Template:MonsterStats: Difference between revisions
From Melvor Idle
Falterfire (talk | contribs) (Added monster barrier) |
Falterfire (talk | contribs) (Barrier section now only shows up when needed) |
||
Line 1: | Line 1: | ||
Template for auto-building monster stat blocks. | Template for auto-building monster stat blocks. | ||
For example, <nowiki>{{User:MonsterStats| | For example, <nowiki>{{User:MonsterStats|Magic Golem}}</nowiki> becomes {{MonsterStats|Magic Golem}} | ||
<onlyinclude><includeonly>{| class="wikitable" style="margin: 0rem 1rem;" | <onlyinclude><includeonly>{| class="wikitable" style="margin: 0rem 1rem;" | ||
|- | |- | ||
Line 11: | Line 11: | ||
| style="font-weight: bold;" | Hitpoints: | | style="font-weight: bold;" | Hitpoints: | ||
| colspan=15 style="text-align: right" | {{Skill|Hitpoints|notext=true}} {{formatnum:{{#invoke:Monsters|getMonsterHP|{{{1|{{PAGENAME}}}}}}}}} | | colspan=15 style="text-align: right" | {{Skill|Hitpoints|notext=true}} {{formatnum:{{#invoke:Monsters|getMonsterHP|{{{1|{{PAGENAME}}}}}}}}} | ||
{{#invoke:Monsters|getMonsterBoxBarrierText|{{{1|{{PAGENAME}}}}}}} | |||
|- | |- | ||
| style="font-weight: bold;" | Attack Speed: | | style="font-weight: bold;" | Attack Speed: |
Revision as of 19:11, 14 September 2023
Template for auto-building monster stat blocks.
For example, {{User:MonsterStats|Magic Golem}} becomes
Combat Stats | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Combat Level: | 167 | ||||||||||||||
Hitpoints: | Error creating thumbnail: File missing 1,250
| ||||||||||||||
Barrier: | 625 | ||||||||||||||
Attack Speed: | 3.8s | ||||||||||||||
Max Hit: | Error creating thumbnail: File missing 200
| ||||||||||||||
Accuracy Rating: | 18,236 | ||||||||||||||
Damage Reduction: | 40% | ||||||||||||||
Evasion Ratings: | |||||||||||||||
22,116 | 12,416 | 14,356 | |||||||||||||
Skill Levels: | |||||||||||||||
1 | 1 | 185 | 1 | 185 |
Attacks
- 70% Error creating thumbnail: File missingNormal Attack
- 1 - 189 Magic Damage
- 30% Error creating thumbnail: File missingMudball
- An avoidable attack that deals damage equal to 200. On a hit, Gives you +20% Attack Interval for 2 of your turns.
Passives
- End of Turn Healing
- Heal 8% of current Hitpoints every 2 turns
- Major Reflection
- +50% Reflect Damage