Module:SCValue: Difference between revisions
From Melvor Idle
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local Items = require('Module:Items') | local Items = require('Module:Items') | ||
local Common = require('Module:Common') | local Common = require('Module:Common') | ||
local Number = require('Module:Number') | |||
local Icons = require('Module:Icons') | |||
local Debug = require('Module:Debug') | local Debug = require('Module:Debug') | ||
Line 64: | Line 66: | ||
local function getMostProfitablePurchases(amount) | local function getMostProfitablePurchases(amount) | ||
amount = tonumber(amount) | amount = tonumber(amount) | ||
amount = math.max(amount, 1) | amount = math.max(amount, 1) | ||
Line 85: | Line 87: | ||
table.sort(data, function(a, b) return a.GPPerSC > b.GPPerSC end) | table.sort(data, function(a, b) return a.GPPerSC > b.GPPerSC end) | ||
-- Keep most profitable entries only | -- Keep top x most profitable entries only | ||
local entries = {} | if amount ~= nil then | ||
local entries = {} | |||
for i = 1, math.min(#data, amount) do table.insert(entries, data[i]) end | |||
return entries | |||
end | end | ||
return | return data | ||
end | end | ||
Line 99: | Line 102: | ||
function p._getSCItemProfits(amount) | function p._getSCItemProfits(amount) | ||
local purchases = getMostProfitablePurchases(amount) | local purchases = getMostProfitablePurchases(amount) | ||
local html = mw.html.create('table') | |||
:addClass('wikitable sortable stickyHeader') | |||
html:tag('tr') | |||
:tag('th'):attr('colspan', 2) | |||
:wikitext('Purchase') | |||
:tag('th'):wikitext('Cost') | |||
:tag('th'):wikitext('Requirements') | |||
:tag('th'):wikitext('GP Value') | |||
:tag('th'):wikitext('GP per SC') | |||
for _, v in pairs(purchases) do | |||
local purchase = v.Purchase | |||
local name = Common.getPurchaseName(purchase) | |||
local expansionIcon = Shop._getPurchaseExpansionIcon(purchase) | |||
local costs = Shop.getCostString(purchase.cost, false) | |||
html:tag('tr') | |||
:tag('td'):addClass('table-img') | |||
:wikitext(Common.getPurchaseIcon({purchase, notext=true, size='50'})) | |||
:tag('td'):attr('data-sort-value', name) | |||
:wikitext(expansionIcon) | |||
:wikitext(Common.getPurchaseIcon({purchase, noicon=true})) | |||
:tag('td'):attr('data-sort-value', v.SCCost) | |||
:css('text-align', 'right') | |||
:wikitext(costs) | |||
:tag('td'):wikitext(Common.getRequirementString(purchase.purchaseRequirements, 'None')) | |||
:tag('td'):attr('data-sort-value', v.GPValue) | |||
:css('text-align', 'right') | |||
:wikitext(Icons.GP(v.GPValue)) | |||
:tag('td'):attr('data-sort-value', v.GPPerSC) | |||
:css('text-align', 'right') | |||
:wikitext(Icons.GP(Number.autoround(v.GPPerSC))) | |||
end | |||
return tostring(html) | |||
end | end | ||
Line 112: | Line 151: | ||
function p.test() | function p.test() | ||
p._getSCItemProfits(1) | return p._getSCItemProfits(1) | ||
--mw.log(p.getSCValue(item)) | --mw.log(p.getSCValue(item)) | ||
end | end | ||
return p | return p |
Revision as of 18:55, 6 May 2024
This module can be used to get information regarding Slayer Coins related shop purchases. For instance, it calculates for much effective profit there can be gained or lost by buying specific items with SC and selling them for GP.
local p = {}
local Shared = require('Module:Shared')
local Shop = require('Module:Shop')
local Items = require('Module:Items')
local Common = require('Module:Common')
local Number = require('Module:Number')
local Icons = require('Module:Icons')
local Debug = require('Module:Debug')
local function getPurchase(itemName)
local func =
function(purchase, name)
return name == itemName
end
local purchList = Shop.getCategoryPurchases(func, 'Slayer')
if purchList ~= nil and not Shared.tableIsEmpty(purchList) then
return purchList[1]
end
end
local function getPurchaseValue(purchase)
if purchase == nil or purchase.cost == nil or purchase.contains == nil
then return 0 end
local costs = purchase.cost
local sales = purchase.contains
local function getItemValues(items)
local gpVal = 0
if items ~= nil then
for _, item in pairs(items) do
gpVal = gpVal + Items.getItemValueByID(item['id']) * item['quantity']
end
end
return gpVal
end
-- Get total costs (including gp/item costs)
local gpCost = 0
if costs.gp ~= nil then gpCost = costs.gp['cost'] or 0 end
gpCost = gpCost + getItemValues(costs.items)
-- Get gross profit from sale
local gpProfit = getItemValues(sales.items)
-- Calculate actual profit
return gpProfit - gpCost
end
-- Returns all SC items that can be sold for GP, and can be bought in bulk.
local function getSellablePurchases()
-- We need something to sell!
-- We also want to buy/sell massive quantities for profit!
local func =
function(purchase, name)
local items = purchase.contains.items
return purchase.allowQuantityPurchase and
items ~= nil and
not Shared.tableIsEmpty(items)
end
return Shop.getCategoryPurchases(func, 'Slayer')
end
local function getMostProfitablePurchases(amount)
amount = tonumber(amount)
amount = math.max(amount, 1)
local data = {}
-- Gather value data about SC Shop Items
for _, v in pairs(getSellablePurchases()) do
local gpValue = getPurchaseValue(v)
local scCost = (v.cost.slayerCoins or {}).cost or 0
local gpPersc = (scCost ~= 0) and (gpValue / scCost) or (gpValue == 0 and 0 or 0)
table.insert(data, {
Purchase = v,
SCCost = scCost,
GPValue = gpValue,
GPPerSC = gpPersc,
})
end
-- Sort by most profitable to least profitable
table.sort(data, function(a, b) return a.GPPerSC > b.GPPerSC end)
-- Keep top x most profitable entries only
if amount ~= nil then
local entries = {}
for i = 1, math.min(#data, amount) do table.insert(entries, data[i]) end
return entries
end
return data
end
function p.getSCItemProfits(frame)
end
function p._getSCItemProfits(amount)
local purchases = getMostProfitablePurchases(amount)
local html = mw.html.create('table')
:addClass('wikitable sortable stickyHeader')
html:tag('tr')
:tag('th'):attr('colspan', 2)
:wikitext('Purchase')
:tag('th'):wikitext('Cost')
:tag('th'):wikitext('Requirements')
:tag('th'):wikitext('GP Value')
:tag('th'):wikitext('GP per SC')
for _, v in pairs(purchases) do
local purchase = v.Purchase
local name = Common.getPurchaseName(purchase)
local expansionIcon = Shop._getPurchaseExpansionIcon(purchase)
local costs = Shop.getCostString(purchase.cost, false)
html:tag('tr')
:tag('td'):addClass('table-img')
:wikitext(Common.getPurchaseIcon({purchase, notext=true, size='50'}))
:tag('td'):attr('data-sort-value', name)
:wikitext(expansionIcon)
:wikitext(Common.getPurchaseIcon({purchase, noicon=true}))
:tag('td'):attr('data-sort-value', v.SCCost)
:css('text-align', 'right')
:wikitext(costs)
:tag('td'):wikitext(Common.getRequirementString(purchase.purchaseRequirements, 'None'))
:tag('td'):attr('data-sort-value', v.GPValue)
:css('text-align', 'right')
:wikitext(Icons.GP(v.GPValue))
:tag('td'):attr('data-sort-value', v.GPPerSC)
:css('text-align', 'right')
:wikitext(Icons.GP(Number.autoround(v.GPPerSC)))
end
return tostring(html)
end
function p.getSCValue(item)
local purchase = getPurchase(item)
if purchase == nil then
return Shared.printError("No Slayer Shop item exists with the name: " .. item)
end
return getPurchaseValue(purchase)
end
function p.test()
return p._getSCItemProfits(1)
--mw.log(p.getSCValue(item))
end
return p