Deep Sea Ship/Guide: Difference between revisions
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To have a 95% chance, you will need <math>( log_{1-5/641}0.05 ) / 23.5 = 16.2 \text{ hours}</math>. | To have a 95% chance, you will need <math>( log_{1-5/641}0.05 ) / 23.5 = 16.2 \text{ hours}</math>. | ||
[[Category:Guides]] | {{Menu}}[[Category:Guides]] |
Revision as of 17:30, 21 December 2021
This page was last updated for (v1.0). |
Why clear Deep Sea Ship?
The Deep Sea Ship dungeon is usually farmed for the Sunset Rapier, which is an upgrade after the Dragon Sword.
The dungeon has two other notable uses.
The first one is farming Amulets of Torture for FEZ if you don't want farm Fierce Devils.
The second one is getting the Ancient Sword if you want to save on food. Due to its low drop chance, it's usually done only if you really need it, for instance if you play HCCO.
Gear
Although you can beat the dungeon with any combat style, it is advised to use
because the final boss Kraken has high evasion against
and
. For instance, your
expenditure per hour with Melee can be a quarter of what Magic spends, but the number of clears with Melee would be half of Magic. Usually for this dungeon, the difference in food is negligible in terms of time needed to produce it, so Magic is recommended.
Check your build with Can I Idle to see if you can idle the dungeon.
As an example for Hardcore, you need 680 HP with
to idle this dungeon without any Damage Resistance.
Clear Statistics
This section will give you the approximate numbers when clearing the dungeon with the following build:
Item | Slot | DR% |
---|---|---|
Fire Expert Wizard Hat | Head | 5% |
Fire Expert Wizard Robes | Body | 5% |
Fire Expert Wizard Bottoms | Leggings | 5% |
Fire Expert Wizard Boots | Boots | 5% |
Paladin Gloves | Hands | 4% |
Amulet of Magic | Neck | 0% |
Aorpheat's Signet Ring | Ring | 0% |
Miolite Shield | Off-hand | 2% |
Total | 26% |
The simulation was done for the
/ Adventure mode with 77 in all relevant stats and
.
No 99 cooking mastery or 95% mastery pool.
without Combination Runes was used as a spell of choice.
Stat | Per Hour |
---|---|
Runes | 20.1k |
Crabs | 191 |
Clears | 23.5 |
GP | 123k |
Sunset Rapier | 0.1931 |
For the Standard game mode, the only difference is that you spend 172 Crabs instead of 191.
With the clear speed of 23.5 dungeons per hour, you will need around 4 hours to have a 50% chance of getting Sunset Rapier.
To have a 95% chance, you will need [math]\displaystyle{ ( log_{1-5/641}0.05 ) / 23.5 = 16.2 \text{ hours} }[/math].
Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |