Thieving: Difference between revisions
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[[File:Thieving (skill).svg|thumb|right|Thieving]] | [[File:Thieving (skill).svg|thumb|right|Thieving]] | ||
Thieving lets you commit theft. In-game, of course. | Thieving lets you commit theft. In-game, of course. Each thieving attempt takes three seconds. On a success you are awarded gp up to the Max Coins of the target and have a 75% chance to receive an item from its loot table. On failure you are stunned for 3 seconds and take damage up to the Max Hit of the target; this damage is reduced by damage reduction provided by [[Equipment]]. In addition there is a 1 in 120 chance to receive a [[Bobbys Pocket]] per successful pickpocket;it can be sold for [[File:Coins.svg|25px|middle]] 4000. There is also a 1 in 10000 chance to receive a [[Chapeau Noir]], which gives a 10% chance to double the quantity of items gained from thieving or combat. [[Herblore#Skill_Potions|Gentle Hands Potions]] can be used to provide a 5-25% chance to double the quantity of items gained on a successful pickpocket. | ||
Because of the possibility of taking damage, It's best to have some food equipped so you can eat without breaking from thieving. | Because of the possibility of taking damage, It's best to have some food equipped so you can eat without breaking from thieving. | ||
== Success Rate == | == Success Rate == | ||
There is a base success rate of 57.5% when pick-pocketing. This chance is increased by 0.7% for each level in thieving you have above the target's level requirement, and is further increased by mastery. This chance is capped to a maximum of 95%. When you wear [[Thieving Gloves]] with charges left the success rate is increased by 10%, and may exceed 95%. Success rates over 100% do not allow for multiple pickpockets per action. | There is a base success rate of 57.5% when pick-pocketing. This chance is increased by 0.7% for each level in thieving you have above the target's level requirement, and is further increased by mastery. This chance is capped to a maximum of 95%. When you wear [[Thieving Gloves]] with charges left the success rate is increased by 10%, and may exceed 95%. Success rates over 100% do not allow for multiple pickpockets per action. Equipping the [[Thieving Skillcape]] guarantees a 100% success rate. | ||
== Mastery == | == Mastery == | ||
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[[Category:Skills]] | [[Category:Skills]] | ||
{{Menu}} | {{Menu}} |
Revision as of 21:18, 18 February 2020
Thieving lets you commit theft. In-game, of course. Each thieving attempt takes three seconds. On a success you are awarded gp up to the Max Coins of the target and have a 75% chance to receive an item from its loot table. On failure you are stunned for 3 seconds and take damage up to the Max Hit of the target; this damage is reduced by damage reduction provided by Equipment. In addition there is a 1 in 120 chance to receive a Bobbys Pocket per successful pickpocket;it can be sold for 4000. There is also a 1 in 10000 chance to receive a Chapeau Noir, which gives a 10% chance to double the quantity of items gained from thieving or combat. Gentle Hands Potions can be used to provide a 5-25% chance to double the quantity of items gained on a successful pickpocket.
Because of the possibility of taking damage, It's best to have some food equipped so you can eat without breaking from thieving.
Success Rate
There is a base success rate of 57.5% when pick-pocketing. This chance is increased by 0.7% for each level in thieving you have above the target's level requirement, and is further increased by mastery. This chance is capped to a maximum of 95%. When you wear Thieving Gloves with charges left the success rate is increased by 10%, and may exceed 95%. Success rates over 100% do not allow for multiple pickpockets per action. Equipping the Thieving Skillcape guarantees a 100% success rate.
Mastery
Increasing your mastery level for a thieving target increases your chance to pickpocket by 0.25%.
Thieving Targets
Target | Name | Thieving Level | Experience | Max Hit | Max Coins |
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Man | 1 | 5 | 10 | 10 | |
Goblin | 10 | 10 | 20 | 25 | |
Lumberjack | 20 | 20 | 30 | 50 | |
Farmer | 30 | 30 | 30 | 40 | |
Fisherman | 40 | 45 | 40 | 60 | |
Chef | 50 | 55 | 40 | 70 | |
Miner | 60 | 65 | 40 | 80 | |
Knight | 75 | 90 | 50 | 100 |
Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Skills: Error creating thumbnail: File missing Farming • Error creating thumbnail: File missing Township • Error creating thumbnail: File missing Woodcutting • Error creating thumbnail: File missing Fishing • Error creating thumbnail: File missing Firemaking • Error creating thumbnail: File missing Cooking • Error creating thumbnail: File missing Mining • Error creating thumbnail: File missing Smithing • Error creating thumbnail: File missing Thieving • Error creating thumbnail: File missing Fletching • Error creating thumbnail: File missing Crafting • Error creating thumbnail: File missing Runecrafting • Error creating thumbnail: File missing Herblore • Error creating thumbnail: File missing Agility • Error creating thumbnail: File missing Summoning • Error creating thumbnail: File missing Astrology • Error creating thumbnail: File missing Alternative Magic • Error creating thumbnail: File missing Cartography • Error creating thumbnail: File missing Archaeology • Error creating thumbnail: File missing Harvesting
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