Ancient Relics: Difference between revisions
From Melvor Idle
No edit summary |
(→Acquiring {{PAGENAME}}: Updated relic chances for Township and Farming) |
||
Line 26: | Line 26: | ||
*The drop rate of relics depends on the type of Skill and how many relics the player already has. This is because when rolling for a relic, every relic that has not been found (for that skill) will get a roll. | *The drop rate of relics depends on the type of Skill and how many relics the player already has. This is because when rolling for a relic, every relic that has not been found (for that skill) will get a roll. | ||
** '''1/200,000''' (0.0005%) in Non-Combat Skills. With no relics unlocked, the rate is '''1/40,000''' (0.0025%). | ** '''1/200,000''' (0.0005%) in Non-Combat Skills. With no relics unlocked, the rate is '''1/40,000''' (0.0025%). | ||
** '''1/ | ** '''1/33,333''' (0.003%) for {{Skill|Farming}}. Farming will roll for relics on every plot harvested. There is no difference between a single Harvest and using Harvest All. With no relics unlocked, the rate is '''1/6,666''' (0.015%). | ||
** '''1/66,666''' (0.0015%) for {{Skill|Township}}. Township will roll for relics 10 times every tick (1 hour), once when a building constructed and whenever a building has been repaired. With no relics unlocked, the rate is '''1/13,333''' (0.0075%). | |||
** | |||
** '''1/133,333''' (0.00075%) in Combat Skills per attack turn. With no relics unlocked, the rate is '''1/26,666''' (0.00375%). | ** '''1/133,333''' (0.00075%) in Combat Skills per attack turn. With no relics unlocked, the rate is '''1/26,666''' (0.00375%). | ||
*** {{Skill|Hitpoints}} relic 4 has a chance of '''1/200,000''' (0.0005). | |||
== List of {{PAGENAME}} == | == List of {{PAGENAME}} == |
Revision as of 17:30, 6 April 2024
This page is up to date (v1.3). |
Ancient Relics mode is a Game Mode in which players start with a maximum Skill Level cap of Level 10 and must defeat Dungeons to increase it. Any experience earned beyond the skill cap +99.99% will be deleted. It includes the following changes:
- Ancient Relics can be located in all Skills to gain unique permanent modifiers. There are 5 Relics that can be found for each skill. Upon locating all 5 Relics, you will immediately be awarded with the Master Relic. A random guaranteed relic is awarded when the respective skill reaches level 20 and level 99, given there are still relics to locate for that skill.
Lesser Relics can be acquired while doing most Non-Combat skills at a rate of 1/1,000 (0.1%) per action and will always drop 300 at a time.
- Error creating thumbnail: File missingFishing andError creating thumbnail: File missingCooking are locked untilError creating thumbnail: File missingImpending Darkness Event has been completed.
- Defeating a dungeon for the first time awards you with 5 level cap increases. This allows you to choose between 2 random Non-Combat skills (including Error creating thumbnail: File missingPrayer andError creating thumbnail: File missingSlayer). Each choice increases the respective skill's level cap by 15 (20 forError creating thumbnail: File missingCartography andError creating thumbnail: File missingArchaeology).
- Error creating thumbnail: File missingCombat level caps automatically increase by 5 when defeating a dungeon for the first time.
- Before completing the Error creating thumbnail: File missingImpending Darkness Event, skills can reach a maximum of Level 99, except for Cartography and Archaeology which can reach level 120. When Impending Darkness is completed, every skill will have their level caps set to 100. Archaeology and Cartography will have their caps set to 120.
- After Impending Darkness, each completed
Dungeon will increase all Combat skill caps by 3 (including Slayer). The amount of Random skill increases is bumped up to 6 and award 8 levels each. When
Error creating thumbnail: File missingThrone of the Herald is completed, every skill will have their caps set to 120.- Finishing a base game dungeon after Impending Darkness will not allow you to increase skills beyond level 99. Due to a bug, it is highly recommended you do EVERY base game dungeon before completing ID.
- Dungeons also provide
Food Crates upon completion as a reward.
- All standard preservation and doubling is disabled. There are certain relics that can bypass this limitation for Ammo, Runes. The Fletching Master Relic gives 10% Global Preservation which works for all Non-Combat skills as well as Digsite map charges.
- Ancient Relics uses the Error creating thumbnail: File missingHardcore Combat Triangle.
- A number of requirement changes have been made:
- Barrier dungeons no longer require anything from Archaeology or Cartography. Combat Areas and Slayer Areas are unaffected.
Golem Territory requires 1 completion of
Error creating thumbnail: File missingFrozen Cove.- Into the Mist no longer requires Slayer.
- Impending Darkness requires 1 clear of
Underwater City.
- Error creating thumbnail: File missingCooking Upgrade 1 can be purchased for 5,000,000
after 1 clear of
Error creating thumbnail: File missingBandit Base.
Acquiring Ancient Relics
- The drop rate of relics depends on the type of Skill and how many relics the player already has. This is because when rolling for a relic, every relic that has not been found (for that skill) will get a roll.
- 1/200,000 (0.0005%) in Non-Combat Skills. With no relics unlocked, the rate is 1/40,000 (0.0025%).
- 1/33,333 (0.003%) for Error creating thumbnail: File missingFarming. Farming will roll for relics on every plot harvested. There is no difference between a single Harvest and using Harvest All. With no relics unlocked, the rate is 1/6,666 (0.015%).
- 1/66,666 (0.0015%) for Error creating thumbnail: File missingTownship. Township will roll for relics 10 times every tick (1 hour), once when a building constructed and whenever a building has been repaired. With no relics unlocked, the rate is 1/13,333 (0.0075%).
- 1/133,333 (0.00075%) in Combat Skills per attack turn. With no relics unlocked, the rate is 1/26,666 (0.00375%).
- Error creating thumbnail: File missingHitpoints relic 4 has a chance of 1/200,000 (0.0005).
List of Ancient Relics
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Error creating thumbnail: File missing Combat:
| ||||||||||||||||||||
Skills:
| ||||||||||||||||||||
Other:
| ||||||||||||||||||||
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |