Template:Disambiguation/doc: Difference between revisions

From Melvor Idle
(Improved EquipmentTableFromList output in script)
(Added Menu to the bottom of the template. Excluded modded items)
Line 12: Line 12:
// End of Settings //
// End of Settings //
let lcSearchTerm = searchTerm.toLowerCase();
let lcSearchTerm = searchTerm.toLowerCase();
const search = (obj) => obj.name?.toLowerCase().includes(lcSearchTerm);
const search = (obj) => !obj.isModded && obj.name?.toLowerCase().includes(lcSearchTerm);
const wikiIcon = (obj, icon, extras) => {
const wikiIcon = (obj, icon, extras) => {
if (!returnEquipmentTemplate)
if (!returnEquipmentTemplate)
Line 52: Line 52:
let outputString = ``;
let outputString = ``;
results.forEach((str, i) => { outputString += (returnEquipmentTemplate ? i > 0 ? `\n|${str}` : `${str}` : `${str}\n`) });
results.forEach((str, i) => { outputString += (returnEquipmentTemplate ? i > 0 ? `\n|${str}` : `${str}` : `${str}\n`) });
if (returnEquipmentTemplate) outputString += '\n}}';
if (returnEquipmentTemplate) outputString += '\n}}\n';
outputString += `\n{{Menu}}`;
copy(outputString);console.log(outputString);
copy(outputString);console.log(outputString);
notifyPlayer(game.attack, `Copied results for ${searchTerm} to clipboard`, 'success', 0);
notifyPlayer(game.attack, `Copied results for ${searchTerm} to clipboard`, 'success', 0);
</syntaxhighlight>
</syntaxhighlight>

Revision as of 10:20, 31 May 2024

Template that is used on Disambiguation pages. These are pages that are created to differentiate between multiple other pages with the same or a similar name.

An example of this would be Siren

The below script will search all current Icon Templates in v1.2.2 (except for Synergies, Spellbooks (not Spells) and Currencies) for the given searchTerm then output an array of the results in valid Icon Template format with expansion icons.

This may result in some duplicates between ItemIcons and UpdateIcons, such as Iron Sieve which is both an Item and Purchase.

// Settings //
let searchTerm = 'Siren'; // The proper capitalization of the search term
let returnEquipmentTemplate = false; // true returns a template for {{EquipmentTableFromList}} instead
// End of Settings //
let lcSearchTerm = searchTerm.toLowerCase();
const search = (obj) => !obj.isModded && obj.name?.toLowerCase().includes(lcSearchTerm);
const wikiIcon = (obj, icon, extras) => {
	if (!returnEquipmentTemplate)
		return `*${obj.namespace?.includes('TotH') ? '{{TotH}}' : obj.namespace?.includes('AoD') ? '{{AoD}}' : ''}{{${icon}|${obj.name}${extras}}}`;
	else
		return obj.name;
}
const pushResults = (obj) => {
	if (obj.arr.length > 0 && !returnEquipmentTemplate && !results.includes(obj.header))
		results.push(obj.header);
	obj.arr.forEach(item => {
		if (!returnEquipmentTemplate || item.validSlots !== undefined)
			results.push(wikiIcon(item, obj.iconType, obj.extras || ''));
	});
}
let results = [];
if (returnEquipmentTemplate) results.push(`{{V|${gameVersion.substr(1)}}}\n\n==${searchTerm} Equipment==\n===Melee Weapons===\n{{EquipmentTableFromList\n\n}}\n===Ranged Weapons and Ammo===\n{{EquipmentTableFromList\n\n}}\n===Armour===\n{{EquipmentTableFromList`);
if (!returnEquipmentTemplate) results.push(`{{Disam}}{{V|${gameVersion.substr(1)}}}\n`, `'''${searchTerm}''' may refer to:`);
pushResults({arr: game.items.weapons.filter(x => search(x) && !x.validSlots.includes('Quiver')), header: '===Equipment===', iconType: 'ItemIcon'});
pushResults({arr: game.items.equipment.filter(x => search(x) && x.validSlots.includes('Quiver')), header: '===Equipment===', iconType: 'ItemIcon'});
pushResults({arr: game.items.equipment.filter(x => search(x) && !(x instanceof WeaponItem) && !x.validSlots.includes('Quiver')), header: '===Equipment===', iconType: 'ItemIcon'});
pushResults({arr: game.items.filter(x => x.validSlots === undefined && !(x instanceof OpenableItem) && !(x instanceof BoneItem) && !(x instanceof FoodItem) && search(x)), header: '===Items===', iconType: 'ItemIcon'});
pushResults({arr: game.items.openables.filter(x => search(x)), header: '===Openables===', iconType: 'ItemIcon'});
pushResults({arr: game.items.bones.filter(x => search(x)), header: '===Bones===', iconType: 'ItemIcon'});
pushResults({arr: game.items.food.filter(x => search(x)), header: '===Food===', iconType: 'ItemIcon'});
pushResults({arr: game.monsters.filter(x => search(x)), header: '===Combat===', iconType: 'MonsterIcon'});
pushResults({arr: [...game.combatAreas.allObjects, ...game.slayerAreas.allObjects, ...game.dungeons.allObjects].filter(x => search(x)), header: '===Combat===', iconType: 'ZoneIcon'});
pushResults({arr: [...game.standardSpells.allObjects, ...game.ancientSpells.allObjects, ...game.archaicSpells.allObjects, ...game.curseSpells.allObjects, ...game.auroraSpells.allObjects].filter(x => search(x)), header: '===Spells===', iconType: 'SpellIcon'});
pushResults({arr: game.shop.purchases.filter(x => search(x)), header: '===Purchases===', iconType: 'UpgradeIcon'});
pushResults({arr: game.prayers.filter(x => search(x)), header: '===Prayers===', iconType: 'PrayerIcon'});
pushResults({arr: [...game.township.buildings.allObjects, ...game.township.seasons.allObjects, ...game.township.biomes.allObjects, ...game.township.resources.allObjects].filter(x => search(x)), header: '===Township===', iconType: 'TownshipIcon'});
pushResults({arr: game.skills.filter(x => search(x)), header: '===Others===', iconType: 'Skill'});
pushResults({arr: game.pets.filter(x => search(x)), header: '===Others===', iconType: 'PetIcon'});
pushResults({arr: game.astrology.actions.filter(x => search(x)), header: '===Others===', iconType: 'ConstellationIcon'});
pushResults({arr: game.agility.actions.filter(x => search(x)), header: '===Others===', iconType: 'AgilityIcon'});
pushResults({arr: game.thieving.actions.filter(x => search(x)), header: '===Others===', iconType: 'Icon', extras: '|type=thieving'});
if (cloudManager.hasAoDEntitlementAndIsEnabled)
	pushResults({arr: game.cartography.worldMaps.getObjectByID('melvorAoD:Melvor').pointsOfInterest.filter(x => search(x)), header: '===Others===', iconType: 'POIIcon'});
let outputString = ``;
results.forEach((str, i) => { outputString += (returnEquipmentTemplate ? i > 0 ? `\n|${str}` : `${str}` : `${str}\n`) });
if (returnEquipmentTemplate) outputString += '\n}}\n';
outputString += `\n{{Menu}}`;
copy(outputString);console.log(outputString);
notifyPlayer(game.attack, `Copied results for ${searchTerm} to clipboard`, 'success', 0);