Monster Respawn Timer: Difference between revisions
From Melvor Idle
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<onlyinclude>After killing any monster, there will be a respawn time of 3 seconds before the next monster appears. During this time the player cannot deal damage, and therefore cannot gain XP. This means that a monster respawning can be considered a guaranteed miss (or two).</onlyinclude> | <onlyinclude>After killing any monster, there will be a respawn time of 3 seconds before the next monster appears. During this time the player cannot deal damage, and therefore cannot gain XP. This means that a monster respawning can be considered a guaranteed miss (or two).</onlyinclude> | ||
== Sources == | == Sources == | ||
{{ModifierTable|MonsterRespawnTimer|Monster Respawn Timer}} | {{ModifierTable|MonsterRespawnTimer|Monster Respawn Timer}} | ||
{{Menu}} | {{Menu}} |
Revision as of 07:00, 2 January 2024
This page is up to date (v1.3). |
After killing any monster, there will be a respawn time of 3 seconds before the next monster appears. During this time the player cannot deal damage, and therefore cannot gain XP. This means that a monster respawning can be considered a guaranteed miss (or two).
Sources
Source | Type | DLC | Monster Respawn Timer | Other Modifiers |
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Agility Obstacle 11 | -0.1s Monster Respawn Timer | +1% Damage Reduction -3 Prayer Point Cost for Prayers -20% Rune Preservation -20% Ammo Preservation | ||
Agility Pillar | -0.2s Monster Respawn Timer | +10% Ranged Evasion +5% Flat Slayer Area Effect Negation +10 Flat HP Regen +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10% Melee Evasion | ||
![]() | Item (Consumable) | ![]() | -0.2s Monster Respawn Timer | +4% Attack Skill XP +4% Strength Skill XP +4% Defence Skill XP +4% Hitpoints Skill XP +4% Ranged Skill XP +4% Magic Skill XP +4% Slayer Skill XP +4% Prayer Skill XP -4% Alt. Magic Skill XP +25 GP gained when hitting with an attack |
Error creating thumbnail: File missing Crimson Lantern Stick | Item (Shield, Passive) | Error creating thumbnail: File missing | -0.2s Monster Respawn Timer | +50 AP from Monster drops +4% Corruption Abyssal XP |
Error creating thumbnail: File missing Enhanced Township Food Scroll | Item (Consumable) | Error creating thumbnail: File missing | -0.2s Monster Respawn Timer | +3% Fishing Abyssal XP +5% Chance to gain +1 additional resource in Cooking (Cannot be doubled) -10% damage taken from dragonbreath +3% Fishing Skill XP |
![]() | Item (Helmet, Passive) | -0.2s Monster Respawn Timer | ||
![]() | Pet | -0.2s Monster Respawn Timer | +5% Accuracy Rating +5% Global Evasion +3% Chance to preserve Summoning Charges -0.1s Attack Interval +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Global Slayer Coins (except Item Sales) +5% Global Mastery XP +50% Mastery Pool XP Cap +2% of Maximum Hit added to Minimum Hit -2% Interval for all Non-Combat Skills +3% Ammo Preservation +3% Rune Preservation +2% Chance to Double Items Globally | |
![]() | Point of Interest | ![]() | -0.25s Monster Respawn Timer | -100% GP from Combat -100% Chance To Double Loot in Combat |
Agility Obstacle 9 | -0.3s Monster Respawn Timer | -6% Damage Reduction -6% Auto Eat Efficiency -6% Global Mastery XP | ||
Agility Obstacle 10 | -0.3s Monster Respawn Timer | -16% Auto Eat Efficiency | ||
![]() | Item (Consumable) | ![]() | -0.3s Monster Respawn Timer | -5% Summoning Interval +15 base primary resource quantity gained in Summoning |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |