Template:ThievingDrops: Difference between revisions

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__NOTOC__
This template is for the Loot section for Thieving NPCs. Usage: {{T|ThievingDrops|<NPC_Name>}}. If NPC name is omitted, the page name is used instead.
This template is for the Loot section for Thieving NPCs. Usage: {{T|ThievingDrops|<NPC_Name>}}. If NPC name is omitted, the page name is used instead.


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<onlyinclude><includeonly>{{#vardefine:npc|{{{1|{{PAGENAME}}}}}}}<!--
<onlyinclude><includeonly>{{#vardefine:npc|{{{1|{{PAGENAME}}}}}}}<!--
--><!-- Manual override for Golbin -->{{#ifeq:{{#var:npc}}|Golbin (thieving)|{{#vardefine:npc|Golbin}}}}<!--
-->{{#invoke:Skills/Gathering|getThievingNPCLootTables|{{#var:npc}}}}
-->{{#vardefine:itemDrops|{{#invoke:Skills|getThievingNPCStat|{{#var:npc}}|lootTable}}}}<!--
-->{{#vardefine:staticText|Including GP and assuming {{ItemIcon|Bobby's Pocket}}s are sold, the average successful pickpocket is worth {{GP|{{#invoke:Skills|getThievingNPCStat|{{#var:npc}}|pickpocketValue}}}}.}}<!--
-->{{#vardefine:itemDropsText|{{#ifeq:{{#var:itemDrops}}||{{#var:staticText}}|In addition, there is a 75% chance that one of the following items will be obtained:
 
{{#var:itemDrops}}
 
The items obtained from the average successful pickpocket attempt are worth {{GP|{{#invoke:Skills|getThievingNPCStat|{{#var:npc}}|lootValue}}}} if sold.
 
{{#var:staticText}}}}}}
For each successful pickpocket from this NPC, {{GP|1|{{#invoke:Skills|getThievingNPCStat|{{#var:npc}}|maxCoins}}}} will be looted.
 
{{#var:itemDropsText}}
</includeonly></onlyinclude>
</includeonly></onlyinclude>

Latest revision as of 20:22, 30 September 2021

This template is for the Loot section for Thieving NPCs. Usage: {{ThievingDrops|<NPC_Name>}}. If NPC name is omitted, the page name is used instead.

For example, {{ThievingDrops|Chef}} returns:

Successfully pickpocketing the Chef will always give 1 - 300GP

Possible Common Drops:

Up to one of these will be received on a successful pickpocket:

Item Qty Price Chance
Lobster 1 108GP 117/424 27.59%
Hearty Soup 1 22GP 63/424 14.86%
Anglerfish 1 209GP 15/106 14.15%
Cherry Cupcake 1 78GP 39/424 9.20%
Shark 1 674GP 21/424 4.95%
Apple Pie 1 253GP 9/212 4.25%
Total: 3/4 75.00%

The loot obtained from the average successful pickpocket is worth 113.94GP if sold.

Including currency, the average successful pickpocket is worth 264.44GP.

Possible Rare Drops:

Any of these can be received after a successful pickpocket:

ItemDLCQtyPriceChance
Bobby's PocketMelvor Logo.svg 14,000GP1/1200.8333%
Chapeau NoirMelvor Logo.svg 132,000GP1/20,0000.0050%
Sneak-ErsMelvor Logo.svg 115,000GP1/15,0000.0067%

Possible Area Unique Drops

Any Area Unique Drop is equally likely to be obtained after a successful pickpocket. Each Area Unique Drop is rolled for separately, so it is possible to receive multiple Area Unique Drops from a single action. The chance of receiving an Area Unique drop is tripled if the 95% Thieving Mastery Pool checkpoint is active.

Item Qty Price Chance
Cooking Apron 1 5,250GP 1/500 0.20%
Bag of Flour 200 1GP 1/500 0.20%

Possible NPC Unique Drop

The chance of receiving the unique drop for an NPC is based on a combination of several factors. The unique drop chance for an NPC is included in the tooltip for your Stealth against that NPC. The unique drop for the Chef is Chef's Hat.