Orchard: Difference between revisions
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Revision as of 19:19, 1 November 2022
This page was last updated for (v1.1). |
Orchard |
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Building ID: melvorF:Orchard |
Requirements: |
Base Cost:
18,000 |
Maximum Built: 100 per biome, 200 total |
Provides:![]() ![]() ![]() ![]() |
Biomes:![]() ![]() |
The Orchard is a Township building that produces Food. Although it can only be produced in a limited number of biomes, it produces by far the most food, even into the higher levels. It has a 10% production bonus in the Jungle biome.
The competing food buildings are the Farmland, the Fishermans Dock and the Farmers Market.
This building has 6.67% more production than the Farming Estate, and has the same amount of production as the Fishermans Estate, but neither of these buildings have any biome-specific production bonuses.
The Farmers Market is generally only optimal with a very large Population on the order of 30,000.
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Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |