Offline Progression: Difference between revisions
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[[File:Offline_Progression.png|thumb|right|Offline Progression - Welcome Back]] | [[File:Offline_Progression.png|thumb|right|Offline Progression - Welcome Back]] | ||
'''{{PAGENAME}}''' allows the game to progress while closed as if the player had remained online for the time since the game was closed (up to a maximum of | '''{{PAGENAME}}''' allows the game to progress while closed as if the player had remained online for the time since the game was closed (up to a maximum of 18 hours). | ||
When the game is closed, a record is taken of which skill was being trained and which action within that skill was being performed. Upon returning, the game will determine how long the player was gone for (up to a maximum of | When the game is closed, a record is taken of which skill was being trained and which action within that skill was being performed. Upon returning, the game will determine how long the player was gone for (up to a maximum of 18 hours) and will simulate the progression as if the game had been left open for that time period, granting the player with any Skill XP, {{Icon|Mastery}} XP, [[Table of Items|Items]], and various other things that would have been received during that time. The player will be presented with a summary of what has occurred while offline, and the action that was being performed will then continue progressing as normal. | ||
==== Important Information ==== | ==== Important Information ==== | ||
* Offline Progression time is currently capped at | * Offline Progression time is currently capped at 18 hours. | ||
* While {{Skill|Thieving}} can be done offline, the skill is considered to be dangerous much like {{Icon|Combat}} as there is a risk of death. Therefore, the player should ensure they have enough [[Food]] equipped and the success rate against the current NPC is sufficiently high to survive the offline session. | * While {{Skill|Thieving}} can be done offline, the skill is considered to be dangerous much like {{Icon|Combat}} as there is a risk of death. Therefore, the player should ensure they have enough [[Food]] equipped and the success rate against the current NPC is sufficiently high to survive the offline session. | ||
* All [[Shop#Gloves|gloves]] and [[Equipment#Capes|skillcapes]] work offline if they have been equipped in the active equipment set. | * All [[Shop#Gloves|gloves]] and [[Equipment#Capes|skillcapes]] work offline if they have been equipped in the active equipment set. | ||
* All {{Skill|Herblore}} potions work offline if Auto Re-use Potion is active. | * All {{Skill|Herblore}} potions work offline if Auto Re-use Potion is active. | ||
* {{Icon|Mastery}} XP and the associated benefits from increased item mastery levels and [[Mastery#The_Mastery_Pool|Mastery pool]] checkpoints work differently depending on whether the skill is tick-based or not. | * {{Icon|Mastery}} XP and the associated benefits from increased item mastery levels and [[Mastery#The_Mastery_Pool|Mastery pool]] checkpoints work differently depending on whether the skill is tick-based or not. | ||
** For tick-based skills (currently | ** For tick-based skills with {{Icon|Mastery}} (currently {{Skill|Firemaking}}, {{Skill|Mining}}, and {{Skill|Thieving}}), Mastery XP is granted after each action, and so any benefits from increased Mastery levels and Mastery pool checkpoints come into effect as soon as they are earned. In other words, for tick-based skills the Mastery XP gained while offline is the same as what would have been gained if online during the same period. | ||
** For other skills, the entire offline session will be simulated as if the action being performed had remained at its initial Mastery level for the entire offline period. Therefore, the player won't receive the benefits of any gained Mastery levels until after the game is re-opened and online progress resumes. Whatever action is performed during the offline progression will not have any new Mastery bonuses applied. | ** For other skills, the entire offline session will be simulated as if the action being performed had remained at its initial Mastery level for the entire offline period. Therefore, the player won't receive the benefits of any gained Mastery levels until after the game is re-opened and online progress resumes. Whatever action is performed during the offline progression will not have any new Mastery bonuses applied. | ||
* [[Mastery Tokens]] can be earned offline. | * [[Mastery Tokens]] can be earned offline. |
Revision as of 10:12, 21 November 2021
This page was last updated for (v1.0). |
Offline Progression allows the game to progress while closed as if the player had remained online for the time since the game was closed (up to a maximum of 18 hours).
When the game is closed, a record is taken of which skill was being trained and which action within that skill was being performed. Upon returning, the game will determine how long the player was gone for (up to a maximum of 18 hours) and will simulate the progression as if the game had been left open for that time period, granting the player with any Skill XP,
XP, Items, and various other things that would have been received during that time. The player will be presented with a summary of what has occurred while offline, and the action that was being performed will then continue progressing as normal.
Important Information
- Offline Progression time is currently capped at 18 hours.
- While Error creating thumbnail: File missingThieving can be done offline, the skill is considered to be dangerous much likeError creating thumbnail: File missingCombat as there is a risk of death. Therefore, the player should ensure they have enough Food equipped and the success rate against the current NPC is sufficiently high to survive the offline session.
- All gloves and skillcapes work offline if they have been equipped in the active equipment set.
- All Error creating thumbnail: File missingHerblore potions work offline if Auto Re-use Potion is active.
- Error creating thumbnail: File missingMastery XP and the associated benefits from increased item mastery levels and Mastery pool checkpoints work differently depending on whether the skill is tick-based or not.
- For tick-based skills with Error creating thumbnail: File missingMastery (currentlyError creating thumbnail: File missingFiremaking,Error creating thumbnail: File missingMining, andError creating thumbnail: File missingThieving), Mastery XP is granted after each action, and so any benefits from increased Mastery levels and Mastery pool checkpoints come into effect as soon as they are earned. In other words, for tick-based skills the Mastery XP gained while offline is the same as what would have been gained if online during the same period.
- For other skills, the entire offline session will be simulated as if the action being performed had remained at its initial Mastery level for the entire offline period. Therefore, the player won't receive the benefits of any gained Mastery levels until after the game is re-opened and online progress resumes. Whatever action is performed during the offline progression will not have any new Mastery bonuses applied.
- For tick-based skills with
- Mastery Tokens can be earned offline.
- Offline progression may also trigger if the the game is left open in a separate tab and it becomes slowed by browser throttling (See Settings).
- Error creating thumbnail: File missingFarming has no auto-replant feature and will not have seeds replanted while offline.
- Crown of Rhaelyx can save materials while offline. If Charge Stones are owned, they can be consumed.
Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Skills: Error creating thumbnail: File missing Farming • Error creating thumbnail: File missing Township • Error creating thumbnail: File missing Woodcutting • Error creating thumbnail: File missing Fishing • Error creating thumbnail: File missing Firemaking • Error creating thumbnail: File missing Cooking • Error creating thumbnail: File missing Mining • Error creating thumbnail: File missing Smithing • Error creating thumbnail: File missing Thieving • Error creating thumbnail: File missing Fletching • Error creating thumbnail: File missing Crafting • Error creating thumbnail: File missing Runecrafting • Error creating thumbnail: File missing Herblore • Error creating thumbnail: File missing Agility • Error creating thumbnail: File missing Summoning • Error creating thumbnail: File missing Astrology • Error creating thumbnail: File missing Alternative Magic • Error creating thumbnail: File missing Cartography • Error creating thumbnail: File missing Archaeology • Error creating thumbnail: File missing Harvesting
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Other: Error creating thumbnail: File missing Beginners Guide • Guides • Error creating thumbnail: File missing Bank • Error creating thumbnail: File missing Combat • Error creating thumbnail: File missing Mastery • Error creating thumbnail: File missing Money Making • Error creating thumbnail: File missing Shop • Easter Eggs • Pets • Error creating thumbnail: File missing Golbin Raid • Error creating thumbnail: File missing Full Version • Throne of the Herald • Atlas of Discovery • Error creating thumbnail: File missing Into the Abyss
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |