Shrimp: Difference between revisions
From Melvor Idle
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{{V0. | {{V0.14}}{{Item|name=Shrimp|description=No Description|id=21|category=Cooking|type=Food|sellsfor=2|customData={{ItemHealsFor|healsFor=30}}|itemSources=*Opening: [[File:Treasure Chest (item).svg|25px|middle|link=Treasure Chest]] | ||
*Pickpocketing: [[File:Chef (thieving).svg|25px|middle|link=Chef]] | *Pickpocketing: [[File:Chef (thieving).svg|25px|middle|link=Chef]] | ||
*Cooking: [[File:Raw Shrimp (item).svg|25px|middle|link=Raw Shrimp]]|itemUses=*[[Food]]}} | *Cooking: [[File:Raw Shrimp (item).svg|25px|middle|link=Raw Shrimp]]|itemUses=*[[Food]]}} | ||
==Item Creation== | |||
{{ItemCreation|requirements=[[File:Cooking (skill).svg|25px|middle|link=Cooking]] 1 [[Cooking]]|materials=[[File:Raw Shrimp (item).svg|25px|middle|link=Raw Shrimp]] 1 [[Raw Shrimp]]|quantity=1|experience=5|creationTime=3}} | |||
==Loot Sources== | |||
{| class="wikitable sortable" | |||
!Source | |||
!Name | |||
!Source Type | |||
!Quantity | |||
!Chance | |||
|- | |||
| style ="text-align: left;" | | |||
| style ="text-align: left;" |[[Chef]] | |||
| style ="text-align: left;" |[[Thieving]] | |||
| style ="text-align: right;" |1 | |||
| style ="text-align: right;" |16.67% | |||
|- | |||
| style ="text-align: left;" | | |||
| style ="text-align: left;" |[[Treasure Chest]] | |||
| style ="text-align: left;" |[[Chest]] | |||
| style ="text-align: right;" |1 | |||
| style ="text-align: right;" |Infinity.00% | |||
|} | |||
[[Category:Items]] | [[Category:Items]] | ||
{{Menu}} | {{Menu}} |
Revision as of 08:23, 31 March 2020
Item Creation
Loot Sources
Source | Name | Source Type | Quantity | Chance |
---|---|---|---|---|
Chef | Thieving | 1 | 16.67% | |
Treasure Chest | Chest | 1 | Infinity.00% |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |