Ranged: Difference between revisions

From Melvor Idle
(Updated Version, added Ranger tier, added xp info)
(Updated for v0.11.2)
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{{V0.10.2}}
{{V0.11.2}}


[[File:Ranged (skill).svg|thumb|right|Ranged]]
[[File:Ranged (skill).svg|thumb|right|Ranged]]


Ranged indicates how good you are with ranged combat. It determines the material of bow, arrows, and ranged armour you can use. Higher levels of Ranged increases your maximum hit and accuracy rating with ranged weapons. 4 ranged experience is earned per point of damage done while wielding a bow.
Ranged indicates how good you are with ranged combat. It determines the material of bow, arrows, and ranged armour you can use. Higher levels of Ranged increases your maximum hit and accuracy rating with ranged weapons. 0.4 Ranged experience is earned per point of damage done while wielding a bow. This can be increased by 10% by equipping the [[Gold Emerald Ring]].


== Bows ==
== Bows ==

Revision as of 00:51, 20 January 2020

Template:V0.11.2

Ranged

Ranged indicates how good you are with ranged combat. It determines the material of bow, arrows, and ranged armour you can use. Higher levels of Ranged increases your maximum hit and accuracy rating with ranged weapons. 0.4 Ranged experience is earned per point of damage done while wielding a bow. This can be increased by 10% by equipping the Gold Emerald Ring.

Bows

Level Requirement Material
1 Normal
5 Oak
20 Willow
30 Maple
40 Yew
40 Ice
50 Magic
60 Redwood
70 Ancient

Arrows

Level Requirement Material
1 Bronze
1 Iron
1 Ice
5 Steel
20 Mithril
30 Adamant
40 Rune
60 Dragon

Armour

Level Requirement Material
1 Leather
40 Green D-Hide
40 Ranger
40 Ice
50 Blue D-Hide
60 Red D-Hide
70 Black D-Hide