Currency: Difference between revisions

From Melvor Idle
(Manual Review: No Changes. Updating Version.)
m (Reverted edits by Malcs (talk) to last revision by Lomax)
Tag: Rollback
Line 1: Line 1:
<noinclude>This template was autogenerated by MelvorWikiBot.
{{V0.16.3}}
[[Category:Bot Templates]]
[[File:Coins.svg|thumb|right|Gold Pieces (GP)]]
[[Category:Tables]]
[[File:Slayer_Coins.svg|thumb|right|Slayer Coins (SC)]]
[[Category:v0.16.3]]</noinclude>
 
{| class="wikitable sortable stickyHeader"
There are two types of currency in Melvor Idle, [[File:Coins.svg|25px|middle]] Gold Pieces (GP) and [[File:Slayer_Coins.svg|25px|middle]] Slayer Coins (SC). GP and SC are used to purchase items, upgrades, and equipment from the [[Shop]]. There is no limit on the amount of GP or SC the player can have.
|- class="headerRow-0"
 
!Item
Number formatting can be changed in the [[Settings]] menu under interface settings. Currency numbers below 100,000 are not abbreviated, numbers 100,000 in size or above will have the last three digits replaced with the letter K. K is shorthand for thousand, so 100K represents one hundred thousand. Numbers 10,000,000 in size or above will have the last six digits replaced with M. M is shorthand for million, so 10M represents ten million. Numbers 10,000,000,000 in size or above will have the last nine digits replaced with B. B is shorthand for billion, so 10B represents ten billion.
!Name
 
!Crafting Level
== Gold Pieces ==
!Experience
{{Main|Reference=Money Making}}
!Item Price
[[File:Coins.svg|25px|middle]] Gold Pieces, also known as GP, Gold, or Coins are primarily earned by selling items through the [[Bank]]. GP can also be earned by [[Thieving]] or killing [[Monsters]]. GP does not need to be looted and is automatically collected.
!Ingredients
 
|-
== Slayer Coins ==
| style ="text-align: left;" |[[File:Silver Topaz Ring (item).svg|50px|middle|link=Silver Topaz Ring]]
{{Main|Reference=Slayer}}
| style ="text-align: left;" |[[Silver Topaz Ring]]
[[File:Slayer_Coins.svg|25px|middle]] Slayer Coins are earned by completing [[Slayer]] Tasks. [[Slayer]] Tasks may be rerolled for 5% of the player's Slayer Coins, up to a maximum of 2000. [[Monsters]] killed for Slayer Tasks earn Slayer Coins and Slayer experience points equal to 10% of the slain monster's hitpoints. Note that Slayer Tasks are the only way to earn Slayer Coins, and killing monsters in a [[Slayer area]] that aren't the player's current Slayer Task will not earn them Slayer Coins.
| style ="text-align: right;" |10
 
| style ="text-align: right;" |20
{{Menu}}
| style ="text-align: right;" |180
[[Category:Guides]]
| style ="text-align: right;" |1 [[File:Silver Bar (item).svg|25px|middle|link=Silver Bar]] 1 [[File:Topaz (item).svg|25px|middle|link=Topaz]]  
|-
| style ="text-align: left;" |[[File:Gold Topaz Ring (item).svg|50px|middle|link=Gold Topaz Ring]]
| style ="text-align: left;" |[[Gold Topaz Ring]]
| style ="text-align: right;" |10
| style ="text-align: right;" |24
| style ="text-align: right;" |198
| style ="text-align: right;" |1 [[File:Gold Bar (item).svg|25px|middle|link=Gold Bar]] 1 [[File:Topaz (item).svg|25px|middle|link=Topaz]]  
|-
| style ="text-align: left;" |[[File:Silver Sapphire Ring (item).svg|50px|middle|link=Silver Sapphire Ring]]
| style ="text-align: left;" |[[Silver Sapphire Ring]]
| style ="text-align: right;" |20
| style ="text-align: right;" |40
| style ="text-align: right;" |296
| style ="text-align: right;" |1 [[File:Silver Bar (item).svg|25px|middle|link=Silver Bar]] 1 [[File:Sapphire (item).svg|25px|middle|link=Sapphire]]
|-
| style ="text-align: left;" |[[File:Gold Sapphire Ring (item).svg|50px|middle|link=Gold Sapphire Ring]]
| style ="text-align: left;" |[[Gold Sapphire Ring]]
| style ="text-align: right;" |20
| style ="text-align: right;" |45
| style ="text-align: right;" |266
| style ="text-align: right;" |1 [[File:Gold Bar (item).svg|25px|middle|link=Gold Bar]] 1 [[File:Sapphire (item).svg|25px|middle|link=Sapphire]]
|-
| style ="text-align: left;" |[[File:Silver Ruby Ring (item).svg|50px|middle|link=Silver Ruby Ring]]
| style ="text-align: left;" |[[Silver Ruby Ring]]
| style ="text-align: right;" |25
| style ="text-align: right;" |50
| style ="text-align: right;" |430
| style ="text-align: right;" |1 [[File:Silver Bar (item).svg|25px|middle|link=Silver Bar]] 1 [[File:Ruby (item).svg|25px|middle|link=Ruby]]
|-
| style ="text-align: left;" |[[File:Gold Ruby Ring (item).svg|50px|middle|link=Gold Ruby Ring]]
| style ="text-align: left;" |[[Gold Ruby Ring]]
| style ="text-align: right;" |25
| style ="text-align: right;" |60
| style ="text-align: right;" |467
| style ="text-align: right;" |1 [[File:Gold Bar (item).svg|25px|middle|link=Gold Bar]] 1 [[File:Ruby (item).svg|25px|middle|link=Ruby]]  
|-
| style ="text-align: left;" |[[File:Silver Emerald Ring (item).svg|50px|middle|link=Silver Emerald Ring]]
| style ="text-align: left;" |[[Silver Emerald Ring]]
| style ="text-align: right;" |50
| style ="text-align: right;" |120
| style ="text-align: right;" |440
| style ="text-align: right;" |1 [[File:Silver Bar (item).svg|25px|middle|link=Silver Bar]] 1 [[File:Emerald (item).svg|25px|middle|link=Emerald]]
|-
| style ="text-align: left;" |[[File:Gold Emerald Ring (item).svg|50px|middle|link=Gold Emerald Ring]]
| style ="text-align: left;" |[[Gold Emerald Ring]]
| style ="text-align: right;" |50
| style ="text-align: right;" |130
| style ="text-align: right;" |477
| style ="text-align: right;" |1 [[File:Gold Bar (item).svg|25px|middle|link=Gold Bar]] 1 [[File:Emerald (item).svg|25px|middle|link=Emerald]]  
|-
| style ="text-align: left;" |[[File:Silver Diamond Ring (item).svg|50px|middle|link=Silver Diamond Ring]]
| style ="text-align: left;" |[[Silver Diamond Ring]]
| style ="text-align: right;" |80
| style ="text-align: right;" |240
| style ="text-align: right;" |820
| style ="text-align: right;" |1 [[File:Silver Bar (item).svg|25px|middle|link=Silver Bar]] 1 [[File:Diamond (item).svg|25px|middle|link=Diamond]]  
|-
| style ="text-align: left;" |[[File:Gold Diamond Ring (item).svg|50px|middle|link=Gold Diamond Ring]]
| style ="text-align: left;" |[[Gold Diamond Ring]]
| style ="text-align: right;" |80
| style ="text-align: right;" |250
| style ="text-align: right;" |890
| style ="text-align: right;" |1 [[File:Gold Bar (item).svg|25px|middle|link=Gold Bar]] 1 [[File:Diamond (item).svg|25px|middle|link=Diamond]]  
|}

Revision as of 00:08, 28 November 2020

Template:V0.16.3

Gold Pieces (GP)
Slayer Coins (SC)

There are two types of currency in Melvor Idle, Coins.svg Gold Pieces (GP) and Slayer Coins.svg Slayer Coins (SC). GP and SC are used to purchase items, upgrades, and equipment from the Shop. There is no limit on the amount of GP or SC the player can have.

Number formatting can be changed in the Settings menu under interface settings. Currency numbers below 100,000 are not abbreviated, numbers 100,000 in size or above will have the last three digits replaced with the letter K. K is shorthand for thousand, so 100K represents one hundred thousand. Numbers 10,000,000 in size or above will have the last six digits replaced with M. M is shorthand for million, so 10M represents ten million. Numbers 10,000,000,000 in size or above will have the last nine digits replaced with B. B is shorthand for billion, so 10B represents ten billion.

Gold Pieces

Coins.svg Gold Pieces, also known as GP, Gold, or Coins are primarily earned by selling items through the Bank. GP can also be earned by Thieving or killing Monsters. GP does not need to be looted and is automatically collected.

Slayer Coins

Slayer Coins.svg Slayer Coins are earned by completing Slayer Tasks. Slayer Tasks may be rerolled for 5% of the player's Slayer Coins, up to a maximum of 2000. Monsters killed for Slayer Tasks earn Slayer Coins and Slayer experience points equal to 10% of the slain monster's hitpoints. Note that Slayer Tasks are the only way to earn Slayer Coins, and killing monsters in a Slayer area that aren't the player's current Slayer Task will not earn them Slayer Coins.