Population: Difference between revisions

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(Redirected page to Township#Population)
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(Removed redirect to Township#Population)
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#REDIRECT [[Township#Population]]
{{V|1.1}}
'''{{Icon|Population|type=township}}''' is a {{Skill|Township}} stat that counts the number of people in a [[Town]]. The maximum population is increased by building {{BuildingIcon|Basic Shelter}}.
 
Experience in Township earned per tick is given by the following formula:
 
<math>\text{Base Experience} = \max \left (\left ( 1 + \frac{\text{Happiness %}}{100} + \frac{\text{SkillXPBonus %}}{100} \right ) \times \frac{\text{Current Population}}{100} \times \frac{\text{Tick Length}}{10}, 1 \right )</math>
 
Where <math>\text{Tick Length} = 300</math>, being the number of seconds taken to gain a tick.
 
The chance of gaining additional population when advancing one tick is given by the following formula:
 
<math>\text{Population Gain Chance} = \min \left (1.4 - \frac{\text{Current Population}}{\text{Population Limit}}, 1 \right )</math>
 
Where 1 indicates a 100% chance of gaining population, and 0 indicates a 0% chance of gaining population
 
If the roll for gaining population succeeds, the amount of population gained is given by the following formula:
 
<math>\text{Population Gain Rate} = \min \left (\left \lceil \frac{\text{Population Limit}}{2000} \times \frac{\text{Tick Length}}{10} \right \rceil, \text{Population Limit} - \text{Current Population} \right )</math>

Revision as of 16:18, 6 November 2022

This page was last updated for (v1.1).
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Population

is a

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Township

stat that counts the number of people in a Town. The maximum population is increased by building Template:BuildingIcon.

Experience in Township earned per tick is given by the following formula:

[math]\displaystyle{ \text{Base Experience} = \max \left (\left ( 1 + \frac{\text{Happiness %}}{100} + \frac{\text{SkillXPBonus %}}{100} \right ) \times \frac{\text{Current Population}}{100} \times \frac{\text{Tick Length}}{10}, 1 \right ) }[/math]

Where [math]\displaystyle{ \text{Tick Length} = 300 }[/math], being the number of seconds taken to gain a tick.

The chance of gaining additional population when advancing one tick is given by the following formula:

[math]\displaystyle{ \text{Population Gain Chance} = \min \left (1.4 - \frac{\text{Current Population}}{\text{Population Limit}}, 1 \right ) }[/math]

Where 1 indicates a 100% chance of gaining population, and 0 indicates a 0% chance of gaining population

If the roll for gaining population succeeds, the amount of population gained is given by the following formula:

[math]\displaystyle{ \text{Population Gain Rate} = \min \left (\left \lceil \frac{\text{Population Limit}}{2000} \times \frac{\text{Tick Length}}{10} \right \rceil, \text{Population Limit} - \text{Current Population} \right ) }[/math]