Barrier: Difference between revisions

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m (→‎Getting Started: small correction: Barrier Draining Gems -> Draining Barrier Gems)
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* The {{ItemIcon|Lesser Summoning Amulet}} from {{MonsterIcon|Blind Ghost}} in {{ZoneIcon|Eye-conic Cave}} is quite powerful for a while
* The {{ItemIcon|Lesser Summoning Amulet}} from {{MonsterIcon|Blind Ghost}} in {{ZoneIcon|Eye-conic Cave}} is quite powerful for a while
* The {{MonsterIcon|Blind Warrior}} in {{ZoneIcon|Eye-conic Cave}} drops a {{ItemIcon|Barrier Touch Shield}}. You may also get a {{ItemIcon|Book of Occults}} from {{MonsterIcon|Necromancer}} if you have the Combat stats to do so
* The {{MonsterIcon|Blind Warrior}} in {{ZoneIcon|Eye-conic Cave}} drops a {{ItemIcon|Barrier Touch Shield}}. You may also get a {{ItemIcon|Book of Occults}} from {{MonsterIcon|Necromancer}} if you have the Combat stats to do so
* The {{MonsterIcon|Vampiric Bat}} in {{ZoneIcon|Mucky Cave}} drops {{ItemIcon|Barrier Sapping Gloves}} and {{ItemIcon|Sapping Barrier Gem}} which is an upgrade to all the previously mentioned Barrier Gems. These gloves can be upgraded into {{ItemIcon|Barrier Draining Gloves}} after you have beaten {{ZoneIcon|Golem Territory}} and obtained {{ItemIcon|Draining Barrier Gem|qty=10|Barrier Draining Gems}}. There is a Township task that will give {{ItemIcon|Draining Barrier Gem|qty=3|Barrier Draining Gems}} upon 1 completion of {{ZoneIcon|Golem Territory}}
* The {{MonsterIcon|Vampiric Bat}} in {{ZoneIcon|Mucky Cave}} drops {{ItemIcon|Barrier Sapping Gloves}} and {{ItemIcon|Sapping Barrier Gem}} which is an upgrade to all the previously mentioned Barrier Gems. These gloves can be upgraded into {{ItemIcon|Barrier Draining Gloves}} after you have beaten {{ZoneIcon|Golem Territory}} and obtained {{ItemIcon|Draining Barrier Gem|qty=10|Draining Barrier Gems}}. There is a Township task that will give {{ItemIcon|Draining Barrier Gem|qty=3|Draining Barrier Gems}} upon 1 completion of {{ZoneIcon|Golem Territory}}
* The {{ItemIcon|Tortoise}} and it's synergies can be good for dealing with harder Barrier mobs and Dungeons however using this early is quite over kill
* The {{ItemIcon|Tortoise}} and it's synergies can be good for dealing with harder Barrier mobs and Dungeons however using this early is quite over kill
* There's a few options for reducing Summoning Attack Interval. These are {{ItemIcon|Summoner's Defender}}, obtained from {{ZoneIcon|Trickery Temple}}, which can be upgraded into {{ItemIcon|Knight's Summoning Defender}}, the {{ItemIcon|Summoner's Blessed Ring}} obtained from {{ZoneIcon|Cult Grounds}}, and the {{ItemIcon|Summoner's Blessing}} which is a consumable that is purchased from the [[Shop]] for {{GP|100}} and {{ItemIcon|qty=10|Museum Token}} each
* There's a few options for reducing Summoning Attack Interval. These are {{ItemIcon|Summoner's Defender}}, obtained from {{ZoneIcon|Trickery Temple}}, which can be upgraded into {{ItemIcon|Knight's Summoning Defender}}, the {{ItemIcon|Summoner's Blessed Ring}} obtained from {{ZoneIcon|Cult Grounds}}, and the {{ItemIcon|Summoner's Blessing}} which is a consumable that is purchased from the [[Shop]] for {{GP|100}} and {{ItemIcon|qty=10|Museum Token}} each

Revision as of 22:17, 16 June 2024

This page was last updated for (v1.2.2).
Barrier

Barrier is a mechanic introduced with the Atlas of Discovery Expansion. A Barrier is a secondary health bar that some Monsters have that appears above the normal health bar in combat.

Mechanics

A monster with Barrier cannot have its health reduced by any means (including debuffs like Bleeds or Poisons). In order to kill these monsters, their Barrier must first be reduced to 0.

Barriers can only be damaged by the attacks of

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Summoning

Familiars. There are a variety of items in the Atlas of Discovery expansion which increase the effectiveness of Familiars. Some enemies have a passive ability by which they regenerate barrier by 25% every 7 attack turns. This regeneration effect can happen after their Barrier has reached 0. When the Enemy regenerates Barrier, they will gain a debuff that applies +5% Attack Interval, -10% Global Accuracy, and -10% Global Evasion, stacking up to 4 times. Monsters from Eye-conic Cave, Mucky Cave,

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Tree Overgrowth

,

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Collapsed City

, Golem Territory &

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Unholy Forest

do not regenerate Barrier.

Getting Started

Barrier Equipment

This table lists most sources of Barrier-specific Equipment. Lua error in Module:ModifierTables at line 35: No such modifier alias: increasedChanceBarrierBurn.