Module:ItemsTable: Difference between revisions
From Melvor Idle
(Update for v1.1) |
(Improve output of function) |
||
Line 30: | Line 30: | ||
local rowCount = 0 | local rowCount = 0 | ||
local genRows = false | local genRows = false | ||
local lastItemID = nil | |||
for i, item in ipairs(GameData.rawData.items) do | for i, item in ipairs(GameData.rawData.items) do | ||
if not genRows then | if not genRows then | ||
Line 38: | Line 39: | ||
break | break | ||
end | end | ||
lastItemID = item.id | |||
local iCat = item.category ~= nil and item.category or '' | local iCat = item.category ~= nil and item.category or '' | ||
local itemRow = {'\n|-'} | local itemRow = {'\n|-'} | ||
Line 49: | Line 51: | ||
end | end | ||
end | end | ||
mw.log(table.concat(itemList, '')) | |||
mw.log('\n------------------\nLast item ID: ' .. (lastItemID or 'nil')) | |||
end | end | ||
return p | return p |
Revision as of 00:09, 7 October 2023
Documentation for this module may be created at Module:ItemsTable/doc
-- this module generates [[Template:ItemsTable]] 125 lines at a time.
-- run p.getItemsTableAlt() in debug and copy the result to [[Template:ItemsTable]] after an update that adds new items.
--[=[
mw.log(p.getItemsTableAlt(nil, 60))
--]=]
local p = {}
local Shared = require('Module:Shared')
local GameData = require('Module:GameData')
local Items = require('Module:Items')
local Icons = require('Module:Icons')
local SourceTables = require('Module:Items/SourceTables')
local UseTables = require('Module:Items/UseTables')
local itemCount = Shared.tableCount(GameData.rawData.items) - 1
function p.getItemsTable(frame)
local itemList = {}
for i, item in ipairs(GameData.rawData.items) do
table.insert(itemList, '\r\n|-\r\n|')
table.insert(itemList, UseTables.getItemUses(item.name))
end
return table.concat(itemList)
end
--Alternate version that has everything still
function p.getItemsTableAlt(fromItemID, rows)
local itemList = {}
local rowCount = 0
local genRows = false
local lastItemID = nil
for i, item in ipairs(GameData.rawData.items) do
if not genRows then
genRows = fromItemID == nil or item.id == fromItemID
elseif genRows then
rowCount = rowCount + 1
if rowCount > rows then
break
end
lastItemID = item.id
local iCat = item.category ~= nil and item.category or ''
local itemRow = {'\n|-'}
table.insert(itemRow, '\n|'..Icons.Icon({item.name, type='item', notext=true, size=50}))
table.insert(itemRow, '||'..Icons.Icon({item.name, type='item', noicon=true})..'||'..item.id..'||'..iCat..'||'..item.type)
table.insert(itemRow, '|| '..Items._getItemStat(item, 'completionReq'))
table.insert(itemRow, '||data-sort-value="'..math.floor(item.sellsFor)..'"|'..Icons.GP(math.floor(item.sellsFor)))
table.insert(itemRow, '||style="text-align:right;"|'..SourceTables._getItemSources(item))
table.insert(itemRow, '||style="text-align:right;"|'..UseTables._getItemUses(item, false))
table.insert(itemList, table.concat(itemRow))
end
end
mw.log(table.concat(itemList, ''))
mw.log('\n------------------\nLast item ID: ' .. (lastItemID or 'nil'))
end
return p