. Raising crafting to level 99 will unlock the Crafting Skillcape for purchase from the Shop. Equipping the skillcape halves the time it takes to craft an item. The time reductions are multiplicative with each other.
Mastery Unlocks
Crafting has only one Mastery unlock associated with it. Each mastery level gives the player a 0.25% chance to preserve resources when crafting. At mastery level 99, the chance to preserve resources is almost 25%.
Leather Armour
Dragonhide
Template:CraftingDragonhideTable
Rings
Necklaces
Template:CraftingNecklaceTable
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |