Hardcore: Difference between revisions
From Melvor Idle
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'''Hardcore''' mode is a [[Game Mode]] that can be chosen when creating a new character. There is no way to change a character from one game mode to another after creation. Hardcore characters are deleted upon [[Combat#Death|Death]] and also have several penalties that apply while playing: | '''Hardcore''' mode is a [[Game Mode]] that can be chosen when creating a new character. There is no way to change a character from one game mode to another after creation. Hardcore characters are deleted upon [[Combat#Death|Death]] and also have several penalties that apply while playing: |
Revision as of 00:27, 3 February 2022
This page was last updated for (v1.0.2). |
Hardcore mode is a Game Mode that can be chosen when creating a new character. There is no way to change a character from one game mode to another after creation. Hardcore characters are deleted upon Death and also have several penalties that apply while playing:
Hitpoints do not passively regenerate
- The Bank is limited to a maximum of 108 slots - 12 slots are available initially and a further 96 can be purchased from the Shop. Players can gain additional slots to exceed this limit, either permanently through the use of
Bank Slot Tokens, or temporarily while the Pillar of Generosity is active.
- The Combat Triangle penalties for using the combat style that is weak against the current enemy are increased.
Health sources
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |