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| [[Slayer]] experience can be earned by killing the [[monsters]] found in Slayer Areas, regardless of if the player has a task for that [[Monsters|monster]]. The Slayer experience earned in Slayer Areas, is equal to 5% of the slain [[monsters|monster's]] hitpoints. Slayer Areas with equipment entry requirements, require the item to be worn during [[combat]] to deal damage to the [[monsters|monster]] being fought. Wearing a [[Slayer Skillcape]] removes this requirement. | | [[Slayer]] experience can be earned by killing the [[monsters]] found in Slayer Areas, regardless of if the player has a task for that [[Monsters|monster]]. The Slayer experience earned in Slayer Areas is equal to 5% of the slain [[monsters|monster's]] hitpoints. Slayer Areas with equipment entry requirements require the item to be worn during [[Combat]] to deal damage to the [[monsters|monster]] being fought. Unequipping the required item during combat results in the player's attacks consistently missing. Wearing a [[Slayer Skillcape]] removes this requirement. |
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| == Slayer Areas == | | == Slayer Areas == |
Revision as of 05:41, 7 July 2020
Template:V0.15.4
Slayer experience can be earned by killing the monsters found in Slayer Areas, regardless of if the player has a task for that monster. The Slayer experience earned in Slayer Areas is equal to 5% of the slain monster's hitpoints. Slayer Areas with equipment entry requirements require the item to be worn during Combat to deal damage to the monster being fought. Unequipping the required item during combat results in the player's attacks consistently missing. Wearing a Slayer Skillcape removes this requirement.
Slayer Areas