Cooking: Difference between revisions
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[[File:Cooking (skill).svg|thumb|right|Cooking]] | [[File:Cooking (skill).svg|thumb|right|Cooking]] |
Revision as of 15:26, 21 February 2020
Cooking makes your inedible raw fish into edible non-raw fish or non-edible non-raw fish... Simple, right?
When you cook fish, there are two chances that it will burn. There is a primary, 30%, chance that can be reduced by mastery, and a secondary 99% chance that is removed by the Cooking Skillcape and Cooking Gloves. If either of these result in failure, your food burns and you only receive 1 XP.
Utilizing the Generous Cook Potions gives a 10-50% chance to double the amount of food gained.
Mastery Unlocks
Cooking has a couple of Mastery unlocks associated with it.
- Level 15: Unlocks x50 cooking.
- Level 30: Unlocks xAll cooking.
All of these unlocks give you a bigger cooking queue. So instead of cooking one fish with a click, if you have level 15 mastery, you can cook 50. But they still take the same amount of time clicking the cook 1 button fifty times would take.
Additionally each level of mastery reduces the primary burn chance by 0.6%. At level 50 mastery food has a 0% chance to burn for the primary burn chance.
Cooking Fires
Cooking fires can be purchased from the Shop if the player has the required Firemaking level. They remove the need to light a fire to cook food, and also increase the amount of cooking experience gained.
Cooking Fire | Name | Firemaking Level | Bonus XP | Cost |
---|---|---|---|---|
Normal Cooking Fire | 1 | 0% | 500 20000 | |
Oak Cooking Fire | 10 | 5% | 500 40000 | |
Willow Cooking Fire | 25 | 10% | 500 70000 | |
Teak Cooking Fire | 35 | 15% | 500 100000 | |
Maple Cooking Fire | 45 | 20% | 500 150000 | |
Mahogany Cooking Fire | 55 | 25% | 500 200000 | |
Yew Cooking Fire | 60 | 35% | 500 300000 | |
Magic Cooking Fire | 75 | 50% | 500 500000 | |
Redwood Cooking Fire | 90 | 75% | 500 1000000 |
Cooking Items
Below is a table of all the items that can currently be cooked.
Item | Name | Cooking Level | Experience | Healing | Price | Ingredients |
---|---|---|---|---|---|---|
Shrimp | 1 | 5 | 30 | 2 | 1 | |
Sardine | 5 | 10 | 40 | 5 | 1 | |
Herring | 10 | 15 | 50 | 10 | 1 | |
Trout | 20 | 25 | 70 | 20 | 1 | |
Salmon | 35 | 30 | 90 | 30 | 1 | |
Lobster | 40 | 40 | 120 | 50 | 1 | |
Swordfish | 50 | 50 | 140 | 55 | 1 | |
Crab | 60 | 70 | 160 | 70 | 1 | |
Shark | 70 | 80 | 200 | 140 | 1 | |
Cave Fish | 75 | 100 | 220 | 180 | 1 | |
Manta Ray | 85 | 125 | 240 | 225 | 1 | |
Whale | 95 | 150 | 260 | 300 | 1 |
Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |