Prayer: Difference between revisions
From Melvor Idle
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[[File:Prayer (skill).svg|thumb|right|Prayer]] | [[File:Prayer (skill).svg|thumb|right|Prayer]] | ||
Prayer is a | Prayer is a [[Combat]] skill that provides passive bonuses at the expense of prayer points. Prayer points can be gained by burying bones from the [[Bank]]. There is no limit to the amount of prayer points you can have. | ||
0.1 Prayer experience is earned per point of damage dealt in combat. An additional 0.2 Prayer experience is earned per point of damage for each prayer point spent per attack. This experience can be further increased by 10% by equipping the [[Gold Emerald Ring]]. | |||
== Bones == | |||
Bones can be acquired by killing [[Monsters]] that are not in [[Dungeons]]. | |||
Insert table of bones here. | |||
== Prayers == | |||
Insert table of prayers here. | |||
[[Category:Skills]] | |||
{{Menu}} |
Revision as of 13:36, 20 January 2020
Prayer is a Combat skill that provides passive bonuses at the expense of prayer points. Prayer points can be gained by burying bones from the Bank. There is no limit to the amount of prayer points you can have.
0.1 Prayer experience is earned per point of damage dealt in combat. An additional 0.2 Prayer experience is earned per point of damage for each prayer point spent per attack. This experience can be further increased by 10% by equipping the Gold Emerald Ring.
Bones
Bones can be acquired by killing Monsters that are not in Dungeons.
Insert table of bones here.
Prayers
Insert table of prayers here.
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |