Template:Disambiguation/doc: Difference between revisions
From Melvor Idle
(Added Menu to the bottom of the template. Excluded modded items) |
m (Cleaned up script a bit, removed Menu template) |
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Line 8: | Line 8: | ||
<syntaxhighlight lang="javascript" line> | <syntaxhighlight lang="javascript" line> | ||
// Settings // | // Settings // | ||
let searchTerm = ' | let searchTerm = 'Ancient'; // The proper capitalization of the search term | ||
let returnEquipmentTemplate = false; // | let returnEquipmentTemplate = false; // returns a template for {{EquipmentTableFromList}} instead | ||
// End of Settings // | // End of Settings // | ||
const search = (item) => !item.isModded && item.name.toLowerCase().includes(searchTerm.toLowerCase()); | |||
const search = ( | const wikiIcon = (item, icon, extras) => { | ||
const wikiIcon = ( | |||
if (!returnEquipmentTemplate) | if (!returnEquipmentTemplate) | ||
return `*${ | return `*${item.namespace.includes('TotH') ? '{{TotH}}' : item.namespace.includes('AoD') ? '{{AoD}}' : item.namespace.includes('ItA') ? '{{ItA}}' : ''}{{${icon}|${item.name}${extras}}}`; | ||
return item.name; | |||
} | } | ||
const pushResults = ( | const pushResults = (arr, header, icon, extras='') => { | ||
if ( | if (arr.length > 0 && !returnEquipmentTemplate && !results.includes(header)) | ||
results.push( | results.push(header); | ||
arr.forEach(item => { | |||
if (!returnEquipmentTemplate || item.validSlots !== undefined) | if (!returnEquipmentTemplate || item.validSlots !== undefined) | ||
results.push(wikiIcon(item, | results.push(wikiIcon(item, icon, extras)); | ||
}); | }); | ||
} | } | ||
Line 30: | Line 28: | ||
if (returnEquipmentTemplate) results.push(`{{V|${gameVersion.substr(1)}}}\n\n==${searchTerm} Equipment==\n===Melee Weapons===\n{{EquipmentTableFromList\n\n}}\n===Ranged Weapons and Ammo===\n{{EquipmentTableFromList\n\n}}\n===Armour===\n{{EquipmentTableFromList`); | if (returnEquipmentTemplate) results.push(`{{V|${gameVersion.substr(1)}}}\n\n==${searchTerm} Equipment==\n===Melee Weapons===\n{{EquipmentTableFromList\n\n}}\n===Ranged Weapons and Ammo===\n{{EquipmentTableFromList\n\n}}\n===Armour===\n{{EquipmentTableFromList`); | ||
if (!returnEquipmentTemplate) results.push(`{{Disam}}{{V|${gameVersion.substr(1)}}}\n`, `'''${searchTerm}''' may refer to:`); | if (!returnEquipmentTemplate) results.push(`{{Disam}}{{V|${gameVersion.substr(1)}}}\n`, `'''${searchTerm}''' may refer to:`); | ||
pushResults( | pushResults(game.items.weapons.filter(x => search(x) && !x.validSlots.includes('Quiver')), '===Equipment===', 'ItemIcon'); | ||
pushResults( | pushResults(game.items.equipment.filter(x => search(x) && x.validSlots.includes('Quiver')), '===Equipment===', 'ItemIcon'); | ||
pushResults( | pushResults(game.items.equipment.filter(x => search(x) && !(x instanceof WeaponItem) && !x.validSlots.includes('Quiver')), '===Equipment===', 'ItemIcon'); | ||
pushResults( | pushResults(game.items.filter(x => x.validSlots === undefined && !(x instanceof OpenableItem) && !(x instanceof BoneItem) && !(x instanceof FoodItem) && search(x)), '===Items===', 'ItemIcon'); | ||
pushResults( | pushResults(game.items.openables.filter(x => search(x)), '===Openables===', 'ItemIcon'); | ||
pushResults( | pushResults(game.items.bones.filter(x => search(x)), '===Bones===', 'ItemIcon'); | ||
pushResults( | pushResults(game.items.food.filter(x => search(x)), '===Food===', 'ItemIcon'); | ||
pushResults( | pushResults(game.monsters.filter(x => search(x)), '===Combat===', 'MonsterIcon'); | ||
pushResults( | pushResults([...game.combatAreas.allObjects, ...game.slayerAreas.allObjects, ...game.dungeons.allObjects].filter(x => search(x)), '===Combat===', 'ZoneIcon'); | ||
pushResults( | pushResults([...game.standardSpells.allObjects, ...game.ancientSpells.allObjects, ...game.archaicSpells.allObjects, ...game.curseSpells.allObjects, ...game.auroraSpells.allObjects].filter(x => search(x)), '===Spells===', 'SpellIcon'); | ||
pushResults( | pushResults(game.shop.purchases.filter(x => search(x)), '===Purchases===', 'UpgradeIcon'); | ||
pushResults( | pushResults(game.prayers.filter(x => search(x)), '===Prayers===', 'PrayerIcon'); | ||
pushResults( | pushResults([...game.township.buildings.allObjects, ...game.township.seasons.allObjects, ...game.township.biomes.allObjects, ...game.township.resources.allObjects].filter(x => search(x)), '===Township===', 'TownshipIcon'); | ||
pushResults( | pushResults(game.skills.filter(x => search(x)), '===Others===', 'Skill'); | ||
pushResults( | pushResults(game.pets.filter(x => search(x)), '===Others===', 'PetIcon'); | ||
pushResults( | pushResults(game.astrology.actions.filter(x => search(x)), '===Others===', 'ConstellationIcon'); | ||
pushResults( | pushResults(game.agility.actions.filter(x => search(x)), '===Others===', 'AgilityIcon'); | ||
pushResults( | pushResults(game.thieving.actions.filter(x => search(x)), '===Others===', 'Icon', '|type=thieving'); | ||
if (cloudManager.hasAoDEntitlementAndIsEnabled) | if (cloudManager.hasAoDEntitlementAndIsEnabled) | ||
pushResults( | pushResults(game.cartography.worldMaps.getObjectByID('melvorAoD:Melvor').pointsOfInterest.filter(x => search(x)), '===Others===', 'POIIcon'); | ||
let outputString = ``; | let outputString = ``; | ||
results.forEach((str, i) => { outputString += (returnEquipmentTemplate ? i > 0 ? `\n|${str}` : `${str}` : `${str}\n`) }); | results.forEach((str, i) => { outputString += (returnEquipmentTemplate ? i > 0 ? `\n|${str}` : `${str}` : `${str}\n`) }); | ||
if (returnEquipmentTemplate) outputString += '\n}} | if (returnEquipmentTemplate) outputString += '\n}}'; | ||
copy(outputString);console.log(outputString); | copy(outputString);console.log(outputString); | ||
notifyPlayer(game.attack, `Copied results for ${searchTerm} to clipboard`, 'success', 0); | notifyPlayer(game.attack, `Copied results for ${searchTerm} to clipboard`, 'success', 0); | ||
</syntaxhighlight> | </syntaxhighlight> |
Revision as of 12:15, 31 May 2024
Template that is used on Disambiguation pages. These are pages that are created to differentiate between multiple other pages with the same or a similar name.
An example of this would be Siren
The below script will search all current Icon Templates in v1.2.2 (except for Synergies, Spellbooks (not Spells) and Currencies) for the given searchTerm
then output an array of the results in valid Icon Template format with expansion icons.
This may result in some duplicates between ItemIcons and UpdateIcons, such as Iron Sieve which is both an Item and Purchase.
// Settings //
let searchTerm = 'Ancient'; // The proper capitalization of the search term
let returnEquipmentTemplate = false; // returns a template for {{EquipmentTableFromList}} instead
// End of Settings //
const search = (item) => !item.isModded && item.name.toLowerCase().includes(searchTerm.toLowerCase());
const wikiIcon = (item, icon, extras) => {
if (!returnEquipmentTemplate)
return `*${item.namespace.includes('TotH') ? '{{TotH}}' : item.namespace.includes('AoD') ? '{{AoD}}' : item.namespace.includes('ItA') ? '{{ItA}}' : ''}{{${icon}|${item.name}${extras}}}`;
return item.name;
}
const pushResults = (arr, header, icon, extras='') => {
if (arr.length > 0 && !returnEquipmentTemplate && !results.includes(header))
results.push(header);
arr.forEach(item => {
if (!returnEquipmentTemplate || item.validSlots !== undefined)
results.push(wikiIcon(item, icon, extras));
});
}
let results = [];
if (returnEquipmentTemplate) results.push(`{{V|${gameVersion.substr(1)}}}\n\n==${searchTerm} Equipment==\n===Melee Weapons===\n{{EquipmentTableFromList\n\n}}\n===Ranged Weapons and Ammo===\n{{EquipmentTableFromList\n\n}}\n===Armour===\n{{EquipmentTableFromList`);
if (!returnEquipmentTemplate) results.push(`{{Disam}}{{V|${gameVersion.substr(1)}}}\n`, `'''${searchTerm}''' may refer to:`);
pushResults(game.items.weapons.filter(x => search(x) && !x.validSlots.includes('Quiver')), '===Equipment===', 'ItemIcon');
pushResults(game.items.equipment.filter(x => search(x) && x.validSlots.includes('Quiver')), '===Equipment===', 'ItemIcon');
pushResults(game.items.equipment.filter(x => search(x) && !(x instanceof WeaponItem) && !x.validSlots.includes('Quiver')), '===Equipment===', 'ItemIcon');
pushResults(game.items.filter(x => x.validSlots === undefined && !(x instanceof OpenableItem) && !(x instanceof BoneItem) && !(x instanceof FoodItem) && search(x)), '===Items===', 'ItemIcon');
pushResults(game.items.openables.filter(x => search(x)), '===Openables===', 'ItemIcon');
pushResults(game.items.bones.filter(x => search(x)), '===Bones===', 'ItemIcon');
pushResults(game.items.food.filter(x => search(x)), '===Food===', 'ItemIcon');
pushResults(game.monsters.filter(x => search(x)), '===Combat===', 'MonsterIcon');
pushResults([...game.combatAreas.allObjects, ...game.slayerAreas.allObjects, ...game.dungeons.allObjects].filter(x => search(x)), '===Combat===', 'ZoneIcon');
pushResults([...game.standardSpells.allObjects, ...game.ancientSpells.allObjects, ...game.archaicSpells.allObjects, ...game.curseSpells.allObjects, ...game.auroraSpells.allObjects].filter(x => search(x)), '===Spells===', 'SpellIcon');
pushResults(game.shop.purchases.filter(x => search(x)), '===Purchases===', 'UpgradeIcon');
pushResults(game.prayers.filter(x => search(x)), '===Prayers===', 'PrayerIcon');
pushResults([...game.township.buildings.allObjects, ...game.township.seasons.allObjects, ...game.township.biomes.allObjects, ...game.township.resources.allObjects].filter(x => search(x)), '===Township===', 'TownshipIcon');
pushResults(game.skills.filter(x => search(x)), '===Others===', 'Skill');
pushResults(game.pets.filter(x => search(x)), '===Others===', 'PetIcon');
pushResults(game.astrology.actions.filter(x => search(x)), '===Others===', 'ConstellationIcon');
pushResults(game.agility.actions.filter(x => search(x)), '===Others===', 'AgilityIcon');
pushResults(game.thieving.actions.filter(x => search(x)), '===Others===', 'Icon', '|type=thieving');
if (cloudManager.hasAoDEntitlementAndIsEnabled)
pushResults(game.cartography.worldMaps.getObjectByID('melvorAoD:Melvor').pointsOfInterest.filter(x => search(x)), '===Others===', 'POIIcon');
let outputString = ``;
results.forEach((str, i) => { outputString += (returnEquipmentTemplate ? i > 0 ? `\n|${str}` : `${str}` : `${str}\n`) });
if (returnEquipmentTemplate) outputString += '\n}}';
copy(outputString);console.log(outputString);
notifyPlayer(game.attack, `Copied results for ${searchTerm} to clipboard`, 'success', 0);