Cooking: Difference between revisions

From Melvor Idle
No edit summary
No edit summary
Line 1: Line 1:
{{V0.16.2}}
{{V0.16.3}}


[[File:Cooking (skill).svg|thumb|right|Cooking]]
[[File:Cooking (skill).svg|thumb|right|Cooking]]

Revision as of 05:26, 16 September 2020

Template:V0.16.3

Cooking

Cooking is used to turn raw fish into edible food. Although produce such as Potatoes harvested while

Error creating thumbnail: File missing
Farming

can be used as food, cooked fish are substantially stronger, with even relatively low level fish such as Lobsters healing more than Carrots, the strongest crops. The amount of food created per action can be increased in several ways: The Generous Cook Potion gives a 10-50% chance to double the amount of food gained, depending on tier, Aorpheat's Signet Ring gives a 10% chance to double the amount of food created, and and

Error creating thumbnail: File missing
Cris

gives a 5% chance to double the amount of food created. Each of these chances is rolled separately and can stack, making it possible to obtain up to 8x food in a single action if all three trigger.

Cooking food normally takes 3 seconds. Purchasing the Art of Control god upgrade reduces this time by 20% to 2.4 seconds.

Burning Food

There are two chances to burn food while cooking: The first is a 30% chance to burn food which can be reduced via Mastery. The second is a 1% chance that can only be removed by the Cooking Skillcape or Cooking Gloves.

If food is burnt during cooking, the player will only receive 1XP. The Crown of Rhaelyx can still save materials from being consumed if food is burned, but the amount of burnt food cannot be doubled by

Error creating thumbnail: File missing
Cris

, Aorpheat's Signet Ring, or Generous Cook Potions.

Burnt food is inedible and can be sold from the bank for 1GP. Reaching cooking level 99 will unlock the Cooking Skillcape for purchase from the Shop. Food will never burn when the Cooking Skillcape is equipped.

Mastery Unlocks

Each level of mastery reduces the primary burn chance for a particular food by 0.6%. At level 50 mastery, the primary burn chance for the food becomes 0%.

Skillcape

The skillcape can be purchased from the store for 1,000,000GP after the player reaches

Error creating thumbnail: File missing
Level 99

.

Skillcape Name Effect
Cooking Skillcape (item).svg Cooking Skillcape Food never burns

Pet

The pet can be unlocked by doing any Cooking action.

Pet Name Effect
Cris (pet).svg Cris 5% Chance to receive 2x Cooked Fish.

Cooking Fires

Cooking fires can be purchased from the Shop if the player has the required Firemaking level. They remove the need to light a fire to cook food, and also increase the amount of Cooking experience gained. Template:CookingFireUpgradeTable

Cooking Items

Below is a table of all the items that can currently be cooked.

Potion

The Generous Cook Potion has a chance to double food created. Charges are not used when burning food.


This page is up to date (v1.3.1).

The Cooking is a potion that can be made with

Error creating thumbnail: File missing
Herblore

. It gives a chance to double the amount of food created when

Error creating thumbnail: File missing
Cooking

. One charge is used per successful cooking action, even if the potion's effect doesn't trigger.

Creation

ERROR: No item named "Cooking I" exists in the data module

Tiers

The tier of potion created depends on the player's

Error creating thumbnail: File missing
Mastery

. See the

Error creating thumbnail: File missing
Herblore

page for more details on how potion tiers work.

ERROR: No potion named "Cooking" was found