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| [[File:Attack (skill).svg|thumb|right|Attack]] | | [[File:Attack (skill).svg|thumb|right|Attack]] |
| The Attack skill determines what weapon materials the player can use. Attack experience can be earned by using the Stab attack style in the combat section. 0.4 XP is awarded per point of damage done to enemies. Higher levels of Attack will increase the player's accuracy rating with melee weapons. Raising attack to level 99 will unlock the [[Attack Skillcape]] for purchase from the [[Shop]]. Equipping the skillcape raises melee attack by 10. | | The Attack skill determines what weapon materials the player can use. Attack experience can be earned by using the Stab attack style in the combat section. 0.4 XP is awarded per point of damage done to enemies. Higher levels of Attack will increase the player's accuracy rating with melee weapons. Raising attack to level 99 will unlock the [[Attack Skillcape]] for purchase from the [[Shop]]. Equipping the skillcape raises melee attack by 10. |
Revision as of 14:47, 26 June 2020
Template:V0.15.4
The Attack skill determines what weapon materials the player can use. Attack experience can be earned by using the Stab attack style in the combat section. 0.4 XP is awarded per point of damage done to enemies. Higher levels of Attack will increase the player's accuracy rating with melee weapons. Raising attack to level 99 will unlock the Attack Skillcape for purchase from the Shop. Equipping the skillcape raises melee attack by 10.
Weapon Materials
Each weapon material requires a certain attack level to be equipped. Below is a table detailing which attack level is required for which weapon material.
Level Requirement
|
Material
|
1
|
Bronze
|
1
|
Iron
|
5
|
Steel
|
10
|
Black
|
20
|
Mithril
|
30
|
Adamant
|
40
|
Ice
|
40
|
Rune
|
60
|
Dragon
|
70
|
Ancient, Sunset Rapier, Twin Exiles
|
80
|
Big ol Ron
|
85
|
Godswords
|