Template:Icon: Difference between revisions
Falterfire (talk | contribs) (Item quantity moved in front of the icon to match the game's formatting.) |
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* [[Template:PetIcon]] for pets | * [[Template:PetIcon]] for pets | ||
* [[Template:PrayerIcon]] for prayers | * [[Template:PrayerIcon]] for prayers | ||
* [[Template:ZoneIcon]] for combat zones | |||
Format is like so: <nowiki>{{Icon|type=combatArea|Castle of Kings|Knight Time}}</nowiki> becomes {{Icon|type=combatArea|Castle of Kings|Knight Time}}. | Format is like so: <nowiki>{{Icon|type=combatArea|Castle of Kings|Knight Time}}</nowiki> becomes {{Icon|type=combatArea|Castle of Kings|Knight Time}}. |
Revision as of 13:26, 17 December 2020
A generic version of the template used in things like Template:ItemIcon or Template:UpgradeIcon.
You probably want to use one of the following instead for most things:
- Template:ItemIcon for items
- Template:MonsterIcon for monsters
- Template:Skill for skill
- Template:UpgradeIcon for upgrades (like the Dragon Pickaxe)
- Template:PetIcon for pets
- Template:PrayerIcon for prayers
- Template:ZoneIcon for combat zones
Format is like so: {{Icon|type=combatArea|Castle of Kings|Knight Time}} becomes Knight Time.
You can also just do {{Icon|Combat}} Combat if you need an icon for an image that doesn't belong to a given category.
Some special overrides exist:
Input | Output |
---|---|
{{Icon|Melee}} | Melee |
{{Icon|Superheat}} | Superheat |
{{Icon|type=monster|Golbin}} | Golbin |
{{Icon|type=monster|Spider (lv. 51)}} | Spider (lv. 51) |
{{Icon|type=monster|Spider2}} | Spider (lv. 52) |
{{Icon|type=skill|Alt. Magic}} | Alt. Magic |
Other options:
The 'notext' option sends only the image (with link), so {{Icon|Mastery|notext=true}} becomes
The 'menu' option formats the icon in a handy table (useful for menuboxes) so {{Icon|Combat|menu=true}} becomes
Combat |
The 'qty' option allows you to specify a number of items to go between the icon and the text, so {{Icon|type=item|Elder Dragonhide|qty=5000}} becomes 5,000 Elder Dragonhide
The 'size' option allows you to specify larger icons, so {{Icon|Combat|notext=true|size=50}}
becomes