Thieving: Difference between revisions

From Melvor Idle
(Updated for v0.14, table updated)
Line 1: Line 1:
{{V0.13}}
{{V0.14}}


[[File:Thieving (skill).svg|thumb|right|Thieving]]
[[File:Thieving (skill).svg|thumb|right|Thieving]]
Line 26: Line 26:
| style ="text-align: right;" |5
| style ="text-align: right;" |5
| style ="text-align: right;" |10
| style ="text-align: right;" |10
| style ="text-align: right;" |10
| style ="text-align: right;" |20
|-
|-
| style ="text-align: left;" |[[File:Golbin (thieving).svg|50px|middle|link=Golbin (thieving)]]
| style ="text-align: left;" |[[File:Golbin (thieving).svg|50px|middle|link=Golbin (thieving)]]
Line 33: Line 33:
| style ="text-align: right;" |10
| style ="text-align: right;" |10
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |25
| style ="text-align: right;" |50
|-
|-
| style ="text-align: left;" |[[File:Lumberjack (thieving).svg|50px|middle|link=Lumberjack]]
| style ="text-align: left;" |[[File:Lumberjack (thieving).svg|50px|middle|link=Lumberjack]]
Line 40: Line 40:
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |30
| style ="text-align: right;" |30
| style ="text-align: right;" |50
| style ="text-align: right;" |100
|-
|-
| style ="text-align: left;" |[[File:Farmer (thieving).svg|50px|middle|link=Farmer]]
| style ="text-align: left;" |[[File:Farmer (thieving).svg|50px|middle|link=Farmer]]
Line 47: Line 47:
| style ="text-align: right;" |30
| style ="text-align: right;" |30
| style ="text-align: right;" |30
| style ="text-align: right;" |30
| style ="text-align: right;" |40
| style ="text-align: right;" |120
|-
|-
| style ="text-align: left;" |[[File:Fisherman (thieving).svg|50px|middle|link=Fisherman]]
| style ="text-align: left;" |[[File:Fisherman (thieving).svg|50px|middle|link=Fisherman]]
Line 54: Line 54:
| style ="text-align: right;" |45
| style ="text-align: right;" |45
| style ="text-align: right;" |40
| style ="text-align: right;" |40
| style ="text-align: right;" |60
| style ="text-align: right;" |140
|-
|-
| style ="text-align: left;" |[[File:Chef (thieving).svg|50px|middle|link=Chef]]
| style ="text-align: left;" |[[File:Chef (thieving).svg|50px|middle|link=Chef]]
Line 61: Line 61:
| style ="text-align: right;" |55
| style ="text-align: right;" |55
| style ="text-align: right;" |40
| style ="text-align: right;" |40
| style ="text-align: right;" |70
| style ="text-align: right;" |160
|-
|-
| style ="text-align: left;" |[[File:Miner (thieving).svg|50px|middle|link=Miner]]
| style ="text-align: left;" |[[File:Miner (thieving).svg|50px|middle|link=Miner]]
Line 68: Line 68:
| style ="text-align: right;" |65
| style ="text-align: right;" |65
| style ="text-align: right;" |40
| style ="text-align: right;" |40
| style ="text-align: right;" |80
| style ="text-align: right;" |180
|-
|-
| style ="text-align: left;" |[[File:Knight (thieving).svg|50px|middle|link=Knight]]
| style ="text-align: left;" |[[File:Knight (thieving).svg|50px|middle|link=Knight]]
Line 75: Line 75:
| style ="text-align: right;" |90
| style ="text-align: right;" |90
| style ="text-align: right;" |50
| style ="text-align: right;" |50
| style ="text-align: right;" |100
| style ="text-align: right;" |200
|}
|}
[[Category:Skills]]
[[Category:Skills]]


{{Menu}}
{{Menu}}

Revision as of 09:28, 31 March 2020

Template:V0.14

Thieving

Thieving lets you commit theft. In-game, of course. Each thieving attempt takes three seconds. On a success you are awarded gp up to the Max Coins of the target and have a 75% chance to receive an item from its loot table. On failure you are stunned for 3 seconds and take damage up to the Max Hit of the target; this damage is reduced by damage reduction provided by Equipment. In addition there is a 1 in 120 chance to receive a Bobbys Pocket per successful pickpocket;it can be sold for Coins.svg 4000. There is also a 1 in 10000 chance to receive a Chapeau Noir, which gives a 10% chance to double the quantity of items gained from thieving or combat. Gentle Hands Potions can be used to provide a 5-25% chance to double the quantity of items gained on a successful pickpocket. Raising thieving to level 99 will unlock the Thieving Skillcape for purchase from the Shop. Equipping the skillcape raises your thieving success rate to 100%.

Because of the possibility of taking damage, It's best to have some food equipped so you can eat without breaking from thieving.

Success Rate

There is a base success rate of 57.5% when pick-pocketing. This chance is increased by 0.7% for each level in thieving you have above the target's level requirement, and is further increased by mastery. This chance is capped to a maximum of 95%. When you wear Thieving Gloves with charges left the success rate is increased by 10%, and may exceed 95%. Success rates over 100% do not allow for multiple pickpockets per action. Equipping the Thieving Skillcape guarantees a 100% success rate.

Mastery Unlocks

Increasing your mastery level for a thieving target increases your chance to pickpocket by 0.25%.

Thieving Targets

Target Name Thieving Level Experience Max Hit Max Coins
Man (thieving).svg Man 1 5 10 20
Golbin (thieving).svg Golbin 10 10 20 50
Lumberjack (thieving).svg Lumberjack 20 20 30 100
Farmer (thieving).svg Farmer 30 30 30 120
Fisherman (thieving).svg Fisherman 40 45 40 140
Chef (thieving).svg Chef 50 55 40 160
Miner (thieving).svg Miner 60 65 40 180
Knight (thieving).svg Knight 75 90 50 200