Jewel of Rhaelyx: Difference between revisions
From Melvor Idle
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{{V0.16. | {{V0.16.3}}{{Item|name=Jewel of Rhaelyx|imagefile=Jewel of Rhaelyx (item).png|description=Combine this with the Circlet of Rhaelyx|id=885|category=Patreon|type=Misc|sellsfor={{GP|750000}}|customData=|itemSources=*Any action in: [[File:Firemaking (skill).svg|25px|middle|link=Firemaking]],[[File:Cooking (skill).svg|25px|middle|link=Cooking]],[[File:Smithing (skill).svg|25px|middle|link=Smithing]],<br>[[File:Fletching (skill).svg|25px|middle|link=Fletching]],[[File:Crafting (skill).svg|25px|middle|link=Crafting]],[[File:Runecrafting (skill).svg|25px|middle|link=Runecrafting]],<br>[[File:Herblore (skill).svg|25px|middle|link=Herblore]]|itemUses=*[[Upgrading Items]]}} | ||
The Jewel of Rhaelyx is one of the two component pieces of the [[Crown of Rhaelyx]] (the other being the [[Circlet of Rhaelyx]]) which provides a 10% chance to preserve resources when training non-combat skills. | The Jewel of Rhaelyx is one of the two component pieces of the [[Crown of Rhaelyx]] (the other being the [[Circlet of Rhaelyx]]) which provides a 10% chance to preserve resources when training non-combat skills. |
Revision as of 10:25, 14 September 2020
The Jewel of Rhaelyx is one of the two component pieces of the Crown of Rhaelyx (the other being the Circlet of Rhaelyx) which provides a 10% chance to preserve resources when training non-combat skills.
Item Sources
The Jewel of Rhaelyx is a very rare drop while training Firemaking,
Cooking,
Smithing,
Fletching,
Crafting,
Runecrafting, and
Herblore. The chance of getting a Circlet depends on your total Mastery level, which can be seen on the Statistics page.
The base drop rate of the Jewel is 0.00001% per action taken. The drop rate increases by 0.00000004% for each Mastery level you have in any skill, to a max of 0.001% at 24,750 total mastery level.
Template:Jewel of Rhaelyx Sources
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |