Food: Difference between revisions
m (Added TOC.) |
m (Added food thumbnail.) |
||
Line 1: | Line 1: | ||
{{V0.12.2}} | {{V0.12.2}} | ||
[[File:Crab (item).svg|thumb|right|Food]] | |||
Food is used to replenish [[Hitpoints]] during [[Combat]] or [[Thieving]]. Up to 3 types of food can be equipped for use from the [[Bank]]. Food can be unequipped through the [[Combat]] or [[Thieving]] page, by using the food drop-down menu and selecting Unequip. | Food is used to replenish [[Hitpoints]] during [[Combat]] or [[Thieving]]. Up to 3 types of food can be equipped for use from the [[Bank]]. Food can be unequipped through the [[Combat]] or [[Thieving]] page, by using the food drop-down menu and selecting Unequip. | ||
Revision as of 03:20, 4 March 2020
Food is used to replenish Hitpoints during Combat or Thieving. Up to 3 types of food can be equipped for use from the Bank. Food can be unequipped through the Combat or Thieving page, by using the food drop-down menu and selecting Unequip.
To eat food you must first equip it through the Bank, then select it using the food drop-down menu, before you can select the food icon to consume it. When food is consumed you will immediately heal for amount listed in the foods description.
Cooked Food
Item | Name | Healing | Price |
---|---|---|---|
Shrimp | 30 | 2 | |
Sardine | 40 | 5 | |
Herring | 50 | 10 | |
Trout | 70 | 20 | |
Salmon | 90 | 30 | |
Lobster | 120 | 50 | |
Swordfish | 140 | 55 | |
Crab | 160 | 70 | |
Shark | 200 | 140 | |
Cave Fish | 220 | 180 | |
Manta Ray | 240 | 225 | |
Whale | 260 | 300 |
Harvested Food
Crop | Crop Name | Crop Healing | Crop Value |
---|---|---|---|
Potatoes | 10 | 1 | |
Onions | 20 | 2 | |
Cabbage | 30 | 5 | |
Tomatoes | 40 | 1 | |
Sweetcorn | 50 | 8 | |
Strawberries | 60 | 10 | |
Watermelons | 70 | 15 | |
Snape Grass | 80 | 23 | |
Carrot | 90 | 28 |
Auto Eat
Auto Eat is an upgrade purchasable from the Shop, which will use food automatically when the players health reaches a certain threshold. The minimum threshold listed is the percent of Hitpoints you must have before Auto Eat will be begin eating and Max Healing is what percent of Hitpoints must be reached before Auto Eat will stop eating. Efficiency affects how many Hitpoints an individual piece of food will replenish, if a Potato would ordinarily heal 10 Hitpoints, a Potato consumed with Auto Eat - Tier I will only restore 6 Hitpoints. Auto eat will only use the currently equipped and selected food type. If all the selected food has been consumed and the equipped food slot is empty, Auto Eat will not work. Once the selected food has been depleted, another food type must be manually selected for Auto Eat to continue functioning.
Auto Eat Tier | Name | Minimum Threshold | Efficiency | Max Healing | Cost |
---|---|---|---|---|---|
Auto Eat - Tier I | 20% | 60% | 40% | 1000000 | |
Auto Eat - Tier II | 30% | 80% | 60% | 2500000 | |
Auto Eat - Tier III | 40% | 100% | 80% | 10000000 |
Melvor Idle version v1.3.1 (Released: 30th October 2024) |
---|
Error creating thumbnail: File missing Combat: Error creating thumbnail: File missing Attack • Error creating thumbnail: File missing Strength • Error creating thumbnail: File missing Defence • Error creating thumbnail: File missing Hitpoints • Error creating thumbnail: File missing Ranged • Error creating thumbnail: File missing Magic • Error creating thumbnail: File missing Prayer • Error creating thumbnail: File missing Slayer • Error creating thumbnail: File missing Corruption
|
Skills: Error creating thumbnail: File missing Farming • Error creating thumbnail: File missing Township • Error creating thumbnail: File missing Woodcutting • Error creating thumbnail: File missing Fishing • Error creating thumbnail: File missing Firemaking • Error creating thumbnail: File missing Cooking • Error creating thumbnail: File missing Mining • Error creating thumbnail: File missing Smithing • Error creating thumbnail: File missing Thieving • Error creating thumbnail: File missing Fletching • Error creating thumbnail: File missing Crafting • Error creating thumbnail: File missing Runecrafting • Error creating thumbnail: File missing Herblore • Error creating thumbnail: File missing Agility • Error creating thumbnail: File missing Summoning • Error creating thumbnail: File missing Astrology • Error creating thumbnail: File missing Alternative Magic • Error creating thumbnail: File missing Cartography • Error creating thumbnail: File missing Archaeology • Error creating thumbnail: File missing Harvesting
|
Other: Error creating thumbnail: File missing Beginners Guide • Guides • Error creating thumbnail: File missing Bank • Error creating thumbnail: File missing Combat • Error creating thumbnail: File missing Mastery • Error creating thumbnail: File missing Money Making • Error creating thumbnail: File missing Shop • Easter Eggs • Pets • Error creating thumbnail: File missing Golbin Raid • Error creating thumbnail: File missing Full Version • Throne of the Herald • Atlas of Discovery • Error creating thumbnail: File missing Into the Abyss
|
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |