Combat Guide/Atlas of Discovery: Difference between revisions
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Revision as of 20:08, 23 June 2024
Introduction
This guide is designed to teach players how to work their way through combat progression with the expansion. Due to the nature of independent, yet important mechanics, this guide will be broken into several major sections. There will also be less delineation between early, middle, and end game combat than other combat guides.
This Guide is NOT designed with the Ancient Relics Game Mode in mind. Players looking for more information about that Game Mode should visit the Ancient Relics Guide.
Barrier Combat
The primary mechanic added to the game in is Barrier, a powerful shield that is entirely immune to player attacks while active. In order to break barriers, the player must utilize
Familiars that deal damage such as the
or
.
More information about the specific functionality of barriers can be found on its dedicated page, Barrier.
Unholy Prayers
See: Unholy Prayers
Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |