Maximum Skillcape: Difference between revisions
(Adding a note that the Maximum Skillcape does not have the effect of the Cape of Completion.) |
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When a new version releases that adds another skill, the Max Skillcape will automatically be unequipped from all loadouts and the player will be unable to re-equip it until they reach max level in the new skill. | When a new version releases that adds another skill, the Max Skillcape will automatically be unequipped from all loadouts and the player will be unable to re-equip it until they reach max level in the new skill. | ||
==Stats== | ==Stats== |
Revision as of 00:58, 2 December 2021
This page is up to date (v1.3). |
Maximum Skillcape |
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Inherits all Skillcape perks. Requires Level 99 in all base game Skills. |
Item ID: melvorF:Max_Skillcape |
Category: Combat |
Type: Armour |
Sells For: 5,000,000 |
Equipment Slot: Cape |
Modifiers:
+5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) |
Item Sources: |
Item Uses: |
Part of 100% Completion: Yes |
The Maximum Skillcape is a Skillcape combining the effects of all other Skillcapes (besides the Cape of Completion). It can only be purchased once the player has achieved level 99 in all currently released skills.
When a new version releases that adds another skill, the Max Skillcape will automatically be unequipped from all loadouts and the player will be unable to re-equip it until they reach max level in the new skill.
Stats
Item Sources
Shop
Cost | 23,000,000 |
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Requirements | Level 99 in all skills |
Contains | 1 ![]() |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |